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Topic: 2 Major Things That Go Against Having A Smash Bros. "Deluxe Port"

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Euler

@KaiserGX The development time actually isn’t that much, at least compared to other E-ticket Nintendo games. Brawl was released in 2008, no more than three years after it began development. Super Smash Bros. U and Super Smash Bros. 3DS (two different instalments, according to the lead developer) began development in March 2012 and were released in late 2014. So development time is about 2-3 years. By comparison, Super Mario Odyssey secretly began development in late 2013 (right after 3D World came out) for release in late 2017 (the same year it was revealed to the public). I think everyone here is glad that they did that instead of just porting over 3D World (plus a few new courses and/or the option to use Wario or Yoshi).

Euler

backup368

@skywake So you ask me what could be needed in order for a true sequel to be necessary, and then you're saying I am fantasy booking? That's a head-scratcher.

backup368

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Selkaoirse

I've heard this reasoning many times before: "If they were going to do a port, surely they would have released one already".

Not necessarily. A smart business strategy is to spread out the releases to avoid dry spots. Nintendo not having released a port of Smash Bros for WiiU on Switch doesn't mean it won't happen.
I think its chances are 50/50 right now.

Now, personally I'd like an enhanced port with a couple of extra characters (including some indies) and stages. The reason I'd prefer a port over an entirely new game is the fact that it would allow Nintendo to put more time and energy in creating new IP or sequels to games that need it more (Kid Icarus, F-Zero,...).

Selkaoirse

backup368

KaiserGX wrote:

Unlike all the other games that have been ported over, Smash 4 has a portable release that has content exclusive to that version. People would expect this "Deluxe" port, to include everything the 3DS version had as well. I think, if it does exist, it would obviously take more time to re-do all the stages in HD (it's going to require more than just "upping the resolution". Actually Hyrule Warriors I think, is in a similar situation and that's barely coming out this Spring.

Also I think you're underestimating how long it takes to make a new Smash Bros. game, at least in this day and age. The average has been about 6-7 years in-between releases (minus the original to melee).
Nintendo's online subscription comes out this year (it's already been delayed enough), and Smash would be THE GAME, to release alongside their paid online. Sure a new Smash would drive in bigger sales but... honestly they don't really have the time for that if they want to release it in the same window as their service. You would think they would want to put more time and effort (as they have been doing lately with games such as Odyssey and Breath of the Wild) to make the new Smash a bigger and better game. If they are just going to half-ass it... why not just release a port at that point, besides it making financial sense, which it does... because they know people will buy it anyways.

That's why they shouldn't. They wouldn't race against the clock to release a whole new game for an online service. A new Pokemon or Animal Crossing game could be the game to sell online subscriptions. As I said before, gamers would buy a new port, but skip out on online & play online from their 3DSs.

backup368

Switch Friend Code: SW-3852-6842-9110

backup368

Selkaoirse wrote:

I've heard this reasoning many times before: "If they were going to do a port, surely they would have released one already".

Not necessarily. A smart business strategy is to spread out the releases to avoid dry spots. Nintendo not having released a port of Smash Bros for WiiU on Switch doesn't mean it won't happen.

Fire Emblem Warriors & Super Mario Odyssey have released in back-to-back weeks.
Kirby Star Allies and Hyrule Warriors: DE will also release in back-to-back weeks in Japan.

backup368

Switch Friend Code: SW-3852-6842-9110

Grumblevolcano

backup368 wrote:

KaiserGX wrote:

Unlike all the other games that have been ported over, Smash 4 has a portable release that has content exclusive to that version. People would expect this "Deluxe" port, to include everything the 3DS version had as well. I think, if it does exist, it would obviously take more time to re-do all the stages in HD (it's going to require more than just "upping the resolution". Actually Hyrule Warriors I think, is in a similar situation and that's barely coming out this Spring.

Also I think you're underestimating how long it takes to make a new Smash Bros. game, at least in this day and age. The average has been about 6-7 years in-between releases (minus the original to melee).
Nintendo's online subscription comes out this year (it's already been delayed enough), and Smash would be THE GAME, to release alongside their paid online. Sure a new Smash would drive in bigger sales but... honestly they don't really have the time for that if they want to release it in the same window as their service. You would think they would want to put more time and effort (as they have been doing lately with games such as Odyssey and Breath of the Wild) to make the new Smash a bigger and better game. If they are just going to half-ass it... why not just release a port at that point, besides it making financial sense, which it does... because they know people will buy it anyways.

That's why they shouldn't. They wouldn't race against the clock to release a whole new game for an online service. A new Pokemon or Animal Crossing game could be the game to sell online subscriptions. As I said before, gamers would buy a new port, but skip out on online & play online from their 3DSs.

You're still assuming way too much, especially regarding the state of online for previous systems when the paid online service comes. Don't forget that Wii and DS online was shut down only 10 days before Mario Kart 8's launch and while that time wasn't Nintendo's fault, Nintendo has shut down quite a few services related to Wii U in the Switch's first year.

