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Topic: Super Mario Odyssey

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iKhan

Octane wrote:

@iKhan I've heard that idea before, but the desert part just looks too big. I have difficulty imagining other zones connecting to it.

The whole ice barrier thing might have something to do with it all.

Currently Playing: Super Mario Odyssey, ARMS, The Legend of Zelda: Breath of the Wild, Steamworld Dig 2, A Hat In Time, (maybe some Wii games over Thanksgiving w/ the fam)

Bolt_Strike

Freeon-Leon wrote:

Well, you know what the triple jump means, It's another non-linear 3D game!

That doesn't necessarily mean anything, but from what we see of this game chances do look good that there'll be a sense of nonlinearity in this game.

Bolt_Strike

3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

Henmii

"I'm thinking you either use a powerup to reach those rings, or that enemy seen surfacing in the background"

Or maybe you DO need Fludd to hover through them. From what little I have seen, I can't help but get Sunshine-vibes. The village, the lines hanging over the streets, it feels like Sunshine. But maybe this time ice is a thing, instead of paint?

I have a feeling that at launch (if this is a launch-title) this will be the most interesting. After all Mariokart and Splatoon are probably just ports, just like Zelda and Skyrim. By the way: Skyrim is loved by Aonuma, that's why it will be on NX!

Henmii

TheLegendOfLaser

@Henmii I think Aonuma also took some inspiration from Skyrim when making The Legend of Zelda: Breath of the Wild, so I find it really cool to see both games come to the Nintendo Switch!

"Squirtle!" - Squirtle
Currently playing: Fire Emblem Fates: Conquest, Super Mario 3D World, SSB4, and Paladins.

Bolt_Strike

Henmii wrote:

Or maybe you DO need Fludd to hover through them. From what little I have seen, I can't help but get Sunshine-vibes. The village, the lines hanging over the streets, it feels like Sunshine. But maybe this time ice is a thing, instead of paint?

Highly doubtful FLUDD is involved here. Sunshine has had fairly mixed reception, so I doubt it would get a direct sequel, and melting ice isn't a particularly obvious function of a water pack. It's probably something completely new.

Bolt_Strike

3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

kkslider5552000

Bolt_Strike wrote:

Sunshine has had fairly mixed reception, so I doubt it would get a direct sequel

Color Splash

nuff said

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
LeT's PlAy BIOSHOCK < Link to LP

3DS friend code: 2878 - 9709 - 5054
Nintendo Network ID: Slider...

Henmii

@TheLegendOfLaser,

Yes, Aonuma is inspired by Skyrim and I also have nothing against Skyrim on Switch. But I want more then ports, obviously. At least Mario Switch is totally new.

@Bolt_Strike,

Miyamoto said sometime ago that he would love to make a Sunshine-sequel. Besides Sunshine has become a bit of a cult-classic (not as popular as Mario64 or Galaxy, but still loved), or do I say something very strange? Maybe Fludd does have a melting/freezing mechanic this time. Or maybe the game just has that summery/sunshiny tone? Ah, we just wait and see!

Edited on by Henmii

Henmii

TheLegendOfLaser

I think Super Mario Sunshine has become more appreciated over the years, but didn't Miyamoto also say that Super Mario Galaxy 3 was high on a list of games that he wanted to make?

"Squirtle!" - Squirtle
Currently playing: Fire Emblem Fates: Conquest, Super Mario 3D World, SSB4, and Paladins.

Dev

@TheLegendOfLaser: Nintendo has talked about the possibility of Super Mario Galaxy 3 for years, so it wouldn't be surprising if it happened. It wouldn't be like 64 or Sunshine, but I'd rather have that than 3D World 2, not that I dislike 3D World.

As for Sunshine 2, changing the setting from the tropics to the desert would be interesting. But for now, I'm thinking this game is either Super Mario Galaxy 3 or something completely new.

Dev

Bolt_Strike

Considering that this is supposed to be Mario's BotW and it's changing up conventions in the Mario universe, it would only make sense for it to be something new. They know people like 64, Sunshine, and Galaxy, but I don't think this is a direct sequel to any of them. They might reference them in smaller ways, but it's likely that this game is a new beginning for the series.

