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Topic: The Nintendo Switch? More like the Nintendo Port U.

Posts 41 to 60 of 286

kkslider5552000

SNES was the one Nintendo console I never owned so all those ports were extremely appreciated.

That and my NES was gone by then so those NES ports and remakes were ALSO appreciated.

It was worse than it is now though, with hindsight in mind (and despite my love and nostalgia for that era). Even ignoring crazy improvements in technology, you can get some comparably great 2d sprite games for 1/2 or 1/4 the price on the Switch, and the full price games (or even 30-40 dollar games) often get you so much more hours for one game.

I mean, there are totally things to get annoyed at with the Switch (especially online related). But the port complaints are just not it.

Edited on by kkslider5552000

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Octane

kkslider5552000 wrote:

Beyond everything else already stated, there's no real risk on being port heavy in this way. Like, in order for this to be a negative, there needs to be a notable amount of people who
A. Had a Wii U
B. Stuck with Nintendo throughout that entire generation
C. Still bought a Switch (likely near launch if they don't still have games to play with how many, often long games Nintendo is putting out)
D. Doesn't want to rebuy games they have on a different console
E. ONLY NOW, IN EARLY 2018, would stop buying Nintendo's products, because of this

IF there were a large group of people that somehow fit all 5, I could understood the ports maybe being a problem. But that group has got to be incredibly small.

4/5! What do I get?

No, but seriously. I got nearly every single Nintendo published Wii U retail game, except for the ones I'm not interested in. Ports are cool, for those who haven't played them yet. I'm not willing to double dip for €60 or whatever they're asking for these games. So I'm stuck between a rock and a hard place, where I realise that it's a good thing for the many people that didn't own a Wii U, but it's not something I would personally want to see. It'll be a quiet year for me.

Octane

Peek-a-boo

@Octane Likewise.

I acknowledge and understand both sides of the argument however, it is pretty annoying hearing non-Wii U owners saying the usual - and oft dismissive - things.

Yes, the PlayStation 4 had ports in its first year or so, but none of them were full price (often $40/€35/£30) and they were actually given a decent lick of paint as opposed to upping the resolution, tiding up a few textures here and there, and feeling happy to sell it at full price - $60.

When you have a game like Shadow of the Colossus or Ratchet & Clank that were memade from ground up, which is very easy to see, AND sold for a ‘budget’ price of $40/€35/£30, then what’s Nintendo’s excuse for a comparative lack of effort and plonking a new game price on it at the end?

I can honestly say that whilst I personally thought that the Nintendo Direct was good overall, and was nice to see the 3DS going strong, it doesn’t satisfies prior Wii U and/or PlayStation 4 owners.

Thinking about it, both Mario Tennis Aces and Octopath Traveller are the only two ‘new’ games.

Still, I don’t feel compelled to grumble much because E3 is less than three months away, and I have only just started playing Breath of the Wild, which is overwhelming me with just how big Hyrule truly is...

Edited on by Peek-a-boo

Peek-a-boo

Shellcore

Underwhelming direct and the same arguments from both sides. I am swaying towards the "too many ports" side as I cant stand the argument that they help fill in the schedule. That only works when there are great titles to fill in between and also highlights the fact that the schedule is already mostly filler. Not sure I see the good in that. Smash?! That was obviously coming (and really not that good).

Gaisaph

@Peek-a-boo 101% Agree with everything you've said.

Look, bringing ports to the Switch is good since not many people owned a WiiU, but I'm not justifying myself to pay full price for one or two new playable character or a short campaign story. Look at Yakuza Kiwami a game that is a PS2 remake. It's $30 physical right now. I'm wondering how much Capcom is gonna charge us for Okami on the Switch where in the other systems it's $20.

Also as for the ports goes, it's pretty meh for me. Mario RPG games going to the 3DS ain't really exciting IMO. Was hoping for more requested ports at the very least

Edited on by Gaisaph

Gaisaph

kobashi100

So much salt!!

