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Topic: Pixel Art

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zezhyrule

Wall-Jumping FTW!! Great game so far pixelman!

@110%: Is getting inside of the "U" and "Y" meant to be hard? I did it on my first try...

Edited on by zezhyrule

[15:36] Corbs: Vita rules - 3DS drools!

zezloggery | i haz youtube | PSN ID: zezhyrule

[23:11] Phoen...

retired_account

@110: SJ = Skid Jump. Jump while skidding to jump higher. I haven't changed the physics at all, but yeah, you can get out of the fail pit with the new powerups.

Thanks zez!

Edit @zez: It used to be insanely difficult. I shrunk the hit rect when I added the ninja sprite, though, so it's really easy now.

Edited on by retired_account

retired_account

Percentful

zezhyrule wrote:

@110%: Is getting inside of the "U" and "Y" meant to be hard? I did it on my first try...

Well, I thought it was insanely hard with the square, since every pixel had to be perfect. Maybe I'm just bad at the game, though...

Just let it happen.

3DS Friend Code: 5026-4947-0924 | Nintendo Network ID: Percentful

Adam

Wall jump, skid jump, and double jump -- did I get everything? I couldn't quite get out of the pit with those three, but I didn't try long. Maybe I'm not doing skid jump right. It doesn't seem to give much extra height, if any, but it's hard to tell.

Nice to see so much progress so fast. After items, checkpoints, and art, what else is there? Boss(es)? The editor?

Come on, friends,
To the bear arcades again.

turtlelink

weirdadam wrote:

Wall jump, skid jump, and double jump -- did I get everything? I couldn't quite get out of the pit with those three, but I didn't try long. Maybe I'm not doing skid jump right. It doesn't seem to give much extra height, if any, but it's hard to tell.

Nice to see so much progress so fast. After items, checkpoints, and art, what else is there? Boss(es)? The editor?

I got them too!

TurtleLink's backloggery
Brawl FC: 4425-1340-4519
The Sister Complex Kingpin of Steel!

zezhyrule

pixelman wrote:

Edit @zez: It used to be insanely difficult. I shrunk the hit rect when I added the ninja sprite, though, so it's really easy now.

Oh, okay. Thanks for the info.

(and I felt good about my self for 10min...)

Edited on by zezhyrule

[15:36] Corbs: Vita rules - 3DS drools!

zezloggery | i haz youtube | PSN ID: zezhyrule

[23:11] Phoen...

Percentful

pixelman wrote:

@110: SJ = Skid Jump. Jump while skidding to jump higher. I haven't changed the physics at all, but yeah, you can get out of the fail pit with the new powerups.

Thanks zez!

Edit @zez: It used to be insanely difficult. I shrunk the hit rect when I added the ninja sprite, though, so it's really easy now.

Yeah, I was wondering why the edit was originally aimied at me.

Just let it happen.

3DS Friend Code: 5026-4947-0924 | Nintendo Network ID: Percentful

retired_account

weirdadam wrote:

Wall jump, skid jump, and double jump -- did I get everything? I couldn't quite get out of the pit with those three, but I didn't try long. Maybe I'm not doing skid jump right. It doesn't seem to give much extra height, if any, but it's hard to tell.

Nice to see so much progress so fast. After items, checkpoints, and art, what else is there? Boss(es)? The editor?

Yes you did get everything. I just made a few tweaks. Skid jump has its own animation and makes you jump higher than before. I also tweaked the overall physics to feel a bit heavier.

After I finish the stuff you mentioned, I have to add the other areas (cave and snow), traps (falling stalactites/apples, fire-breathing tiki heads, etc.), moving platforms (possibly), add an item menu, progress saving, and then the bosses. I don't think I'll have an editor for this game; just use Gimp/Paint as planned.

Edited on by retired_account

retired_account

StarBoy91

Good game, pixels.

To each their own

Percentful

I know that you added in 2 heart container things (I got both), but did you change something else? I can get out of the fail pit again...

Just let it happen.

3DS Friend Code: 5026-4947-0924 | Nintendo Network ID: Percentful

retired_account

Did you get the skid jump? You have to skid jump, wall jump, and then double jump to get out of it.

retired_account

retired_account

I'll be toning down the difficulty fairly soon. I'm adding heart refill pickups next, and star throwing and checkpoints after that.

retired_account

turtlelink

Dragoon wrote:

Pix, please bring back the 5 hearts! Now the game's way too hard!

Fixed

TurtleLink's backloggery
Brawl FC: 4425-1340-4519
The Sister Complex Kingpin of Steel!

Ravage

Yes! Made it out of the fail pit! Great game pix, I had a lot of fun.

Sean Aaron ~ "The secret is out: I'm really an American cat-girl."
Q: How many physicists does it take to change a light bulb?
A: Two, one to hold the light bulb, the other to rotate the universe.

StarBoy91

Hey, pixelsbuddy. So, I've found both heart containers, and three jump power-ups, but how do I do the Skid Jump, out of curiosity?

To each their own

retired_account

You jump while skidding. (Run in one direction, then run in the opposite direction. You should see him skidding. Jump then)

retired_account

StarBoy91

Ah. Thank you, pixelsbuddy.

To each their own

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