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Topic: The Nintendo Switch Thread

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Knuckles-Fajita

The ingame models in Sun and Moon for Pokemon upscale veey easily to 1080p. Only snag is textures.

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Octane

@NEStalgia I don't think it's a written rule for RPGs. The things that make Pokemon an RPG is the level system first and foremost. The skills, team building, and even turn based combat. What I meant was that there's no reason to introduce a 'jump button' for example. The game doesn't need to become an action/adventure game like Zelda. Unless you're joking, and making a comment on the endless walls of text in a lot of JRPGs, in that case, I agree!

@Late Well, keep mega evolutions in that case, but nerf them. Instead of a 100 base stat boost, give them a 50 base stat boost. It should be seen as an alternative item choice. Instead of Leftovers, you can go with a mega stone, but mega evolutions are so OP that it doesn't make any sense not to go with a mega stone in most cases.

Octane

NaviAndMii

@link3710 Yeah, that's another thing I didn't really consider - different development teams.

Call of Duty games, for example, might come out every year - but they're actually made by three completely different studios, each on a three year cycle - so the games might come out every year, but each game actually took 3 years to make (plus planning time before hand, I imagine) making the whole 'annualised franchise' thing a bit of an illusion. Pokémon isn't strictly an annualised franchise - and they may have a number of different development teams working on different games at different stages of development, so something like this likely could've been in the works for longer than I had initially considered.

It's genuinely exciting to think about though - I remember, back in 1997 or something, playing Pokémon Blue and just assuming that I'd be playing a similar style game on my N64 before too long - all these years later and we're finally going to get a mainline Pokémon game on Nintendo's most powerful console! It's going to be a difficult balancing act, of course, to please everyone - and who knows what they might have in store for us? ..maybe it'll be more of the same? ..maybe it'll be more traditional? ..maybe Breath of the Wild-like? ..maybe a completely different direction altogether??

I'm just mainly excited that we'll have one on the Switch! I have my ideas of what my 'perfect' Pokémon game would look like - I'm sure we all do - but I'm sure that, whatever it ends up being like, it'll at least be a solid game that'll be enjoyable to play and has the most cutting-edge visuals that we've ever seen in the mainline series ..no bad thing! ..just, for me, a Pokémon/Breath of the Wild mash-up would be the absolute dream!

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FX102A

Whilst I don't really play the Pokemon games any more, I always hoped any 3D mainline game would try to mirror the anime by having battles ocurring in real time. As well as the moves you had certain other commands regarding position on the field or types of movement. It would be challenging at first but if done properly can be very engaging.

Like anything, if the series was to stay entrenched in its old ways its only going to make all but the most hardcore fans bored of it.

FX102A

gcunit

It's a tough call. I've never got into Pokemon, so if they went more adventurey, at the expense of some of the RPG turn-basedness, it would appeal more to me.

Maybe with the Switch in a promising position in the market, now could be the time to risk upsetting a few old-skoolers in the hope of more mainstream appeal.

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NaviAndMii

FX102A wrote:

Whilst I don't really play the Pokemon games any more, I always hoped any 3D mainline game would try to mirror the anime by having battles ocurring in real time. As well as the moves you had certain other commands regarding position on the field or types of movement. It would be challenging at first but if done properly can be very engaging.

Like anything, if the series was to stay entrenched in its old ways its only going to make all but the most hardcore fans bored of it.

Yeah, I wouldn't be totally against the idea - so long as the focus remained on building a well-rounded team and being strategic in battle (rather than reaction/skill based battles like Pokkén) I think that a more fluid system could work...especially if, like you say, the end result is that the presentation is something closer to the battles you'd see in the anime

I think that other JRPG's have managed to transition to a more 'real time' battle system without totally alienating their 'core' fans...so long as they could strike the right balance - and still keep it accessible to new/casual players - it might not be such a bad thing..

Edited on by NaviAndMii

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StuTwo

I'm a fan of keeping the general structure of Pokemon turn based battles but there are a few things I'd like to see streamlined/balanced. The only thing I'd like to see - that I'd see as a natural evolution of the battle system - is the role of the battlefield. Like if I'm fighting in the fire gym in a burning hot volcano crater then fire moves should be more effective for instance.

The bigger things I'd like to see in Pokemon is freedom. Give me a starting location and let me immediately wander off in any compass direction. Give me a land with 50 gyms and let me collect any 8 I want in any order before I fight the Elite 4. That's the element/inspiration I hope they take from BoTW. Honestly nothing would suit Pokemon better.

They could make it 2d again if they give me freedom to chart my own path through the game.

StuTwo

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GrailUK

Turn based MMORPG mixing socialising of Pokémon GO! and the core gameplay of the main games, set the Pokémon universe as opposed to real world. Ker-ching.

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Switch FC: SW-0287-5760-4611

NaviAndMii

StuTwo wrote:

I'm a fan of keeping the general structure of Pokemon turn based battles but there are a few things I'd like to see streamlined/balanced. The only thing I'd like to see - that I'd see as a natural evolution of the battle system - is the role of the battlefield. Like if I'm fighting in the fire gym in a burning hot volcano crater then fire moves should be more effective for instance.

