The fact that the president of Nintendo mic dropped by stating an announcement of the switch successor is sometime within the next ten or so months as well as a June direct as almost an afterthought. Wild ššš
I expected some news today but not an outright announcement addressing the elephant in the room š
@romanista I literally activated it like five minutes before I loaded it up. Which is what I thought we were supposed to do with it. None of the reviews I have seen bothered to mention in game events
āHere we are going to give you a 7 day free trial to play the game but we are going to start the event days after the trial runs out.ā If I knew that the event was going to start less than three days after the end of the seven day trial ended I would have waited to activate it š¤¦āāļø
@EVIL-C it feels a bit disingenuous to only highlight the reviews that agree with their review when almost a third of the reviews are between 75-90% ratings
@Ryu_Niiyama ā There are definitely some performance drops when playing online, and I did notice the framerate (which usually targets 30fps) dip periodically in busier areas and when a number of other divers are around. Thankfully itās not game-breaking at all, and connection quality throughout my session remained stable with no noticeable lag. Mileage may vary here post-launch, of course, especially if youāre playing with divers from across the globe.
I played Endless Ocean Luminous for approximately 20 hours on my Nintendo Switch OLED. This was enough time to fill out the majority of the creature and treasure catalogs in addition to roughly two-thirds of the Mystery Boardās objectives.
I played primarily in docked mode using the GameSir Nova Lite controller, with a handful of hours in handheld mode where I found performance to be comparable to docked play, albeit with a knock to resolution and overall image quality.ā
@Solomon_Rambling youāre welcome! Iāve been reading a lot of reviews on metacritic to get a better understanding of the game. Reviews are also saying for most part it runs fantastic in both docked and handheld but can slow down a bit when 30 people are playing at once
@Folkloner cant play console. I rely solely on handheld gaming which is why I have a switch lite rather than a switch. Which is also why Iāve never played the originals as I didnāt own a Wii. Iām in bed all day due to 14 medical conditions and canāt sit up to play games. Hence Iām looking forward to trying this one
@Folkloner I for one have never played an endless ocean game before and just want to play it for what it is rather that what it isnāt. Donāt know how that means that someone is in denial
@Solomon_Rambling tech radars review says ā Thankfully, while these maps are procedurally generated, there does seem to be some intelligence to it; I found that newly generated maps always featured sea creatures, biomes, treasures, and mysteries that I hadnāt previously encountered.ā
@Ursaking youāre very welcome! Happy I could clarify for you. Sandrock already ran a lot better than Portia ever has when it released and I havenāt even tried it since this majors patch released lol
@Ursaking yeah itās a false misconception. Itās the biggest reason why this time around Pathea did the my time at Sandrock switch version fully in house themselves because they got burned last time by Team17. They also said about a month or two ago that they have revisited Portia with the knowledge they have gained from working on Sandrock and are about to release a major patch for Portia on the switch.
From the My Time At Portia wiki:
āTeam17 is the publisher of My Time at Portia. While Pathea Games is the developer of the game's PC version, Team17 is responsible for porting and optimizing the console versions.ā
Patheas post about an update coming to the switch version of Portia:
@Ursaking Pathea werenāt the developers of the switch version of my time at Portia. Team17 were. THEY were the ones that abandoned the game, leaving it in a buggy mess. Pathea then had to find another development company come in and see what Team17 had left behind which they did with Pingle Studios and a new update is about to be released. If they really wanted to they could have just given up on the switch port once Team17 had abandoned the game but they decided to fix it. I get being frustrated at the state that Portia was in on switch but it was Team17ās fault not Patheaās
Would genuinely love to know why my comment stating facts that Pathea didnāt even develop Portia got deleted. Apparently correcting someone giving misinformation is āflamingā now. Who knew
@John_Deacon tell me about it. I was one of the testers for the game on switch and was so frustrated to see bugs being reported that I had reported over the past few months lol
@John_Deacon 1.0.4 was submitted to Nintendo weeks ago but it was delayed due to the amount of games that were waiting for their updates to be approved. It was supposed to be a day one patch but got delayed until hours after release
Comments 31
Re: Moonstone Island Launches On Switch Later This Month
@Serpenterror and the problem is exactly?
Re: Nintendo Switch "Successor" Announcement Is Coming "This Fiscal Year"
The fact that the president of Nintendo mic dropped by stating an announcement of the switch successor is sometime within the next ten or so months as well as a June direct as almost an afterthought. Wild ššš
I expected some news today but not an outright announcement addressing the elephant in the room š
Re: The First Switch Online Event For Endless Ocean Starts Next Week
@nhSnork thatās ok. I was just confused. I think the funniest part is that you said āread attentivelyā though š¤£
Re: The First Switch Online Event For Endless Ocean Starts Next Week
@nhSnork genuinely have no idea what youāre talking about
Re: The First Switch Online Event For Endless Ocean Starts Next Week
@romanista I literally activated it like five minutes before I loaded it up. Which is what I thought we were supposed to do with it. None of the reviews I have seen bothered to mention in game events
Re: The First Switch Online Event For Endless Ocean Starts Next Week
@ozwally I love it how people just straight up say āa switch 2 delayā when Nintendo have never stated this is a thing
Re: The First Switch Online Event For Endless Ocean Starts Next Week
āHere we are going to give you a 7 day free trial to play the game but we are going to start the event days after the trial runs out.ā If I knew that the event was going to start less than three days after the end of the seven day trial ended I would have waited to activate it š¤¦āāļø
Re: Round Up: The Reviews Are In For Endless Ocean: Luminous
@EVIL-C it feels a bit disingenuous to only highlight the reviews that agree with their review when almost a third of the reviews are between 75-90% ratings
Re: Round Up: The Reviews Are In For Endless Ocean: Luminous
@Lofoten and for some reason all of those reviews got left out of this article
Re: Round Up: The Reviews Are In For Endless Ocean: Luminous
Is there a reason your āreview roundupā didnāt talk about any of the higher scored reviews?
