The speedrunning community is an endlessly competitive scene. Hardcore speedrunners may spend hours practising for a pixel-perfect performance or combing through endless lines of code to find obscure glitches. Anything that'll help shave off a few precious seconds from the final time.

Just recently a speedrunner named SethBling exploited such a glitch and claimed the title of fastest run for Super Mario World, clocking in at a blistering time of four minutes, forty nine seconds. Way back in July, a user named Jeffw356 - the discoverer of the particular glitch used here - set the previous record on an emulator at four minutes, fifty-nine seconds. The glitch centers around an absurd chain of events that roughly involves simultaneously dismounting yoshi while he's eating a coin that was created from a fireball colliding with a green shell. We don't understand how they find these things, either.

The world record was broken on a live twitch feed and the recording of the run is below, with the glitch taking effect around 4:54 into the video. Hours prior to this, he made a practice run that broke the world record on console, but failed to break the overall record; coming in at just below six minutes.

What do you think? Have you ever attempted a speedrun of this game? How long do you think this one will stand?

Thanks to Jesse for the heads up.