Grumblevolcano

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MegaVel91

@backup368

There's on big major flaw in people thinking the porting would be so easy: The Wii U engines compatibility with the Switch, and whether or not the game would have to be programmed and tested from the ground up.

There's also the fact they would need to add new content to make the double dip worth it.

MegaVel91

Pazzo-TheFool

Exactly correct, Nintendo's not going to port SSB4 5 years out. No amount of added content would keep anyone happy by this point, it's going to be a new game or nothing at all.

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SVTornado

@Pazzo-ZaFool first off: SSB4 launched 4 years ago. Second: hyrule Warriors which released in the same year is getting ported to switch this year.

SVTornado

Pazzo-TheFool

@SVTornado Spin-off game from Zelda =/= Biggest crossover fighting game in gaming.

'The shortest route was a detour. It was a detour that was our shortest path.'
Tell me your favorite plant.
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backup368

@Grumblevolcano When there is to be a paid online service, shouldn't you expect more out of it? With Wii-U's online service, it was free of charge. This possible "deluxe port" would be a version of the same games that you enjoyed on that free service. It would be like if a restaurant charged customers for "deluxe water", which is no difference from free, regular drinking water.

Also, I am pretty sure that they wouldn't shut down the Wii-U's online service after just 4 years, and the 3DS is still very lucrative to Nintendo still.

backup368

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backup368

@MegaVel91 I have said previously that an authentic representation of the Inkling might be very difficult to do with the 2014 game engine they are using.

backup368

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Pazzo-TheFool

How long was it from Brawl to Wii U? We should be approaching that same time frame.

'The shortest route was a detour. It was a detour that was our shortest path.'
Tell me your favorite plant.
~~youtu.be/r0HnIr6jYWU~~

backup368

@Pazzo-ZaFool 4 years, but I wouldn't count on a new game to release this year.

EDIT: I misunderstood that. Early 2008 to late 2014.

Edited on by backup368

backup368

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Grumblevolcano

@Pazzo-ZaFool Nearly 7 years. Here's the setup for the whole Smash series.

64 to Melee: Nearly 3 years (early 1999 to late 2001)
Melee to Brawl: Just over 6 years (late 2001 to early 2008)
Brawl to 3DS/Wii U: Nearly 7 years (early 2008 to late 2014)

So a new Smash game would likely come around late 2021 but enhanced ports wouldn't take anywhere near as long so if Smash comes in the next year or 2 then it's extremely likely to be an enhanced port.

@backup368 You're forgetting that the online didn't work well for Smash 4, outside of For Glory 1v1 the connection was horrible usually becoming a slideshow at times irrelevant of how good your connection was. An enhanced port of Smash 4 which works well with all online modes would be a much bigger improvement than a Smash 5 could ever bring.

Edited on by Grumblevolcano

Grumblevolcano

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Euler

@Grumblevolcano And a port would reset that clock, meaning a new Smash wouldn’t come out until 2024 or later. That’s 10 years between instalments. A long time to wait!

Euler

JoeDiddley

Maybe they’ll port Smash 4. Or perhaps the vc will have GameCube games with added online like Melee and F Zero. It’s fun guessing.

Either would be cool, and tide me over until Smash 5 comes.

I do wonder how a Smash 5 could differentiate itself on Switch - so I’d rather have 4 Deluxe now if I could.

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backup368

Grumblevolcano wrote:

@backup368 You're forgetting that the online didn't work well for Smash 4, outside of For Glory 1v1 the connection was horrible usually becoming a slideshow at times irrelevant of how good your connection was. An enhanced port of Smash 4 which works well with all online modes would be a much bigger improvement than a Smash 5 could ever bring.

So that's why we need a port? You can't really believe what you are saying.

Also, Neatherrealm makes a new fighting game that is even bigger than the last, & it only takes them 2 years to do so.

backup368

Switch Friend Code: SW-3852-6842-9110

EvilLucario

It doesn't take 7 years to make a Smash game. There's only that gap because Sakurai was always doing other stuff. After Melee, he went off to do his own stuff like Meteos and stuff. After Brawl, he went off to his own company and made Kid Icarus: Uprising. Smash 4 development started in 2012 and released in 2014.

That said, making a Smash 5 with the Smash 4 engine while adding more stuff is pretty much a Smash 4 DX, to be honest. Maybe tightening the gameplay and altering some movesets, but aside from that, what kind of core gameplay change can be made?

Even if we get a Smash 5, I don't think I'd see it any more than just an iterative game that builds a bit on Smash 4.

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Grumblevolcano

@backup368 The main reasons a port would be better:

  • Not having to wait until near the end of Switch's lifespan for Smash
  • Character roster intact
  • A new game would basically be the same as Smash 4 but with some different characters/stages, you could have the extras be DLC for a Smash 4 port instead
  • With Smash released earlier, the main project for the Smash team can be something else like a new IP or a currently dormant IP (think like how ARMS existed because of no MK9)

The only people who would be disappointed with a Smash 4 enhanced port are people who are sour about Wii U ports on Switch in general.

Edited on by Grumblevolcano

Grumblevolcano

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