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Topic: Octopath Traveler

Posts 501 to 520 of 653

Kimyonaakuma

@Cynas They weren't very common a lot of the time but a couple of enemies use their resistances well.
I think it just would have helped if they added some kind of consequence for using attacks that the enemy has a resistance to, even if it was just for stronger battles and bosses. In SMT you have to find the basic version of an attack and then progress to find the medium, heavy and (sometimes) almighty versions, but in Octopath Traveller you unlock these very quickly and they can be boosted, making the game too easy at certain points.

I don't mind it how it is at the moment but I think a lot of the previews made it sound like a very difficult game, which it isn't if you bother to organise your team.

Kimyonaakuma

darkfenrir

One thing for sure is that the side dungeon's bosses are way harder than the story's bosses for me...

I want to defeat the Leviathan for the side quest and it just keep kicking my butt orz (Probably should just go somewhere else)

darkfenrir

Switch Friend Code: SW-0242-3593-1338

Mountain_Man

Yorumi wrote:

@Cynas that's largely what I experienced. I did Tressa's first and did ok, then went to H'annit's and was like WTF is up with this thing? After a game over there I managed to get a break on it and that pretty well was all I needed. Cyrus' boss did a time on me too. I did chapter 4 between my early 50's and 60's. It was just shocking to see such a sudden difficulty spike. I enjoyed the game overall though.

I chose H'annit as my main and had no problem with with her boss. Ophelia was my second, and those flame sentinels or whatever they were gave me problems because I didn't have enough in my arsenal to efficiently break them before they exploded and wiped out my party in one hit. Every other Chapter 1 boss has been relatively easy, which I really don't mind, because few things kill a fun game faster than throwing an inordinately difficult boss fight in your path.

The Mountain Man

rallydefault

@Mountain_Man
I had the exact same issue with Ophelia's boss! I wasn't really thinking things through either, though, so there's that haha

My main is Alfyn, and I have mixed feelings about that choice. I love his story and personality, so I picked him because of those things.

He's definitely a heavy hitter and can have gobs of HP, but I feel like WAY fewer enemies are weak to axes than they are to swords/daggers/bows. Also, I still haven't gotten the usefulness of his Concoct ability (I'm way behind most of you in the game - I'm only starting Chapter 2 stories right now) - I'm picking up tons of concoct ingredients, but in combat it never seems like I can mix something useful for offense, only for defense. But man, nothing beats his charged-up Amputation ability when an enemy is broken. That thing hits like a bulldozer.

rallydefault

Yorumi

@rallydefault concoct has two main uses to me. The defensive stuff as you said, it's great heals, and you can throw a lot of BP around quite easily with it. The second is breaks, there's a recipe for each of the 6 elements. It never does damage but you can do 2 hits of any element you choose to single or all targets. They will debuff too but it's not reliable. So Alfyn effectively has Axes, and all 6 elements at his disposal. Then you can get one or two more weapons from subjob.

Yorumi

Nintendo Network ID: yorumi

Mountain_Man

rallydefault wrote:

@Mountain_Man
I had the exact same issue with Ophelia's boss! I wasn't really thinking things through either, though, so there's that haha

My main is Alfyn, and I have mixed feelings about that choice. I love his story and personality, so I picked him because of those things.

He's definitely a heavy hitter and can have gobs of HP, but I feel like WAY fewer enemies are weak to axes than they are to swords/daggers/bows. Also, I still haven't gotten the usefulness of his Concoct ability (I'm way behind most of you in the game - I'm only starting Chapter 2 stories right now) - I'm picking up tons of concoct ingredients, but in combat it never seems like I can mix something useful for offense, only for defense. But man, nothing beats his charged-up Amputation ability when an enemy is broken. That thing hits like a bulldozer.

H'annit is a great main. I've always enjoyed pet class characters in RPGs, and being able to enter a battle with a menagerie of captured critters at my beck and call is awesome.

The Mountain Man

jtmnm

Warrior on Therion is a fun time. Stack evasion, use Incite, and watch as he dodges everything!

jtmnm

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jtmnm

Square Enix just announced OT sales topped 1,000,000 in less than a month!

Untitled

jtmnm

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Spoony_Tech

Yes, and well deserving!

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.

I'm memory of @Mr_Trill_281 (rip) 3-25-18

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EvilLucario

Congrats to Octopath, that's pretty sweet. Hope that success means we get more great RPGs like this and Xenoblade.

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Edelgard

The final boss actually makes you use all 8 characters, ughhh. I completely neglected 4 characters and got destroyed. Let the grind fest begin

A piece of the Triforce appeared before you! (>'.')> Touch it now!

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Yorumi

@Navitroid That annoyed me. When that happened I said screw it I'm not grinding that much and youtubed it.

