today's Super Smash Bros pic of the day on Miiverse reveals a Kid Icarus Uprising stage for the Wii U version. Shouldn't the stage be exclusive to the 3DS version? Unless Sakurai is hinting a Kid Icarus Uprising remake for the Wii U. If it's true, finally dual analog controls.
God, I hope so. It's one of the few modern classics that will be cherished for eternity. I love this game with all my heart. No other current generation game (maybe ALBW) has made me feel like a giddy kid pining to play just a little more before or since. It deserves all the attention it can get and the Wii U needs it, honestly. Also, enough people ignored it due to questionable reviews to be worth another shot at mainstream acceptance of the Kid Icarus IP.
I'm not convinced about dual analog, though. It really wasn't designed in that way. But what do I know? The controls were pitch-perfect for me after some careful customization. I had no trouble finding numerous positions to play without straining my hands, either. A deluxe tablet stylus certainly didn't hurt...
What I was going to be said was already said: Kid Icarus was an NES (a home console) game. And no, it shouldn't be 8-bit necessarily. Were most Brawl stages based off NES games 8-bit? I mean, sure, there was Mario Bros, 75M, and Flat Zone 2, but Skyworld, Onett, and others weren't 8-bit, were they?
i would love to see kid icarus on the wii u. as much as i would prefer a brand new game, if it was a port of uprising i might actually get it. hopefully the controls are much better, although i know it wouldn't be as uncomfortable using the wii u gamepad touchscreen as it was using the 3ds touchscreen. if they cut out touchscreen aiming alltogether and went to dual analog without the option i would be a bit upset though.
Just because each version of the game will focus on home console games and portable games respectively, it doesn't mean one can't take any sort of content or inspiration from the other's games.
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Topic: Kid Icarus Uprising HD?
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