Ska Studios' hand-drawn 2D platformer Salt and Sanctuary is headed to the Nintendo Switch next week with a little bit of help from porting specialist, BlitWorks.

Described as a "soulslike" game, referring to the brutal nature of - you guessed it - Dark Souls, Salt and Sanctuary sees a calamitous encounter wreck the player’s ship, resulting in an immediate journey to broker peace on a treacherous island rife with the undead.

The game can be played either alone, or via local co-op, with hidden platforming abilities including air-dashing and wall-jumping on offer to help the Saltborn find and eradicate more than twenty horrifying bosses. You'll be able to make use of sixteen weapon types and more than fifty sets of armour, as well as a skill tree that provides further options for progression.

Michelle and James Silva, co-creators at Ska Studios, have said the following:

“The two of us wanted to create a Soulslike game that we wanted to play, and finding that so many others who wanted it too warmed our dark little hearts. Bringing Salt and Sanctuary to the Nintendo Switch means more people who like dismal, satisfying games can play our very dismal, satisfying game.”

The game arrives on Switch on 2nd August, available directly from the Nintendo eShop for $17.99, and a 'Salt and Sanctuary: Drowned Tome Edition' will be hitting retail stores "this holiday". More details on that one to come.

So, what do you think? Share your initial thoughts with us below.