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Topic: Rate the difficulty of each Zelda game you've played

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salty1264

41. Posted: Tue 8th Feb 2011 23:16 GMT

whats up with zelda 1 being so hard its easier than smg2 honestly

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TheInstantGamer

42. Posted: Wed 9th Feb 2011 00:20 GMT

salty1264 wrote:

whats up with zelda 1 being so hard its easier than smg2 honestly

hahahahahhahahhahahahahahhaahhahahahah smg2 was among the easiest games ive ever played thats funny but i guess if youre used to it then ...

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The_Ink_Pit_Ox

43. Posted: Wed 28th Dec 2011 21:27 GMT

Updated.

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Geonjaha

44. Posted: Wed 28th Dec 2011 21:29 GMT

I've done a lovely opposite scale with 10 being hardest. Isnt this difficulty we're judging?

Legend of Zelda - 8/10
Adventure of Link - 10/10 (Does this mean its the most challenging? - Nope, just that it was the worst made.)
Link's Awakening - 5/10
Ocarina of Time - 6/10
Oracle of Seasons - 5/10
Minish Cap - 5/10
Four Swords - 5/10
Phantom Hourglass - 6/10
Spirit Tracks - 6/10

Edited on Wed 28th December, 2011 @ 21:31 by Geonjaha

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fpssoviet

45. Posted: Wed 28th Dec 2011 22:10 GMT

TheInstantGamer wrote:

salty1264 wrote:

whats up with zelda 1 being so hard its easier than smg2 honestly

hahahahahhahahhahahahahahhaahhahahahah smg2 was among the easiest games ive ever played thats funny but i guess if youre used to it then ...

your right smg2 is very easy but when i said how is zelda 1 hard i meant combat against enemys i didnt realise people meant it was hard cause of finding what to do next

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WaveBoy

46. Posted: Thu 29th Dec 2011 04:12 GMT

Legend of Zelda - 8/10
Oh man...Ganon's Dungeon was such a pain...And a pain to look at. Identicle looking grey rooms left and right
Plus not knowing where to lay your bombs to find certain things was just a time wasting trial and error process. eek!
Anyways, this game offered the perfect Zelda-Challenge if you ask me. B-)

Zelda II: Adventure of Link - 9/10
The hardest Zelda I've ever played & Beaten Holly hell! That is all. :p

Link's Awakening- 5/10
The only challenge is finding out what to do and where to go, which 'can' definitly be a challenge.
But everything else is just too flippin' easy. During the middle and after that towards the end of the game you just get too many hearts and you don't get any sevre punishment when you die, so dieing doesn't even matter....so then why have all of these hearts? Why even have enenmies? Where's the tension, why even use your shield? For me this game would of been a 10 had it not dropped the ball in the difficulty department. Easy games really annoy me for the most part. :p But luckily as i said before it's the 'where to go' and puzzle solving that will challenge you.

Phantom Hour Glass - 7/10
Those bloody HourGlass temples! :p This one was pretty tricky no doubt!

Edited on Thu 29th December, 2011 @ 04:15 by WaveBoy

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Crystalking18

47. Posted: Thu 29th Dec 2011 04:22 GMT

Since I've played them all, I'll just give the numbers without an explanation to save time.

LoZ: 7/10
AoL: 9/10
LttP: 5/10
LA: 4/10
OoT: 4/10
MM: 6/10
OoA: 9/10
OoS: 5/10
WW: 4/10
FSA: 6/10
MC: 4/10
TP: 2/10
PH: 8/10
ST: 5/10
FSAE: 10/10
SS: 8/10

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Crystalking18

48. Posted: Thu 29th Dec 2011 04:29 GMT

vonseux wrote:

im thinking on going to Links Adventure DX or Oracle Ages / seasons

on those three, wich one is more challanging (pluzze wise) ?

Ages has the hardest puzzles in the series, at least to me. It's the most difficult Zelda game that's fair (Zelda 2 is so cheap.....)

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JGMR

49. Posted: Thu 29th Dec 2011 06:41 GMT

I don't know if I should comment on this, because a lot of the old Zelda's decreased in difficulty over the years as my skill increased. I found The Legend Of Zelda a horribly difficult game back in 1990, but nowadays a piece of cake. Zelda II : The Adventure Of Link remains difficult however. I thought that A Link To The Past wasn't too difficult back then, nowadays I can complete the entire game within a very short time. Link's Awakening was not difficult in my experience. Ocarina Of Time...well the 3DS version's not as tiresome as the original, because the game runs much smoother and contains a better contol-system, it also becomes a less difficult game to tackle. Majora's Mask was difficult, and remains mostly difficult. Windwaker was quite easy up until the end of the game, haven't played this game for years. Twilight Princess was and still is easy but HUGE. Skyward Sword was incredibly easy in my experience, very good game though.

No Zelda game is too difficult as most of them require an almost child-like logic.

