(DSiWare)

Game Review

Super Yum Yum: Puzzle Adventures Review

Europe PAL Version

Posted by Marcel van Duyn

Fairly yummy

First released for mobile phones and iPhone, Super Yum Yum is a puzzle game in which you play as Leon the chameleon, attempting to recover all your children and your large supply of fruit, all of which have been stolen by Ms. Tum Tum, a big blue creature with a large appetite.

After a quick tutorial level you'll be thrust into action immediately. The game is divided into four worlds, each of which has 12 stages. You can only tackle four of these stages at a time; to access the next four, you'll have to collect a certain amount of fruit in the already open stages. If you just make it a point to collect all fruit in every stage, you'll be fine: eventually you'll even be able to reach the next four stages without even playing any of the current ones.

The actual gameplay in each of the stages is fairly straightforward: simply collect all the fruit! Chameleons have fairly long tongues, and you'll be taking advantage of that. Most stages have a large number of gaps, with fruit on the other side, and you can even use your tongue to grab them and pull yourself across. It won't be long until stages also have Leon's children for you to rescue. They're collected in the same way as fruit, however, if you grab them from across a gap, you'll pull them towards yourself, rather than the other way around.

Leon's children start off being unimportant, but very quickly come into play. Certain stages feature extra large fruit, which require you to have one or more of your children with you before becoming edible. The amount of chameleons (including yourself) necessary to eat one will be depicted on it, so try to devise a path through the stage which allows you to get children before finding any large fruit.

But everything is not as simple as it sounds. All fruit has different colours, which signifies that Leon can only eat it when he himself is the same colour. All fruit also has leaves on top, which in most cases is a different colour from the fruit itself. After eating a fruit, you'll turn into the colour of the leaves, so most levels only have one or two possible solutions, as you'll have to eat everything in a very speciifc order.

Of course, you're likely to make a mistake or two some time, and the developers have thought of that, incorporating a rewind button that allows you to go one step back as many times as you want, all the way back to the very beginning of the level.

Once you've beaten a world, you'll actually have to fight a boss battle, something quite strange for a game like this. Leon's children play a role once more here, as you'll have to get past an even larger piece of fruit. A power bar will appear on screen with a slider automatically going from left to right – you'll have to stop it within a highlighted section of the bar to successfully fling one of your children at the fruit.

Once you've thrown all your kids, you'll have to continue stopping the slider in the correct section of the bar in order to start eating away at the fruit. The amount of kids you threw at it successfully determines how fast it'll go down, so if you rescued all kids and managed to throw all of them onto the fruit, you're far likelier to win within the time limit.

Although the gameplay is quite addicting, strangely the rest of the game is a bit lacking. Other versions, such as the one for iPhone, looked very clean and smooth, but the DSiWare release is noticeably uglier, and the game's small number of cutscenes all run very choppily. By far the worst is the music, as you'll only hear any on the level select screens: during actual gameplay, the game is completely silent, save for the sounds Leon and his kids make. The level select music would've been perfectly fine for the actual levels as well, so we wonder why the developers didn't simply do that.

Conclusion

On the whole, Super Yum Yum is a pretty fun game. With 48 increasingly hard levels, it will last you a good few hours, at least if you're trying to collect everything. The graphics and (near lack of) music will be off-putting to some, but there's nothing a stereo or a music player on your computer can't solve.

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User Comments (10)

Malouff

#3

Malouff said:

The trailer for this looked fun.
Without music however, I will have to skip this one and wait for DodoGo!

Froggievilleus

#6

Froggievilleus said:

This is a cute game. And Leon makes noises when eating fruit and such. And to be honest, I usually have the sound off and listen to other stuff while playing games.

Bankai

#8

Bankai said:

The review doesn't mention how clever the puzzles are in this game - it's really taxing on the brain in places, but at the same time, it's never stressful.

It's actually one of the better puzzlers on DSiWare.

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