The bigger things I'd like to see in Pokemon is freedom. Give me a starting location and let me immediately wander off in any compass direction. Give me a land with 50 gyms and let me collect any 8 I want in any order before I fight the Elite 4. That's the element/inspiration I hope they take from BoTW. Honestly nothing would suit Pokemon better.

They could make it 2d again if they give me freedom to chart my own path through the game.

Shrines ..Gyms
Yiga Clan ..Team Rocket
4 Divine Beasts ..Elite 4
Ganon ..Gary

...

sounds good to me!!

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NEStalgia

@Octane Older classic RPGs, you're right, weren't text heavy. Though that's kind of weird. The RPG genre really comes from the PnP genre, all of which is built around the guide books that narrate through the progression for a given scenario. You're right the core of an RPG is the stats progression, with or without being turn based. It's the structure of leveling, upgrading, equipping, and progression. But the adventure aspect of lots of dialogue has become, in general, a standard part of RPGs with very few not doing so (Etrian Odyssey comes to mind as one of the few.) Heck even SRPGs are dialog heavy these days!

NEStalgia

Octane

@gcunit Please no. I've got my pitchfork cane ready in that case.

Octane

Octane

@NEStalgia Yeah. I guess that if you remove most of the story from a Pokemon game, well, you get Red and Blue, and I would still consider those RPGs, whereas if you got rid of the leveling system, and the combat in general, I'm not sure if I would still classify it as an RPG. I'm not really sure what you would be left with to be honest, a narrative-driven walking simulator?

Octane

StuTwo

NaviAndMii wrote:

Shrines ..Gyms
Yiga Clan ..Team Rocket
4 Divine Beasts ..Elite 4
Ganon ..Gary

...

sounds good to me!!

Yeah!!!

Does that mean that Gary has eaten Misty or something though? Because that would be a great twist!

Also - Pokemon set in pre-history/industrial revolution era of the Pokemon world? Yes (and the same for Pokemon set in a more typical 'future sci-fi' setting).

StuTwo

Switch Friend Code: SW-6338-4534-2507

NEStalgia

@Octane " I'm not really sure what you would be left with to be honest, a narrative-driven walking simulator?"

Nah, I doubt Naughty Dog would be making it.....

NEStalgia

Octane

@NEStalgia Hah, funny you mention that, because I'm playing Uncharted Lost Legacy right now and I've already spend more than two hours on a single big open map, and I'm still exploring

Octane

Ralizah

NEStalgia wrote:

@Octane " I'm not really sure what you would be left with to be honest, a narrative-driven walking simulator?"

Nah, I doubt Naughty Dog would be making it.....

ND games are more about slowly dragging objects around for a helpless AI companion between forced walking sequences or awkwardly climbing on walls between spurts of generic cover shooting gameplay.

Edited on by Ralizah

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NaviAndMii

@StuTwo Haha! Yeah, that'd be awesome!

Also, on a side note, I really like the idea of regional variant Pokémon that they've introduced recently...when they introduce new Pokémon, they can be a bit hit and miss - but making alternative forms of existing, popular Pokémon was a really great idea and one that I hope to see more of! ..I'm just imagining spotting a snowy region on the horizon - meandering my way over there - and encountering an Arctic Pikachu or something! ..having multiple 'regions' in one map, with different Poké-variants to find here and there, each with different looks/abilities/behaviours, would be pretty sweet!

..but I realise that I'm starting to get waaaaay too carried away now - I'm well-and-truly aboard the hype train, but I mustn't allow myself to get too hyped, too early! (..especially when it's based on little more than hopes and dreams!)

**deep breaths**
**calm**
**calm**

Edited on by NaviAndMii

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NEStalgia

@Octane Still have that in my queue! Despite disdaining ND game design, I'm still oddly hooked on Uncharted....and I can't pass up anything with Claudia Black in a leading role.

@Ralizah LOL, too true..... "Nate, could you hurry up and bring me that thing, I haven't got all day!", "Nate, maybe if you move that object over there to that place over there....just saying.....", "Nate, try to see if you could find another way"

Chorus: I'll just awkwardly stand here in one location out in the open waiting for you and making occasional snide comments while I'm a complete sitting duck for the thousands of militants/soldiers/mutants/zombies roaming the area that pretend not to notice me because I'm so completely helpless they don't even care. I'll become competent and shoot you in the back next cut-scene!

NEStalgia

Late

@NaviAndMii Now that you mentioned regional forms. I wonder how they are implementing Alolan forms in the next game. As I mentioned before, they've never removed any Pokémon or form. Maybe they'll just turn it into a Shellos situation or something where the two forms co-exist in same region. The name Alolan form wouldn't apply at that point, though.

I guess they could also skip them for now and require you to get them in Sun/Moon and transfer them through Pokémon Bank. They always have Pokémon that can't be obtained. It might be a good way for them to keep 3DS games relevant until they make them available again in later game.

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