Bolt_Strike

3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

Octane

Bolt_Strike wrote:

Considering that this is supposed to be Mario's BotW and it's changing up conventions in the Mario universe, it would only make sense for it to be something new. They know people like 64, Sunshine, and Galaxy, but I don't think this is a direct sequel to any of them. They might reference them in smaller ways, but it's likely that this game is a new beginning for the series.

I have to agree. Besides, what we saw in that trailer looked nothing like 64, Sunshine or Galaxy.

Octane

ThainEshKelch

How? To me it looks exactly like those games.

Edited on by ThainEshKelch

ThainEshKelch

Bolt_Strike

ThainEshKelch wrote:

How? To me it looks exactly like those games.

Well first of all, there's the theming. The game doesn't have the tropical feel of Sunshine or the interplanetary theme of Galaxy (yes, you do see the moon in that Mexican town, but does the level look like a planetoid that you can walk all of the way around? No, it looks like a flat level), if there's any theme in the game it's a Mexican theme which is something original for the series. Second, the level design is fairly different from those three games. Galaxy, as I mentioned, tended to rely on the planetoid design as well as generally narrow paths suspended in empty space, and this game does not show that. 64 and Sunshine are generally open exploration based and have little to no direction in them. This looks to have linear paths somewhat like 3D Land/3D World, but with the opportunity to wander off and explore, seemingly fulfilling the role as a hybrid of 64/Sunshine and 3D Land/3D World. A sequel to any of the three would have more specific and noticeable similarities to the originals, this just looks like it's vaguely continuing the spirit of the three games while doing its own thing.

Bolt_Strike

3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

MisterPi

I highly doubt the whole game is Mexican themed, lol. That brief clip gives more of a single level impression for the Mexican theme. Not a whole game.

MisterPi

MarcelRguez

@Operative Yeah, you can only do so much with the culture of a single country, especially when the one level we've seen already has most of the better-known stereotypes and cultural refences.

I agree with what @Bolt_Strike mentioned, I'm seeing it as a mix of ideas as well. It's far from being 100% anything.

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

kkslider5552000

I would like to see Sunshine again, except with the gameplay mechanics actually being high quality enough to live up to being a big Mario platformer title.

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
LeT's PlAy BIOSHOCK < Link to LP

3DS friend code: 2878 - 9709 - 5054
Nintendo Network ID: Slider...

Emperor-Palpsy

I'm imagine that this new game will be inspired by Sunshine, but not designed as a direct sequel. The interesting thing about Sunsine is that it has greatly appreciated over the years; I recall when it first came out just how disappointed many fans were. The problem was that Sunshine was only the second true 3D Mario game after 64, which meant those who had upgraded to the GameCube were expecting a title like the former. On reflection, however, Sunshine was very much ahead of its time as a platformer.

I expect Nintendo will take inspiration because their target audience has now shifted. New Super Mario Bros are Super Mario 3D World are great games in their own right, there's nothing wrong with them. But they were designed primarily for a pick-up-and-play experience that's accommodating for families and children, the casual market. Conversely, young people who originally played 64 and Sunshine back in the day are now in their late twenties and thirties, and Nintendo will be fully aware that they need to take inspiration from these original 3D games in order to move forward with an experience that recaptures their interest.

I'll go against the grain however and not hope for a Galaxy sequel. Again, the originals were great in their own right, but I just want Nintendo to go in a new direction. That's what they did with Sunshine, after all...

cackle

Dev

Industry insider Laura Kate Dale has been busy leaking a lot of information about Switch, as I'm sure many of you are aware. Today, she along with website MobiPicker leaked information about Super Mario Switch, saying that it's a launch title and describing it as a "cross between Super Mario 64 and Sunshine."

"Some levels will connect into each other ala Banjo Tooie. For example, the ice hub may have a 2D level that connects you to the desert level. There is a new collectible that will unlock hats/ powerups/ allow access to new levels (a la metal boots in 64 to sink and access new areas). 2 Player co-op with Luigi will be possible with Joy-Cons."
https://pvplive.net/c/new-nintendo-switch-features-and-launch...

These are just rumors, but Dale has been pretty spot-on so far. If this comes to pass, I'll be thrilled!

Dev

MisterPi

Hey, if it's like Banjo tooie, count me extremely impressed.

MisterPi

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