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Topic: The Nintendo Switch Thread

Posts 37,081 to 37,100 of 43,588

BrainOfGrimlock

@EvilLucario i know it was slammed at launch but not sure if they ever patched it. At that price it’s a small gamble for something pretty unique?

As you say, everyone has massively different tolerances for that stuff but for sure, dig around if you know those things might affect you! Fwiw, it’s not a fast paced game - but if people were complaining about it then it suggests it must have been really bad.

Worth checking out anyway (on PS/PC/Xbox if not switch), no more hard sell from me!

BrainOfGrimlock

BrainOfGrimlock

Bit disappointing they couldn’t fix it up, the game underneath certainly deserved better - grab it elsewhere if you like the sound of it

BrainOfGrimlock

Ryu_Niiyama

Hamster is at it again. Puzzle bobble up next.

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
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GrailUK

@Ryu_Niiyama Oh amazing. Is that tomorrow!?

I never drive faster than I can see. Besides, it's all in the reflexes.

Switch FC: SW-0287-5760-4611

Grumblevolcano

Looks like Activision is holding back Crash Team Racing on Switch, the official website states the release date (June 21st 2019) for XB1 and PS4 but "Coming Soon" for Switch. Sounds like the normal delay on Switch so the other versions sell better nonsense we've seen plenty of times before.

Edited on by Grumblevolcano

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Cobalt

@Grumblevolcano

It's just a question of performances... Activision don't want the players to make a direct comparison between the different versions of the game.

I can imagine a 1080p/60fps on PS4 and XBOX and a 900p/30fps on Switch with less shaders and less SFX...
Look, even Spyro is not on Switch but I bet we'll get a Switch version in 2019 with lower graphics and framerate.

Cobalt

Anti-Matter

@Cobalt
I will get Crash Bandicoot NSane Trilogy SWITCH version despite of 480p & 30 fps and lesser fur.
I Don't want the PS4 version with 1080p and still 30fps.

Edited on by Anti-Matter

My Top 6 games :
1. Dance Dance Revolution series (100)
2. Dragon Quest Builders 2 PS4/Switch (95)
3. The Sims 4 PS4 + All contents (93)
4. Portal Knights PS4 (90)
5. Final Fantasy VIII PS1 (90)
6. Animal Crossing New Leaf: Welcome Amiibo 3DS (89)

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

Buizel

@Cobalt I don't understand that logic...surely people will be making these comparisons regardless of when the game releases?

At least they've confirmed it for the Switch, at least. It means that those who intend to get it for the system can hold back on the other versions, which can't be said for Spyro (I will definitely double-dip on the latter should it come to Switch, myself).

Buizel

Cobalt

@Buizel

The logic is simple and you're the perfect proof that Activision and the others are right to do it the way they do it... :/

The magical word is : DOUBLE-DIPPING...

Cobalt

Buizel

@Cobalt That isn't what you said though - you were talking about technical performance. These comparisons will be made regardless of when the different versions come out.

Plus, as I pointed out - announcing it for Switch now will probably prevent the Switch buyers from double dipping, compared with Spyro where there's uncertainty about a Switch version.

Buizel

Cobalt

@Buizel

Everything is linked dude, everything !

If you release a game the same day on the 3 platforms, normally a customer is gonna pick one of the three... if the PS4 and XBOX ONE version runs perfectly smooth with better shaders/graphics/FXs etc... then you have a big chance that the majority will get these versions... AND DONE !

It makes a perfect "commercial" for the Switch version later... like the internet talks great about it etc...
So, even if the Switch version is less impressive, it's gonna get the "aura" of the first reviews on stronger systems.

And to conclude, some of the gamers who enjoyed the game at home on PS4/XB "could" double-dip later because the "handheld possibility". They could even sell the PS4/XB version to buy the Switch version...
In the final count, it's two games sold and not one...

