There's a rumble pak for DS of course but it hasn't seen very much use, so I imagine developers weren't very keen on it. I wouldn't mind some sort of feedback but perhaps not the whole system vibrating - just the stylus, maybe?
I know several people who bought metroid Prime Pinball just to get the rumble pack and then sold back the game. I'm not big on it but just have it as an option on the home menu like on the wii or something like the select and volume +/- to change brightness on the DSi.
First of all, the vibration would only happen when the feedback is neccessary, not while your in the midst of doing something that requires you to be very precise. Also the vibraton wouldnt be enough to throw the 3D effect off...not by a long shot. I for one would like to have the extra effect of feeling how hard i get hit when i am playing a game that can justify a reason to use the vibration.(and yes i mean Street Fighter) > now think< if the stylus were to be the source of the feedback the only way you would feel the vibration is when your actually USING the stylus which would effect your precision like other people have mentioned . Nintendo wouldnt make a regretful decision such as this. Instead Nintendo would make a smarter decision and incorporate the vibration feedback into the 3DS. But it is still to early to start pondering if this is to be true or false. so for now....we wait.....
Currently playing: 3DS: KI: Uprising Wii: Xenoblade Chronicles "Heh, heh... Thanks... You're nice. Umm... Can I ask... a question? Your friends... What kind of... people are they? I wonder... Do these people... think of you...as a friend?"
Kinky but not very practical, don't want the thing vibrating when I'm trying to draw something, drawing the hourglass shape on PH's final boss was touchy enough, vibration would of drove me mad.
^
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Topic: Vibration
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