Love seeing these guys constantly moan about Wii U ports.

Get the popcorn out

kobashi100

Shellcore

@kobashi100 I don't think you do love it. Think you actually love being passive aggressive.

kkslider5552000

Octane wrote:

kkslider5552000 wrote:

Beyond everything else already stated, there's no real risk on being port heavy in this way. Like, in order for this to be a negative, there needs to be a notable amount of people who
A. Had a Wii U
B. Stuck with Nintendo throughout that entire generation
C. Still bought a Switch (likely near launch if they don't still have games to play with how many, often long games Nintendo is putting out)
D. Doesn't want to rebuy games they have on a different console
E. ONLY NOW, IN EARLY 2018, would stop buying Nintendo's products, because of this

IF there were a large group of people that somehow fit all 5, I could understood the ports maybe being a problem. But that group has got to be incredibly small.

4/5! What do I get?

No, but seriously. I got nearly every single Nintendo published Wii U retail game, except for the ones I'm not interested in. Ports are cool, for those who haven't played them yet. I'm not willing to double dip for €60 or whatever they're asking for these games. So I'm stuck between a rock and a hard place, where I realise that it's a good thing for the many people that didn't own a Wii U, but it's not something I would personally want to see. It'll be a quiet year for me.

fair enough. I forgot to add more points to this, like people who either have already played everything being ported elsewhere or people who have really limited tastes outside of Nintendo games.

And the major point is that it's not exactly going to cause you to not support new Nintendo games after this.

Peek-a-boo wrote:

I acknowledge and understand both sides of the argument however, it is pretty annoying hearing non-Wii U owners saying the usual - and oft dismissive - things.

Well first of all, I can say whatever I want since I'm a Wii U owner. And based on the lineup, I feel confident if I had bought Switch on day 1, and even IF I didn't have other gaming systems to focus on, I'd have no issue consistently playing high quality games regularly on Switch. Even if I had more time.

I do partially agree that the Switch tax has been annoying but most of Nintendo's own ports have been 60 dollar worthy games. Like Captain Toad and DKC shouldn't be 60 dollars because of how they cost before and what they are and how much content they have. But Bayonetta 1 + 2 is literally 2 top quality HD Platinum games, Hyrule Warriors has all the DLC and has an absurd amount of things to do even without it and Mario Kart 8 Deluxe is mostly only questionable because I got a free game when I bought Mario Kart on Wii U. And Pokken is new enough where it makes sense to sell it full price.

Now for 3rd party games, there have been more issues and that is partially Nintendo's fault, I guess. But...I dunno what to say. In a fair world where everything made sense, people wouldn't buy these games that they can buy for cheaper elsewhere. But they are, and doing so more than they have bought 3rd party games on a Nintendo system in a long time. Being on Switch justifies it for people to buy it, so that's how some 3rd party releases are. I wish it wasn't and a decent chunk of these games would've made some profit without that, but that's just how it is unfortunately.

Edited on by kkslider5552000

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BigBadJohn

I don’t get the argument over the cost of ports. Software is worth what the consumer is willling to pay for it. If it’s too expensive it won’t sell forcing the price to drop. Obviously they will price it at the point where they will make the most profit, that’s how businesses work. MK8D is currently £30 on Amazon. Not a bad price considering all the dlc and the battle mode. And as far as if ports are good for the consumer, that title has been charting high ever since it was released. The Switch has an amazing selection of titles both for newcomers and long term Nintendo fans.

Edited on by BigBadJohn

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BigBadJohn

@Shellcore Either I’m going nuts or someone just changed the price on me lol Fair enough forget everything I just said.

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Knuckles-Fajita

You know what I'm really bugged by? People saying "Oh cool, Crash, but that's a late port, this needs to stop happening".

Well....yeah. It was a timed exclusive people. Cant do much there.