Edited on Thu 29th December, 2011 @ 06:47 by JGMR

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RevolverLink

50. Posted: Thu 29th Dec 2011 13:00 GMT

Because I've played through many of them numerous times, thus rendering most of their trickier puzzles significantly less, uh, puzzling, I'll just try to rank them based on how difficult I (vaguely) remember them being the first time through. From easiest to hardest:

The Wind Waker - I love TWW, but that game was a cakewalk.
Spirit Tracks - This was the one where you had to blow into the microphone to use the flute, right? Using that thing was a real pain, but that was about it.
Phantom Hourglass - I remember the final boss giving me some trouble. And that puzzle where you had to close the DS was incredibly clever. Other than that though, I don't recall PH ever being especially taxing.
Four Swords
The Minish Cap
Twilight Princess
Link's Awakening
Four Swords Adventures - If you managed to get 2-3 other people with you, this one could go right to the bottom of this list.
Ocarina of Time - OoT definitely had its challenging moments, but I've always felt that the difficulty of the Water Temple has been grossly overstated. It can be tedious and convoluted, yes, and there's always that one key you forget as a result, but I've always thought of that dungeon as more of an irritation than a true head-scratcher.
Oracle of Seasons - Onox nearly broke my thumbs.
Majora's Mask - What MM lacked in dungeon quantity, it made up for in quality. The Snowhead, Great Bay and Stone Tower temples were devilish.
A Link to the Past
Oracle of Ages
The Legend of Zelda
The Adventure of Link - Someday I'll beat it. Someday.

Since I've only just reached the second major surface area, I'm excluding Skyward Sword for now.

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kyuubikid213

51. Posted: Thu 28th Jun 2012 21:19 BST

5. Four Swords Anniversary Edition
4. Twilight Princess
3. Ocarina of Time
2. The Legend of Zelda
1. ZELDA II

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mieu-fire

52. Posted: Thu 28th Jun 2012 21:45 BST

1 to 10 10 being hardest 1 being easiest
zelda 1 7/10
adventures of link 10/10
link to the past 6/10
links awakening 7/10
zelda oracle of ages 6/10
zelda oracle of seasons 6/10
zelda ocarina of time 4/10
zelda majoras mask 5/10
zelda wind waker 4/10
zelda minish cap 4/10
zelda phantom hourglass 6/10
zleda twilight princess 3/10
zelda skyward sword 8/10
zelda four swords 2/10
zelda four swords adventure 6/10
zelda spirit track 7/10

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CapnPancakes

53. Posted: Thu 28th Jun 2012 22:09 BST

Why does everyone say Zelda II is cheap? Just because the game is hard and requires you to memorize enemy patterns doesn't mean it's baldy designed.

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mieu-fire

54. Posted: Thu 28th Jun 2012 22:12 BST

iPancakez wrote:

Why does everyone say Zelda II is cheap? Just because the game is hard and requires you to memorize enemy patterns doesn't mean it's baldy designed.

not me i like all zelda games but i dont really care for links awakening and i dont like spirit tracks

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Geonjaha

55. Posted: Thu 28th Jun 2012 22:14 BST

iPancakez wrote:

Why does everyone say Zelda II is cheap? Just because the game is hard and requires you to memorize enemy patterns doesn't mean it's baldy designed.

Difficulty doesnt mean a game is cheap - but in the case of Zelda 2, yes - it is mostly just cheap.

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Chrono_Cross

56. Posted: Thu 28th Jun 2012 22:16 BST

iPancakez wrote:

Why does everyone say Zelda II is cheap? Just because the game is hard and requires you to memorize enemy patterns doesn't mean it's baldy designed.

They don't like it because it's not easy to pick up and play. They also dislike the RPG elements and the dungeon layouts. (All of which I love.)

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CanisWolfred

57. Posted: Thu 28th Jun 2012 22:18 BST

Of course not. The bad design means it's badly designed. What with the confusing and obscure dungeon layouts, lots of stuff that you're highly unlikely to figure out without a guide, small sword with crappy range, and limited lives.

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RevolverLink

58. Posted: Thu 28th Jun 2012 23:28 BST

Mickeymac wrote:

Of course not. The bad design means it's badly designed. What with the confusing and obscure dungeon layouts, lots of stuff that you're highly unlikely to figure out without a guide, small sword with crappy range, and limited lives.

You didn't even mention having to go back to the starting point every time Link dies or the sudden difficulty spike at Death Mountain.

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Emaan

59. Posted: Thu 28th Jun 2012 23:52 BST

The Legend of Zelda : 9
Ocarina of Time : 8
Link's Awakening : 7
Wind Waker : 5
Twilight Princess : 5
Phantom Hourglass : 3
Skyward Sword : 7

1 being easiest, 10 being hardest.

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Chrono_Cross

60. Posted: Thu 28th Jun 2012 23:58 BST

RevolverLink wrote:

You didn't even mention having to go back to the starting point every time Link dies or the sudden difficulty spike at Death Mountain.

Death Mountain was one of the easiest parts of the game.

Fun fact: If you travel through the maze by always going down or right (rather than going down and left or any other combination), you'll end up at the exit in no time.

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