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Dakko Dakko Reveals Wii U Exclusive Scram Kitty And His Buddy On Rails

Posted by Damien McFerran

Former Q-Games developer working on Wii U debut

UK-based studio Dakko Dakko has confirmed it is working on an exclusive Wii U title by the name of Scram Kitty And His Buddy On Rails.

Dakko Dakko is based in Cardiff and is run by Rhodri Broadbent, who worked at Q-Games on Star Fox Command and is a lifelong Nintendo fan. The studio's previous games — The 2D Adventures of Rotating Octopus Character and Floating Cloud God Saves the Pilgrims — were both on Sony's PlayStation Minis service, and gained positive reviews.

Speaking exclusively to our very good friends over at Eurogamer, Broadbent revealed some details about Scram Kitty, which is still at a very early stage of development. Scram Kitty exists on the TV screen, while the player interacts with the GamePad in the role of the titular "Buddy on Rails". Although no screens have been released so far, it would appear that the game will be in 2D.

Broadbent certainly has a keen idea of what he wants the game to achieve, and wants to bring in a social element to the experience:

I like it when you have experiences with family. They hate touchscreen because the stress, but they enjoy the passive thing of watching you play the game. My brother used to enjoy watching me play Speedball 2.

There's a link between the two screens which allows the player to aid Kitty by sending over special items and abilities. Broadbent elaborates:

We want to make it so that it can translate messages that you send into an assist mode. You know in Street Fighter 4 and you get a super finish and everything goes crazy and it feels awesome? We want to make it so you can send those abilities to other players. So if you beat a boss or do something in a certain time, that can be translated into an assist item for a friend.

Giving his love of all things Nintendo, Broadbent is clearly relishing working with the Kyoto company, and seems pleased with the developing nature of the relationship:

Mostly it's in game design - they're intrigued and interested in what you're bringing to the platform, and they have interesting questions. With us they've been very involved and interested in what we're doing.

The Wii U is short of really killer exclusives right now so Scram Kitty's announcement is really positive news. Broadbent has his own view on the machine's current fortunes:

I don't think anyone reasonable was expecting Wii U to go out the gate like the Wii did. For any of the new platforms to really fail requires a shift in humans that I'm not aware of yet, in terms of people not wanting good content. The 3DS showed quite clearly that if you say this machine has a new Mario, and it's got this and this and this. In Japan last year the 3DS had an amazing year, and if they start translating that sort of excitement to other platforms then I absolutely believe not just in Wii U but in the grand console future.

Video games are something to be cherished and celebrated, and there's no one better at doing that than Nintendo. It's that simple - it only takes one game to turn a platform around. People will buy a platform for one game, and when they've got the system they'll buy more games. It's just about finding that one game.

In addition to speaking to Eurogamer, Dakko Dakko has released a press release regarding the announcement, which is replicated below.

Dakko Dakko: Developing For Wii U

Wii U Project Scram Kitty and his Buddy on Rails to Launch on Nintendo eShop in 2013

Wales, UK, 13th February 2013. Dakko Dakko has announced that it is an officially licensed Wii U™ developer and is bringing its new title, Scram Kitty and his Buddy on Rails, exclusively to Nintendo’s latest platform. Set to launch via the Nintendo eShop in 2013, Scram Kitty and his Buddy on Rails (working title) is a brand new action title featuring Dakko Dakko’s distinctive blend of tight, rewarding game mechanics and whimsical characters.

Rhodri Broadbent, founder, Dakko Dakko said “Our new game came into being almost as soon as I heard about the Wii U and its Wii U™ GamePad. I've long been fascinated by the different experiences made possible when playing a game in your hands compared with playing on a TV, and the chance to combine the best of both worlds in a brand-new HD action game was irresistible.”

Dan Croucher, producer, Dakko Dakko said "As a small console team with big ambitions, we couldn't ask for a better platform to be working on than Wii U and we’re overjoyed to be awarded official developer status by Nintendo.” He continues, “Miiverse™ is an amazing opportunity for independent developers like us to connect with our players, and great games like Trine 2 and The Cave are making the Nintendo eShop feel like a very classy neighbourhood indeed - I can't wait for Scram Kitty and his Buddy on Rails to join them."

Dakko Dakko’s recently expanded team is again enlisting the visual talents of Army of Trolls’ Gary Lucken, to give Scram Kitty and his Buddy on Rails a striking and vibrant graphical style. The game itself will mix fast-paced shooting gameplay with a unique rail-riding platformer mechanic to provide a modern twist on classic arcade action, with more details to be announced shortly.

Broadbent added, “All of us at Dakko Dakko share a common love of arcade action games old and new, and we’re working hard to ensure our latest game can claw itself a place alongside the best of them.”

Are you excited about Scram Kitty? Drop a comment to let us know what you think.

[via eurogamer.net]

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User Comments (22)

WiiLovePeace

#14

WiiLovePeace said:

Sounds different... My family enjoys watching me play Sonic Racing Transformed so more games that allow my family to be backseat drivers, the better :p Hopefully the game has length, that'd be my #1 wish for this game.

TheXboxHero

#18

TheXboxHero said:

Super awesome! Now if only SuperGiant Games releases Bastion on Wii U, that would be heaven.

Henmii

#21

Henmii said:

Lol, they have a knack for crazy names!

Sounds interesting!

"I don't think anyone reasonable was expecting Wii U to go out the gate like the Wii did"

Well, Nintendo did!!

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