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@Sraosha did you play legends arceus? Lol
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@johnedwin š¤£š¤£ the fact youāre calling it ānot a very good gameā when itās not even out yet is hilarious to me
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@johnedwin whatās your point? 55 and 60 are above 5/10 𤣠6 reviews also gave it 8/10 and one gave it 9/10
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@rainbowtick for the record this is the second lowest scored review online at the moment lol only above IGN
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@Ryu_Niiyama ā There are definitely some performance drops when playing online, and I did notice the framerate (which usually targets 30fps) dip periodically in busier areas and when a number of other divers are around. Thankfully itās not game-breaking at all, and connection quality throughout my session remained stable with no noticeable lag. Mileage may vary here post-launch, of course, especially if youāre playing with divers from across the globe.
I played Endless Ocean Luminous for approximately 20 hours on my Nintendo Switch OLED. This was enough time to fill out the majority of the creature and treasure catalogs in addition to roughly two-thirds of the Mystery Boardās objectives.
I played primarily in docked mode using the GameSir Nova Lite controller, with a handful of hours in handheld mode where I found performance to be comparable to docked play, albeit with a knock to resolution and overall image quality.ā
Tech radar
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@Solomon_Rambling youāre welcome! Iāve been reading a lot of reviews on metacritic to get a better understanding of the game. Reviews are also saying for most part it runs fantastic in both docked and handheld but can slow down a bit when 30 people are playing at once
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@Folkloner cant play console. I rely solely on handheld gaming which is why I have a switch lite rather than a switch. Which is also why Iāve never played the originals as I didnāt own a Wii. Iām in bed all day due to 14 medical conditions and canāt sit up to play games. Hence Iām looking forward to trying this one
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@Folkloner I for one have never played an endless ocean game before and just want to play it for what it is rather that what it isnāt. Donāt know how that means that someone is in denial
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@Solomon_Rambling tech radars review says ā Thankfully, while these maps are procedurally generated, there does seem to be some intelligence to it; I found that newly generated maps always featured sea creatures, biomes, treasures, and mysteries that I hadnāt previously encountered.ā
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@sanderev btw I just read a 9/10 review š¤£š¤£
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@sanderev agree with you about the review? A 5? Lol. Iām curious to see what other reviews have to say
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
Not gonna lie. This laid back, slow paced collectathon exploring sounds right up my alley
I was literally just expecting a laid back exploration collectathon and thatās exactly what it sounds like šš
Re: Stardew Valley Creator Shares Update About Version 1.6 Console Release
So pretty much a nothing update lol
Re: My Time At Sandrock Receives Huge Update On Switch, Here Are The Full Patch Notes
@Ursaking youāre very welcome! Happy I could clarify for you. Sandrock already ran a lot better than Portia ever has when it released and I havenāt even tried it since this majors patch released lol
Re: My Time At Sandrock Receives Huge Update On Switch, Here Are The Full Patch Notes
@Ursaking yeah itās a false misconception. Itās the biggest reason why this time around Pathea did the my time at Sandrock switch version fully in house themselves because they got burned last time by Team17. They also said about a month or two ago that they have revisited Portia with the knowledge they have gained from working on Sandrock and are about to release a major patch for Portia on the switch.
From the My Time At Portia wiki:
āTeam17 is the publisher of My Time at Portia. While Pathea Games is the developer of the game's PC version, Team17 is responsible for porting and optimizing the console versions.ā
Patheas post about an update coming to the switch version of Portia:
https://www.reddit.com/r/mytimeatportia/s/WccaVGmdn8
Re: My Time At Sandrock Receives Huge Update On Switch, Here Are The Full Patch Notes
@Ursaking Pathea werenāt the developers of the switch version of my time at Portia. Team17 were. THEY were the ones that abandoned the game, leaving it in a buggy mess. Pathea then had to find another development company come in and see what Team17 had left behind which they did with Pingle Studios and a new update is about to be released. If they really wanted to they could have just given up on the switch port once Team17 had abandoned the game but they decided to fix it. I get being frustrated at the state that Portia was in on switch but it was Team17ās fault not Patheaās
Re: Exclusive: "This Game Is Not Going Away" - My Time At Sandrock Devs Talk Making Good, And 'Switch 2' Hopes
Would genuinely love to know why my comment stating facts that Pathea didnāt even develop Portia got deleted. Apparently correcting someone giving misinformation is āflamingā now. Who knew
Re: Exclusive: "This Game Is Not Going Away" - My Time At Sandrock Devs Talk Making Good, And 'Switch 2' Hopes
Removed
Re: Exclusive: "This Game Is Not Going Away" - My Time At Sandrock Devs Talk Making Good, And 'Switch 2' Hopes
@HeadPirate the major patch literally came out today so this aged well š¤£š¤£
Re: My Time At Sandrock Receives Extensive Update, Here Are The Patch Notes
@John_Deacon tell me about it. I was one of the testers for the game on switch and was so frustrated to see bugs being reported that I had reported over the past few months lol
Re: My Time At Sandrock Receives Extensive Update, Here Are The Patch Notes
@John_Deacon 1.0.4 was submitted to Nintendo weeks ago but it was delayed due to the amount of games that were waiting for their updates to be approved. It was supposed to be a day one patch but got delayed until hours after release