WiiWare Forum

Topic: Was WiiWare a Flop?

Showing 81 to 100 of 117

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Chrono_Cross

81. Posted:

RR529 wrote:

I never once said that WiiWare had bad games. I said that the interface of the shop felt really clunky. It doesn't matter if you're going there to download a full game, demo, or VC. For every one of those, you navigate the same interface to get to them. In comparison, XBLA's and eShop's interfaces are much smoother, and aren't a hassle to browse. Again, I never said anything about the quality of the games, just the quality of the shop's interface.

So you have used the service only a handful of times and you're developing an opinion based off with little knowledge to what everything provides?

I can't take you seriously.

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TheDreamingHawk

82. Posted:

Yes. When it launched I was SO excited to see a good Nintendo Title, but there wasn't any until the month afterwords. It's just so confusing on why they didn't really support it as much as they did the virtual console. But for the ones I do have, I can say they were made well. (Cave Story, Art Style, WarioWare)

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ToxieDogg

83. Posted:

In terms of qualty games, not a flop at all. I'm not going to mention the quality games as they've been mentioned already. Sure, it has duds but people would be lying if they claimed that XBLA and PSN don't also have more than their fair share of crappy games too.

Unortunately, from a developer's point of view, a complete flop as many of them saw little to no returns, and severe limits on filesize stopped them making the games they wanted to make. And the blame has to lie with Nintendo for marketing and advertising it badly, not ever offering 'sales' and not having playale demos available for all games from the start as despite there being many superb WiiWare games available there are a lot of consumers who now consider it a poor service and won't use it much.

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Burning_Spear

84. Posted:

I would guuess no one — Nintendo included — earned as much as they could have if Wii Ware had been done properly, but I thought there were a lot of great games. And there are still a bunch I would download if my backloggery weren't so overwhelming.

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ADaviii

85. Posted:

Reala wrote:

I thought it started of well but failure to update the service with introducing sales or cutting prices of older games and more importantly allowing for bigger games means it was a failure in the end to me, its selection of games over the past few months speak for itself.

I believe the above quote nails the issue with Wiiware right on the head.

When it first came out we were seeing games like LostWinds, World of Goo, and Toki Tori. All of these games were unique in their own ways and were fun games to play through. However, as the months drew on, we not only started seeing droughts, but we were also seeing stories from developers about not only not having enough space to get their game on the service, but having to meet certain qualifications (such as selling at least 6000 copies) before getting anything in return financially.

To me, it felt like Wii wasn't, honestly, built with Wiiware in mind as a service. It felt like Wiiware was meant to be a way to "kinda but not really" compete with PS3 and Xbox 360 with PSN and XBLA, respectively. It was a very nice experiment that may be much more full fleshed out on Wii U.

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IAmNotWill

86. Posted:

ToxieDogg wrote:

In terms of qualty games, not a flop at all. I'm not going to mention the quality games as they've been mentioned already. Sure, it has duds but people would be lying if they claimed that XBLA and PSN don't also have more than their fair share of crappy games too.

Unortunately, from a developer's point of view, a complete flop as many of them saw little to no returns, and severe limits on filesize stopped them making the games they wanted to make. And the blame has to lie with Nintendo for marketing and advertising it badly, not ever offering 'sales' and not having playale demos available for all games from the start as despite there being many superb WiiWare games available there are a lot of consumers who now consider it a poor service and won't use it much.

Pretty much this.

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Hokori

87. Posted:

I say to everyone pick up excite bike world rally it's so fun

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Aviator

88. Posted:

You know it isn't a flop when it has one fun game.

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Koos

89. Posted:

On the one hand Wiiware has lots of awesome games.
On the other hand it might have been too expensive especially for those who bought lots if stuff for their farms or had their credit card info stolen on another service.

Koos

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RainbowDash

90. Posted:

WiiWare was a total flop. No advertising whatsoever and very few fun titles.
The only WiiWare essential is World of Goo IMO.
Stick with the eShop.

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Firejonie

91. Posted:

Sort of, there are great games like the two Mega Man games, Bit Trip series, Dr.Mario,Fluidity,Cave Story and many others. But for every one of the good games, there are atleast two bad ones. An example of a terrible WiiWare game is Step Up or Newton Vs. The Horde. WiiWare was not a winner, but not a loser either. It was a nice service that is currently being improved on with the eShops on 3DS and Wii U.

Firejonie

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Koos

92. Posted:

Nintendo Life rated more than 80 Wiiware titles with an 8/10 or higher. And I agree. So if Wiiware us a flop I want more :D

Koos

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Kloudzdale

93. Posted:

vonseux wrote:

RainbowDash wrote:

WiiWare was a total flop. No advertising whatsoever and very few fun titles.
The only WiiWare essential is World of Goo IMO.
Stick with the eShop.

[/div]

Untitled

OK, that and World of Goo

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WaveWarlock

94. Posted:

Mega Man 9
Castlevania: The Adventure Rebirth
LostWinds
World of Goo!
Fluidity
LostWinds 2
Mega Man 10
Moto Heroez
Cave Story
ect.

Far from a flop in my eyes.

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Salnax

95. Posted:

In terms of quality games, it was not a flop. I haven't played most of them, but from the looks of it, WiiWare had a library of dozens of games worth playing. The question is whether it was a sales success. Here, the question is more complicated, thanks to Nintendo's secrecy with digital sales data. What we do know is that many developers sell 5 digit numbers of their games, compared to the six digit numbers on other platforms. From this perspective, Wiiware is at least a disappointment. That said, I'm not sure if it's a flop. The World of Goo team only broke a profit after going WiiWare, Cave Story was popular enough to get DSi and 3DS versions, and Mega Man 9 sold over a quarter million copies its first year on WiiWare. So I'd personally give WiiWare a D or so, but won't F it.

Because sometimes you just have to go "Bloogity Bloo!"

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SKTTR

96. Posted:

I still download WiiWare regularly.
This year I enjoyed Rush Rush Rally Racing, 5 Spots Party, Driift Mania, Save the Furries and 2 Fast 4 Gnomz, and I'm one of the few who really liked Robox and even Anima: Ark of Sinners a bit. Glad I got them despite bad reviews and talk.

I got back to two of my older games as well, Art Style ORBIENT which I finally mastered, and TORIBASH: VIOLENCE PERFECTED which is still active online and great fun!

Edited on by SKTTR

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accc

97. Posted:

Man, I really wish Rush Rush Rally Racing would come out here in the US soon! It looks amazing.

accc

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Not-Another-Ad

98. Posted:

WiiWare is king.
Sony,and Xbox are way behind in the online market.

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AlexSays

99. Posted:

Rastamouse wrote:

WiiWare is king.
Sony,and Xbox are way behind in the online market.

lol

AlexSays

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Bass_X0

100. Posted:

Needed more big name Nintendo titles to gain attention.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!