Yorumi

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AlternateButtons

So I've encountered my first big negative with this game. The protagonist aka the character you choose first. Why? Because little did I know that once you pick said character, you CANNOT swap them out for another until you beat their story.

WHY?! I want to keep every character around the same level! Why lock a character to me and force me to basically overlevel them by grinding the other characters? It's so dumb and throws off the balance of levels severely. I want to level up Olberic but I also want to keep either Tressa or Ophelia in the party because one gets me a crazy about of money and the other is my healer. By locking a character to my party, you force me to keep swapping between the other three and the combinations arent always favorable. I cant have Tressa and Ophelia in the same party because they dont have attacks that attack ALL enemies at once. I need to keep Cyrus in because his magic attacks are my main method of offense. If I had that fourth spot to work with, this wouldn't be an issue.

For a game that boasts about 8 main characters I simply dont understand why they put arbitrary importance of one over the other 7. It completely screws with how I go about leveling everyone. Now I'm stuck grinding Olberic so that he's on par with everyone and I can the start on Therion from there.

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meleebrawler

@AlternateButtons Uh, Ophilia has Luminescence and Tressa has Trade Tempest for magic attacks hitting everyone. Once you start unlocking secondary jobs (they're hidden in what I call "level 2 areas" where towns featuring character's chapter 2s are), you'll have more freedom in what job skills you have access to.

I'm used to having a main character in RPGs that's far stronger, in levels or otherwise, and is a fixture in your party. Stuff like Fire Emblem and Paper Mario.

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Edelgard

Yeah the lock is unnecessary stupid, even with most secondary jobs, sometimes it prevents you from making the combination of classes you want. Really don't see the point since the game is supposedly about completing the stories in any order you like.

A piece of the Triforce appeared before you! (>'.')> Touch it now!

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Kimyonaakuma

@AlternateButtons It's not uncommon to have a couple of really strong characters in an RPG, it's just how they are...
I think the demo was released so people knew which character they liked but of course everyone won't have tried it :/

But secondary jobs help a lot in covering weaknesses in your team, if you bring lots of healing items and avoid battles you could probably unlock them early (during Chapter 1 )

Kimyonaakuma

Spoony_Tech

I don't mind having one character stronger as they help level the weaker ones that much faster. I to like to level my characters evenly but all that really means is when I move to the next area I will take my 3 weakest no matter who they are. Even if I don't have a healer as the potions work surprisingly well.

Edited on by Spoony_Tech

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.

I'm memory of @Mr_Trill_281 (rip) 3-25-18

Switch Friend Code: SW-7353-2587-4117 | 3DS Friend Code: 3050-7580-4390 | Nintendo Network ID: SpoonyTech | Twitter:

Ryu_Niiyama

Woo so 60 hours in, 4 stories completed and 7 characters collected. I must say this may end up being my GOTY. I do love that the stories are more connected than I was led to believe but in what I feel is a more organic way. Many of the stories are symptoms of things that happen in other ones (and the overarching big bad that at this point seems to be obvious even though I have 4 stories to go) and I think that is more organic than the entirety of evil being hyperfocused on a "special" group of people and they in turn are hyper focused on saving the world.

I think my only issues are that A) this isn't the storytelling norm for RPGs (meaning my next RPG is going to be a bit jarring), and B) the freedom of story choice means that the main character of each story is treated as if they are alone. I'm fine with that for a lot of the interactions as I treat it as if the others stay in the wagon or head to the tavern while the main character talks with friends or gathers clues...I know I wouldn't want 3 people crowing the room while I'm trying to ask about where a friend is or something. But sometimes you wonder how 4 people get ambushed or can't get out on their own. However old school JRPG parties were just as helpless and you were stuck shouting at the tv because you know there are four of them and they can't figure their way out of a paper bag because of plot.

Edited on by Ryu_Niiyama

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Trajan

@Ryu_Niiyama
You completed some sotries without getting all 8 characters? I figured everyone got all the characters before chapter 2...

What subclasses is everyone giving to who?

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Kimyonaakuma

I'm probably playing this "the boring way", because I went around in a circle to recruit all characters and didn't start any of the third chapters until I finished the second ones. I think I just wanted to keep each character equal in terms of story.
I'm currently on my first Chapter 4 with Ophilia, the story is great but the dungeons don't change do they? It's either the suspicious building, a forest or a cave with the same sad song. There are a couple that change the theme but not many...


@Trajan I know there are some other secondary jobs so this will change soon, but as for right now-
Tressa - Thief
Cyrus - Dancer
Ophilia - Apothecary
Primrose - Hunter
H'aanit - Warrior
Alfyn - Merchant
Therion - Cleric
Olberic - Currently nothing because he's my least favourite

Kimyonaakuma

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