I´d give it a 8 or 9 at the time of writing (currently on w-2).
Growing up with Super Mario Bros 3 and Super Mario World as my favorite games, I recognize how perfectly Wonder slots into that legacy. But personal tastes have shifted over the last 20 years. It´s miles better than the New Super Mario Bros-games (which never really grabbed me), but the purity and simplicity of a classic Mario 2D-platformer aren´t really what I come to videogames for anymore.
I miss the Koopalings as mid-bosses, and the original Toad as a playable character. Yellow and Blue toad just don´t have his sass.
That's dumb as hell. There is still a guardian atop Purahs' lab, isn't there? So why didn't that disappear with everything else?
Reads very much like a non-answer with the subtext "We didn't have a place for the Sheika Tech in this game, so we took it away. We didn't bother to think too much about the narrative reason, and neither should you".
Which is... eh.. it's fine. I wish they had bothered to put some effort into it, but Nintendo have always been a "gameplay-first"-kinda gamedeveloper. The published Zelda timeline always struck me as something they released just to get the fanbase who revels in such things to shut up. They don't really care about this stuff half as much as some of us do.
It's fine. Doesn't satisfy my itch for narrative cohersion at all, but it doesn't weaken the game to leave this as the official word on the matter either.
Oh I got wishes comin' out the whazoo - every tick of a Thousand-Year-Door or Super-Mario-RPG leaves 10 unfullfilled pipedreams.
Its unfathomable that we got Bioshock and Borderlands collections + The Outer Worlds and Skyrim, but not a Fallout 3+NV duology. That entire generation of games should be so easy to lightly remaster and bang out on Switch. How did those two games get left out? We're even getting the Arkham Games now.
My Super Mario 3D All-Stars collection is a Super Mario Galaxy 2 short, and why not make a 3rd in that series while we're at it? And Odyssey needs a sequel too. Seriously.
Mother 3 needs a release outside Japan. But spruce it up a bit. GBA games are... "fine" on the Switch and TV if there is no other way, but you've kept us waiting so long you might as well go all out and up the production values with a proper remake at this point.
A cartridge with Donkey Kong Country 1-3 and Returns+Tropical Freeze. And get Retro to make a 3rd "Returns"-game.
If Mario can get all-star collections, Link and Zelda should too. Windwaker and Twilight Princess are already good to go from the WiiU-days, and the 3DS releases of Majoras Mask and Ocarina of Time fills it out nicely.
All the Professor Layton games in a nice cartridge. They already started upscaling the earliest games for mobile-releases. Time to finish the job and bring it all to Switch.
For the love of God, Square-Enix, you struck gold with the Octopath Traveler HD-2D-visuals, and you've already dipped your toe in Live-A-Live. Chrono Trigger is right there. Don't make me connect those two dots for you!
I absolutely loved every second from the moment I started the descent underneath Hyrule Castle until the credits had rolled. I was at the perfect level of skill and preparation at the time, and had just a few hearts left when Ganondorf went down. It created a truly memorable last fight.
Obviously the fight up above the castle is a smokeshow that´s designed to look and feel epic rather than challenge you, but I was all in at that point - way too caught up in the spectacle of the thing to care if the game had its training-wheels on.
Diving down towards Zelda as we both plummet towards Hyrule below - while the music swells into the main theme of the game - was an image I had in my head from the first trailer, and I kinda mentally put it away when Zeldas fate was fully revealed. At that point, I just wanted her to be returned to normal, and obviously the final boss is going to be in the depths so... I can´t really overstate how oddly emotional I got when Link opened his eyes while in a freefall during the last 20 seconds of gameplay. Absolutely indescribable.
Back to Nature on the PSone is the best game in the series to me, and it hasn't really been topped.
But the N64 version has a special place in my heart as well. It didn't release in Europe, and became one of the first games I imported through the weird world of online webstores ca 1999.
It's just a less complex version of the PSone in some ways, but yeah. I've dabbled in most of the Harvest Moon games, but the N64/PSone generation was the last time I was truly hooked on the farming sims until Stardew Valley came out.
I mean… The GameBoy Tower is right there in the games menu-plaza. Originally used to play the GB games on TV through the transfer-pack. If they hacked the rom to allow booting up Red, Blue or Yellow through it: Stadium would be the ultimate collection of Gen1, we would get the Gen1 games on switch, Nintendo gets more money cause we’d all need the expanded subscription to play them, and transfering functionality would probably be a lot easier to do as well - realizing the full potential of Stadium itself. Everybody wins.
I'm baffled that S-E hasn't done more with this "2.5D" artstyle since it came out. I'll be buying "Project Strategy whateveritsname" based on these visuals alone.
But damn, S-E has never been shy about remaking their older games, so I fail to see why they haven't already churned out both FFVI and Chrono Trigger remakes in this artstyle.
Comments 108
Re: Poll: What Review Score Would You Give Super Mario Bros. Wonder?
I´d give it a 8 or 9 at the time of writing (currently on w-2).
Growing up with Super Mario Bros 3 and Super Mario World as my favorite games, I recognize how perfectly Wonder slots into that legacy. But personal tastes have shifted over the last 20 years. It´s miles better than the New Super Mario Bros-games (which never really grabbed me), but the purity and simplicity of a classic Mario 2D-platformer aren´t really what I come to videogames for anymore.
