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Topic: Square Enix Wants to bring Dragon Quest 7 3DS overseas not sure if it will sell

Posts 21 to 38 of 38

rolLTheDice

99.9% chance of me buying it during launch week if it ever comes to Europe as a boxed version.
As an eShop title it would probably cost more than 20€ which basically still is my limit when it comes to download-only stuff.

rolLTheDice

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Jim_Purcell

I'd buy it. I haven't even played a Dragon Quest game to conclusion before.

Jim_Purcell

Dezzy

R_Champ wrote:

..then we all finally agree Sqaure Enix is dead inside

Of course they are! Typical progression of most companies. As soon as you get to a certain size, most companies tend to fall into a kind of lowest common denominator mentality because it's the easiest way of dealing with so many employees, so many different attitudes and desires. At that point, they're thinking purely in terms of money because it's the only common goal between everyone working there.
If all you care about is money, then making crappy sequels is the rational thing to do. They're a lot cheaper, you can reuse assets, and you don't need to do as much advertising cos most people have a rough idea of what it is already.

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VmprHntrD

Just something to consider on those saying they doubt it would sell badly. Your idea of bad and SE's are entirely different. SE lives in a fantasy land where a game like Tomb Raider out last year that sold over 4M units was a flop. They have some very bloated budgets, pea minded bean counters, and really ignorant ideas on what is a reasonable amount of games to be sold to be GOOD.

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CaviarMeths

tanookisuit wrote:

Just something to consider on those saying they doubt it would sell badly. Your idea of bad and SE's are entirely different. SE lives in a fantasy land where a game like Tomb Raider out last year that sold over 4M units was a flop. They have some very bloated budgets, pea minded bean counters, and really ignorant ideas on what is a reasonable amount of games to be sold to be GOOD.

Tomb Raider flopped because it cost $100mil to develop. Its break-even point was around 7 million sales, which was a ridiculously unrealistic expectation for SE. They could have made the game for half as much. Tomb Raider fans probably would have bought the game even it it wasn't an ultra-realistic dark, gritty, depressing reboot.

Dragon Quest VII 3D probably didn't even cost $5mil to make. It could sell 250,000 copies in America and still make money doing it.

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SMEXIZELDAMAN

kkslider5552000 wrote:

If Etrian Odyssey IV could have an audience, its embarrassing for SE to be so afraid of a main game in one of their most notable franchises

What are you trying to say? >:[

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kkslider5552000

SMEXIZELDAMAN wrote:

kkslider5552000 wrote:

If Etrian Odyssey IV could have an audience, its embarrassing for SE to be so afraid of a main game in one of their most notable franchises

What are you trying to say? >:[

That something infinitely less well known and niche actually has a decent audience and did ok, so a remake from a large JRPG franchise like Dragon Quest being a "risk" in America after DQ9's success is entirely based on SE either being horrible cowards or having the worst marketing team on the planet. The former is way more likely.

Edited on by kkslider5552000

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CanisWolfred

I'd say it's a little of both. They're cowards, but I have a feeling they're taking on the mentality that "everything has to be a smash hit or its a failure" that several companies have these days. Square-Enix won't be content unless it becomes the next big thing, which it probably won't be.

Edited on by CanisWolfred

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unrandomsam

It probably has a thousand times the content of Bravely Default.

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kkslider5552000

BinaryFragger wrote:

If DQ IX can top North American sales charts in a market flooded with DS RPGs, I don't understand their skepticism about DQ VII.
As others mentioned, Bravely Default sold well too.

This is why I like Atlus so much. They're willing to release games such as Catherine, Hexyz Force, Knights in the Nightmare, Etrian Odyssey, Radiant Historia and Conception II (just to name a few).

Atlus would probably have my respect forever just for Radiant Historia alone.

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DualWielding

they say it is because it has lots of text, but can a RPG that has combat and stuff really have more text than Visual Novels like Phoenix Wright and Dagganrompa where the whole game is just text?

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LzWinky

Meanwhile they are still developing those five or so Final Fantasy games...

Oh, and mobile ports! Oh, and mobile crap! Oh, and over-convoluted Lightning Returns Again the Reckoning

Oh right, and the new Tomb Raider game that they think should sell over 10 million copies!

Yeah, they have their hands full!

Edited on by LzWinky

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CaviarMeths

I wouldn't even bat an eye if yet another Lightning sequel was announced. Biggest non-surprise of the year.

Please be excited this time.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

LzWinky

CaviarMeths wrote:

I wouldn't even bat an eye if yet another Lightning sequel was announced. Biggest non-surprise of the year.

Please be excited this time.

You forgot the part where they announce a 2019 Release date for said sequel

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VmprHntrD

I'm aware of the Tomb Raider figures, I put it out there because SE lives in fantasy land and has broken expectations on anything they seem to do anymore. Look how far into the hole they've driven themselves for years now around the Final Fantasy franchise with crystal engine movie flops to the overkill restart happy development of what got us to FF13 and then the sequelitis to try and cover the bleed. They go way overboard, break the bank, and then even great sales can be a loss, yet they also don't have the sight to take something that's cheap and print some cash with it either. Even their tablet game pricing models are bad since they ask like an arm and a leg for digital vapor compared to almost any other game developer on android and apple. I'm just not surprised they'd blow off porting something like that over.

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CaviarMeths

Maybe the reason we haven't seen any of the Square SNES classics on Wii U VC is because Nintendo is sticking to a $8 price point for those games and Square threw a hissy fit because they're currently listing them for mobile at $12-15.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Eel

Well, the mobile versions are not ripped straight from the SNES and NES eras.

If they wanted to charge 15 dollars for the same old emulated virtual console versions, no one would buy them.... Outside of hyper loyal nintendo+squeenix fanboys with an irrational hatred for mobile gaming.

Edited on by Eel

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