Cobalt

Anti-Matter

@Cobalt
"If you release a game the same day on the 3 platforms, normally a customer is gonna pick one of the three... if the PS4 and XBOX ONE version runs perfectly smooth with better shaders/graphics/FXs etc... then you have a big chance that the majority will get these versions... AND DONE ! "

For me, when the game released together (Switch, PS4 & Xbox1), i will definetely choose the Switch version, ignore the other machines version.
I don't care with lower specs as long still tolerable.

My Top 6 games :
1. Dance Dance Revolution series (100)
2. Dragon Quest Builders 2 PS4/Switch (95)
3. The Sims 4 PS4 + All contents (93)
4. Portal Knights PS4 (90)
5. Final Fantasy VIII PS1 (90)
6. Animal Crossing New Leaf: Welcome Amiibo 3DS (89)

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

RedderRugfish

If we already know it's coming to Switch, there's not much reason to double dip. You could just play the original or something to tide you over until then if you really can't wait.

It looks like Nintendo is dropping support for the classic mini systems to focus more on NSO. Do you think this means we'll never get a Gameboy or N64 mini?

@Cobalt Is that why countless games have sold better on Switch than PS4/Xbox?

Edited on by RedderRugfish

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Latest Level: The Mario Repair Shop 361-D5D-1CG

NEStalgia

@Cobalt 's posts are making sense. I really need more coffee.............

Edited on by NEStalgia

NEStalgia

NintendoByNature

@ReaderRagfish I think that's what's happening. The mini consoles were holding back classic content on the switch. At the very minimum, I think we'll at least start to get snes games now. Maybe not n64 right since I still think they'll do a n64 classic.

Edit: I misread your comment. I think we will be getting more minis in the future. But I'm hoping with dropping support of snes classic that means we get those games on switch

Edited on by NintendoByNature

NintendoByNature

Octane

I don't think the number of people willing to double dip is that big to warrant a delayed release. There are also plenty of people who will have forgotten about a game when it does release on their platform of choice. Remember Rise of the Tomb Raider?

Let's not forget that the Switch is fundamentally a different machine. Engines need to be ported if it doesn't run on something standard like UE or Unity. And big file sizes don't work on Switch either, so it requires a lot more compression as well. Why do you think that ports like Dark Souls Remastered were outsourced instead of developed by the same studio? PC, PS4 and Xbox are very close, so that's essentially making one version that covers those three platforms, and a separate version for the Switch. Don't get me wrong, the Switch is doing well, but when the choice is between focusing on Switch or other three, I think the latter three platforms will get priority.

Octane

HobbitGamer

@subpopz Yeah, I’m hoping that somewhere in a meeting somebody broached the thought that if these platforms are supported more through NSO instead of a standalone product, it would give added value to NSO. They’re not exactly growing a Switch consumer base by continuing the mini product line. Obviously there’s nothing preventing Switch owners from buying them, but consumer money spent on an SNES could be spent on a software title and a year of NSO if they went that route.
I think the NES and SNES minis were just a stopgap to maintain brand recognition in a hardware sense, and a relatively safe bet on a product with low investment and higher than average return (for hardware).

But I’m just a silly billy man, saying what crazy things I can, living in a loopy land...I’m done. 😂

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#MeatAndGreet

Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr | Nintendo Network ID: HobbitGamr

gcunit

This minis were very effective at raising Nintendo's profile and kudos in preparation for NSO. They've done their job for now but it's time for them to make way for NSO.

Nintendo doesn't want to shoot its whole load of legacy content in one go. Teasing it out helps maintain interest/publicity in the NSO service. Spunk the whole lot of in one go and then where can they go?

If NSO fails to get the takeup Nintendo is looking for then maybe the minis will return from time to time. But expect it to be limited each time, for hype purposes.

Edited on by gcunit

Nothing is true. Everything is permitted.

My Nintendo: gcunit | Nintendo Network ID: gcunit

NEStalgia

@HobbitGamer @gcunit Yeah, remember when they did the NES mini the effectively had no console for sale. They acknowledged the WiiU was sunset, dropped it from all promotional advertising, and while 3DS was still a great seller it was clearly past it's zenith. They needed hardware for that holiday to keep excitement up, and that was it.

NEStalgia

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