Showing 1 to 20 of 32
1. Posted: Sun 22nd Aug 2010 15:25 BST
Along with the other features included with the 3DS, don't you want vibration with it? Like when your playing the metal gear solid game they announced for the 3ds?
Edited on Sun 22nd August, 2010 @ 15:29 by idk34
2. Posted: Sun 22nd Aug 2010 15:31 BST
Not really. And considering that the rumble could mess up the motion sensors, I highly doubt that it will be put in there.
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3. Posted: Sun 22nd Aug 2010 15:34 BST
i guess so....was there a vibration feature in the wii?
Edited on Sun 22nd August, 2010 @ 15:34 by idk34
4. Posted: Sun 22nd Aug 2010 15:37 BST
was there a vibration feature in the wii?
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5. Posted: Sun 22nd Aug 2010 16:05 BST
No, because that would be yet another thing to drain the battery
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6. Posted: Sun 22nd Aug 2010 16:07 BST
But what if you had the option to turn it on and off?
7. Posted: Sun 22nd Aug 2010 16:08 BST
It would most likely mess up the "sweet spot" necessary to even view the 3D effect.
8. Posted: Sun 22nd Aug 2010 16:10 BST
lz2010 wrote:No, because that would be yet another thing to drain the batteryBut what if you had the option to turn it on and off?
Then what's the point in having it.
9. Posted: Sun 22nd Aug 2010 16:24 BST
lz2010 wrote:No, because that would be yet another thing to drain the batteryBut what if you had the option to turn it on and off?Then what's the point in having it.
To have a vibration effect.......
10. Posted: Sun 22nd Aug 2010 17:47 BST
not interested. it wouldn't be good when you're trying to use a touchscreen while the 3DS is vibrating :/
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11. Posted: Sun 22nd Aug 2010 17:53 BST
No. Just No.
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12. Posted: Sun 22nd Aug 2010 17:57 BST
Kinky but not very practical, don't want the thing vibrating when I'm trying to draw something, drawing the hourglass shape on PH's final boss was touchy enough, vibration would of drove me mad.
13. Posted: Sun 22nd Aug 2010 18:04 BST
I meant vibrating when there is a "shock". Like if your playing metroid prime and you get hit by a charged gun fire.
14. Posted: Sun 22nd Aug 2010 18:13 BST
it be useless on aything using the stylus though, it'd mess your aim on FPS for example, touch screens are a bit too precise for rumble I think.
15. Posted: Sun 22nd Aug 2010 18:19 BST
A Vibrating Handheld is the last thing we need.
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16. Posted: Mon 23rd Aug 2010 06:13 BST
Vibration is good if Nintendo can turn this into a alarm, or a phone but other than that, I wouldn't want vibration on a handheld.
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17. Posted: Thu 26th Aug 2010 17:34 BST
No. The 3D effect should already drain the battery enough, why should Nintendo add a vibration motor and drain the battery? It would also be impossible by now because once you start putting something in to production, it's hard to change it. By adding one in it makes the system bigger, meaning you need to design a whole new casing for it, make it heavier and confuse people who read the old size and weight specs thinking they are the current specs.
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18. Posted: Thu 26th Aug 2010 17:38 BST
I had the same idea, idk34, but now the flaws have been pointed out, I guess it's not such a good idea after all. Maybe it could be used for the button-only games though. It wouldn't affect the 3D that much, would it?
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19. Posted: Thu 26th Aug 2010 18:12 BST
A vibrating clamshell case is a terrible idea, there's no way of knowing what kids will stick in there!
20. Posted: Thu 26th Aug 2010 18:16 BST
Ahhh I think it a great idea i mean that way people can play there DS games and still have rumble
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