(WiiWare)

Contra ReBirth (WiiWare)

Game Profile

Explosive, action-packed shooter for 1 or 2 players! Take control of the Contra soldier Bill Rizer or samurai Genbei Yagyu and protect Earth from an alien invasion.

Arm yourself with powerful weapons and blast your way through hordes of deadly enemies and gigantic bosses. Destroy the evil Chief Salamander and his Neo-Salamander Force!

FEATURES

  • A new episode in Konami’s cult shooting game series
  • Play with 1 or 2 players
  • Choose from 2 playable characters: Bill Rizer and Genbei Yagyu
  • 5 action-packed stages with deadly enemies and massive bosses
  • 3 difficulty levels: EASY, NORMAL, HARD
  • Weapons include standard machine gun, shot gun, homing missiles and laser

Game Review

Review

Europe PAL Version

Posted by Marcel van Duyn

Still separating the men from the boys.

The Contra series has always been one of gaming's greats: incredibly simple yet fun gameplay, top-notch design, and of course, what the games are most known for, a hard-as-nails difficulty level. After multiple failed attempts to create a good 3D Contra...

Game Screenshots

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User Comments (29)

pixelman

#2

pixelman said:

Me too, I love the Contra games. I hope it has a progress saving feature.

MrLopez

#3

MrLopez said:

Contra is awesome!! Now we need Contra for arcade! And Contra: Hard Corps! And Contra NES!

Mike1

#5

Mike1 said:

I want this so bad. This should be what WiiWare should be used for, not soccer mom family games.

Ratengo

#9

Ratengo said:

Contra ReBirth is a pretty fun game but rather short. Yeah, Konami did it again…! There are five stages in total, plus the final boss battle on the moon (not available in the easy mode). There are four modes in total (easy, normal, hard and nightmare, which is unlocked after clearing the hard mode) and I have already managed to finish the game six times (3 x easy, 2 x normal and 1 x hard).

There are four playable characters and you can play as either Bill or Yagyu from the beginning. After clearing the easy mode, the female robot Tsugu-Min will be unlocked and after the normal mode, the um… blue-coloured lizard named Plissken becomes free to play. Fun fact: A picture on some Hitler look-alike guy, who acts as a leader, will pop up between stage 2 and 3.

Kevin

#11

Kevin said:

Hopefully this is a sign the NES version is on its way. The game looks awesome.

jhuhn

#12

jhuhn said:

IGN is projecting a North America release in the month of August, near its PAL release date.

Result: They came close, but it was September 4 & 7.

driversold

#15

driversold said:

This has my attention. I have to admit, Contra for the Nes and Super Contra for the Super Nes were two of the greatest co-op games created.

DazzaAdmin

#18

Dazza said:

I just downloaded Contra Rebirth to see how it compares to my beloved Contra III on the SNES.

It's not bad really, perhaps not quite as good as the SNES classic which it seems to be based on, but not far off in terms of quality and fun.

Here are a few things I noted during the first 20 minutes:

  • Nice anime intro
  • Mode 7 like effects were pretty cool on level 3
  • Intro to level 2 was pretty funny!
  • Snake moving through the background on level 1 was pretty cool
  • No smart bombs!
  • No duel wielding (hold L&R together on SNES original)
  • You don't lose your weapon when you die, so it's easier
  • No mode 7 style top-down levels (SNES had 2 such sections)

On the whole I like it a lot, it's as hard as nails of course just like all the other Contra games, so if you are a bit of a lightweight then you might want to give this a miss!

JamieOStaff

#19

JamieO said:

Cheers @Dazza (comment 18), I was hoping that you would post a comparison, because it was clear from your Contra III: The Alien Wars Review (Virtual Console- SNES), that you appreciated what I consider to be the best in the series (9/10)
Your list is spot on, whilst the Mode 7 and background effects sound really cool, the lack of smart bombs and dual wielding is a worry (I enjoyed the Mega Drive levels on GBA, but weren’t no dual weapons and the lack of top down Mode 7, the main complaints about GBA Contra?).
Thing is I'm such a fanboy that even though Gradius Rebirth only scored a 6, the play time and enjoyment I got out of it was like I was playing an 8 star game.
If Contra Rebirth snatches a Nintendo Life 7/10, then roll on Monday, because in the eyes of this beholder I'll be reveling in a 9/10 game. lol.
Nice one, Darran.

JamieOStaff

#20

JamieO said:

In regards to my above comment 19, previously I had only read Corbie Dillard's Gradius Rebirth Review, I had not read any of the 124 comments below it, so I did not realise that a debate had already taken place about the validity of review scores.
I definitely do not want to be the Nintendo Life noob who accidentally re-opens a can of worms.
First off, I completely understand the diversity of Nintendo Life's readership, which is why reviews can not be solely written for people who have enthusiastically, possibly blindly, followed an entire franchise like me (as I said I'm a fanboy).
Secondly, any reviewer with detailed shmup knowledge ranging from Otomedius Gorgeous, Gradius V, Mars Matrix, Parodius/ Twinbee/ Salamander PSP collections to Cave PCBs in an arcade cabinet (Deathsmiles, Muchi Muchi Pork, Ibara, & Espgaluda II) and compiled a top 100 shooter list, has actually earned my curiosity and increased my interest to read more about what they have to say. The game could get a 3 and I would still want to read their opinion. As was mentioned in the comments, the actual words in the review assemble a more detailed game analysis than any score at the end.
I think that it is cool that many Nintendo Life users turned that comments board into a quality discussion about shooters in general, by the end. Fair play
I was not having a 6 month late dig Corbie, I promise.

NikeXTC

#22

NikeXTC said:

Shame on Konami. It's not released in Italy, as happened with Gradius Rebirth.

That_Guy_from_Faxana

#24

That_Guy_from_Faxana said:

I found the debug menu!

By pressing the firebutton and start button on the titlescreen, you access the menu. You can try the levels as welll as a testlevel, and unlock at least one of the extra characters by choosing Test2. You can also switch on invunerability to shots and enemies, it´s called "MUTEKI"

By the way, it´s a nice run´n gun. The first boss is lovely, and stage 3 is pure insanity Super Probotector is better, but that´s no surprise since it´s best of it´s genre...

letsplay

#27

letsplay said:

Well I'm done playing easy mode and the game. I could play normal and hard; if I want to die a lot. I have to agree the game was too short; similar to Final Fantasy IV: The After Years.

I'm getting very picky on what I buy now.

KENNNY

#29

KENNNY said:

was happy, great game! ______
please use English for your posts at Nintendo Life, as required by the rules. thank you — TBD

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