I miss the Koopalings as mid-bosses, and the original Toad as a playable character. Yellow and Blue toad just don´t have his sass.
Re: Zelda: Tears Of The Kingdom Director (Sort Of) Explains What Happened To Sheikah Tech
That's dumb as hell. There is still a guardian atop Purahs' lab, isn't there? So why didn't that disappear with everything else?
Reads very much like a non-answer with the subtext "We didn't have a place for the Sheika Tech in this game, so we took it away. We didn't bother to think too much about the narrative reason, and neither should you".
Which is... eh.. it's fine. I wish they had bothered to put some effort into it, but Nintendo have always been a "gameplay-first"-kinda gamedeveloper. The published Zelda timeline always struck me as something they released just to get the fanbase who revels in such things to shut up. They don't really care about this stuff half as much as some of us do.
It's fine. Doesn't satisfy my itch for narrative cohersion at all, but it doesn't weaken the game to leave this as the official word on the matter either.
Re: Soapbox: What Do You Do When Nintendo Ticks Off Your ENTIRE Most-Wanted List?
Oh I got wishes comin' out the whazoo - every tick of a Thousand-Year-Door or Super-Mario-RPG leaves 10 unfullfilled pipedreams.
Its unfathomable that we got Bioshock and Borderlands collections + The Outer Worlds and Skyrim, but not a Fallout 3+NV duology. That entire generation of games should be so easy to lightly remaster and bang out on Switch. How did those two games get left out? We're even getting the Arkham Games now.
My Super Mario 3D All-Stars collection is a Super Mario Galaxy 2 short, and why not make a 3rd in that series while we're at it? And Odyssey needs a sequel too. Seriously.
Mother 3 needs a release outside Japan. But spruce it up a bit. GBA games are... "fine" on the Switch and TV if there is no other way, but you've kept us waiting so long you might as well go all out and up the production values with a proper remake at this point.
A cartridge with Donkey Kong Country 1-3 and Returns+Tropical Freeze. And get Retro to make a 3rd "Returns"-game.
If Mario can get all-star collections, Link and Zelda should too. Windwaker and Twilight Princess are already good to go from the WiiU-days, and the 3DS releases of Majoras Mask and Ocarina of Time fills it out nicely.
All the Professor Layton games in a nice cartridge. They already started upscaling the earliest games for mobile-releases. Time to finish the job and bring it all to Switch.
For the love of God, Square-Enix, you struck gold with the Octopath Traveler HD-2D-visuals, and you've already dipped your toe in Live-A-Live. Chrono Trigger is right there. Don't make me connect those two dots for you!
I could go on and on and on...
Re: Video: It's Finally Time To Talk About Zelda: Tears Of The Kingdom's Ending
I absolutely loved every second from the moment I started the descent underneath Hyrule Castle until the credits had rolled. I was at the perfect level of skill and preparation at the time, and had just a few hearts left when Ganondorf went down. It created a truly memorable last fight.
Obviously the fight up above the castle is a smokeshow that´s designed to look and feel epic rather than challenge you, but I was all in at that point - way too caught up in the spectacle of the thing to care if the game had its training-wheels on.
Diving down towards Zelda as we both plummet towards Hyrule below - while the music swells into the main theme of the game - was an image I had in my head from the first trailer, and I kinda mentally put it away when Zeldas fate was fully revealed. At that point, I just wanted her to be returned to normal, and obviously the final boss is going to be in the depths so... I can´t really overstate how oddly emotional I got when Link opened his eyes while in a freefall during the last 20 seconds of gameplay. Absolutely indescribable.
Re: Poll: What's The Best Harvest Moon / Story Of Seasons Game? Rate Your Favourites For Our Upcoming Ranking
Back to Nature on the PSone is the best game in the series to me, and it hasn't really been topped.
But the N64 version has a special place in my heart as well. It didn't release in Europe, and became one of the first games I imported through the weird world of online webstores ca 1999.
It's just a less complex version of the PSone in some ways, but yeah. I've dabbled in most of the Harvest Moon games, but the N64/PSone generation was the last time I was truly hooked on the farming sims until Stardew Valley came out.
Re: Nintendo Expands Its Switch Online N64 Library With Another Game Next Week
I mean… The GameBoy Tower is right there in the games menu-plaza. Originally used to play the GB games on TV through the transfer-pack. If they hacked the rom to allow booting up Red, Blue or Yellow through it: Stadium would be the ultimate collection of Gen1, we would get the Gen1 games on switch, Nintendo gets more money cause we’d all need the expanded subscription to play them, and transfering functionality would probably be a lot easier to do as well - realizing the full potential of Stadium itself. Everybody wins.
Re: 36 Designs From Original Stitch's Pokémon Shirts Range Are Being Retired, Now's Your Last Chance
At $100 a pop, I'd never go for the complete Kanto set. But there are quite a few designs I like.
Shame that some of them are just marked "Sold out" and they don't ship to my country anyway. Oh well.
Re: Octopath Traveler Has Now Sold 2.5 Million Copies Worldwide
Bought it, played it, loved it.
I'm baffled that S-E hasn't done more with this "2.5D" artstyle since it came out. I'll be buying "Project Strategy whateveritsname" based on these visuals alone.
But damn, S-E has never been shy about remaking their older games, so I fail to see why they haven't already churned out both FFVI and Chrono Trigger remakes in this artstyle.