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GoldenGamer88

Nothing wrong with salvaging critically acclaimed games that no one bought because no one bought the console they were on. Especially when the console it is being ported to has already outsold the one the game was originally on. Many Switch owners will play these games for the first time. And you know what the best part in all of this? Nobody is forcing you to buy them! They‘re not taking up too many resources, are often done by companies that wouldn‘t work on a new product anyway so you can‘t go the 'OMG, they should rather do a new Zelda than port this!' route.

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kkslider5552000

Yeah in the first place if you're annoyed at a light first half 2018 Nintendo schedule, I can get that MAYBE you could argue that they could've hired some 3rd party company to work with to help make like...another spinoff game for Switch. Along with the ports. Or maybe put a couple of the newer 3DS games as well.

But the ports have very little to do with the lack of new games. Like...you reversed the cause and effect. It isn't "Nintendo isn't releasing many new games right now because of ports" it's "Nintendo is releasing a lot of ports to make up for not being able to release many games during this time period"

Edited on by kkslider5552000

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Shellcore

@kkslider5552000 Completely agree with what you said. I don't believe the ports are preventing "new" games being released. I am more aggrieved by the lack of new games in general and the ports being used to fill the gaps. Not the correct message to send out to people who may have recently spent £280 on just the console.

Shellcore

@GoldenGamer88 I don't believe we are in an either/or scenario. If there were new games in addition to the portapocalypse then it wouldn't be an issue at all. To be fair the ports are getting harsh treatment, but its like wanting steak and getting a big mac. The Big Mac is still food, but its cheap and easy to produce. We need new, premium games that are deserving of the Switch and our wallets.

Octane

@Peek-a-boo Yeah, had they asked €30 for Tropical Freeze (which is fair, since the Wii U got a €20 Selects re-release a few years ago), it probably would've double dipped. I fear the same will happen to Captain Toad, I liked the game a lot, but I can't see myself paying full price for a few extra levels when I have a completely playable version up and running on my Wii U. Oh well, here's hoping that this Direct was the last we'll hear about the ports, they're going to run out of them at some point, right!? And hopefully E3 will be known for new and original games. For a company that is often heralded as the most innovative, I'm still waiting to see what they have in store for the remainder of this year. And, at least Mario Tennis looks a thousand times better than the Wii U game.

@kkslider5552000 Well, that's the thing. I gladly pay for new games! I'm just waiting for them, and I wish they came a little sooner.

Octane

Snaplocket

@Peek-a-boo Except most ps4 ports in the first year WERE full-price and added absolutely nothing new. You're remembering it through bias rose-tinted glasses. Despite what people think, the Switch is doing much better in terms of brand new games vs both the PS4 and the Wii U. The funny thing is that the only PS4 ports that weren't full price were the made from the ground up remakes. The fact Nintendo's Switch ports are full-price is probably just a "first two years" kinda thing. Once the console's been out for a while, any ports released will only be 40 dollars, it happened with the PS4, it's gonna happen here.

Edited on by Snaplocket

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Octane

@Snaplocket I think the only game that was €60 at launch was the Uncharted Collection, but that's three games in one, remastered, with added features like new difficulty modes, photo mode, etc.

The Last of Us Remastered was €50, and it came with the €20 DLC, and it too had a bunch of extra modes, and weapons for multiplayer.

God of War III Remasted was €40, and everyone universally agreed that it was pointless, especially at that price.

Tearaway Unfolded was a Vita remaster with additional content, and was almost a different game. I believe it was €30-€40. Gravity Rush Remastered was €30 for sure.

I think that's all for the ports/remasters on Sony's end. And only TLOU was in 2014, the rest were 2015 and 2016 games. Remasters weren't their biggest issue. A lukewarm launch with Killzone: Shadowfall and Knack, followed by a year of Driveclub, Infamous: Second Son, LittleBigPlanet 3, MLB 14 and TLOU Remastered was the biggest issue that prompted the ''PS4 has no games'' memes. Things got better in 2015 with games like Bloodborne. But either way, its first two years were very dependent on third party support.

Octane

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