@sillygostly Quantity BRINGS quality. PC has the largest amount of terrible games, but at the same time because there's no filter it has the largest amount of quality games as well.
It's like people who don't bother to take free money because it's a couple of cents. Net gain will always be more than selective gain.
Any speculation on whether or not they're ditching Wii U for the Switch is just that - speculation - at this point. The official statement is basically "people backed the project, so people decide, unless we run into technical issues then we'll probably move over anyways".
@DatFunkySmell
It's not important to me what the censorship is, it's the principle. I simply want all Japanese ports to be handled like how XSEED does their ports.
@gatorboi352 Microsoft announced the Xbox One with always online DRM.
This means you need to connect to Microsoft's servers over the internet every 20 minutes or you get booted out of whatever game you're playing, including single-player games that don't need internet.
That also means that your Xbox One would become a useless piece of plastic whenever Microsoft's servers go down (and eventually, permanently, in the future because their servers won't support the console forever.).
They redacted this policy (obviously) because of the ginormous amount of backlash.
@gatorboi352 Gross, Xbox One. The console that almost became a literally worthless pile of plastic when the next generation version is released. I simply can't trust Microsoft after that initial "always online DRM" derp-fest that was the Xbox One announcement.
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Re: Developer Survey Reveals Worrying Lack Of Interest In Nintendo Switch
@sillygostly
Quantity BRINGS quality. PC has the largest amount of terrible games, but at the same time because there's no filter it has the largest amount of quality games as well.
It's like people who don't bother to take free money because it's a couple of cents. Net gain will always be more than selective gain.
Re: Koji Igarashi on How Bloodstained Will Utilize Procedural Generation
Any speculation on whether or not they're ditching Wii U for the Switch is just that - speculation - at this point. The official statement is basically "people backed the project, so people decide, unless we run into technical issues then we'll probably move over anyways".
Re: Video: Catch Up With the Latest Story Trailer for Dragon Quest VIII: Journey of the Cursed King
@DatFunkySmell
It's not important to me what the censorship is, it's the principle. I simply want all Japanese ports to be handled like how XSEED does their ports.
Re: Video: Catch Up With the Latest Story Trailer for Dragon Quest VIII: Journey of the Cursed King
I miss out on a few games because I don't support censorship with money, this will be no exception.
Re: Nintendo Life Weekly: "Leaked" NX Controller, Miitomo Japanese Launch Success and More
@gatorboi352
Microsoft announced the Xbox One with always online DRM.
This means you need to connect to Microsoft's servers over the internet every 20 minutes or you get booted out of whatever game you're playing, including single-player games that don't need internet.
That also means that your Xbox One would become a useless piece of plastic whenever Microsoft's servers go down (and eventually, permanently, in the future because their servers won't support the console forever.).
They redacted this policy (obviously) because of the ginormous amount of backlash.
Re: Video: Check Out the Launch Trailer for Slain!
"plus the graphics suck"
Wut...?
Re: Nintendo Life Weekly: "Leaked" NX Controller, Miitomo Japanese Launch Success and More
@gatorboi352
Gross, Xbox One. The console that almost became a literally worthless pile of plastic when the next generation version is released. I simply can't trust Microsoft after that initial "always online DRM" derp-fest that was the Xbox One announcement.
Re: Nintendo Life Weekly: "Leaked" NX Controller, Miitomo Japanese Launch Success and More
If this is for real, removing physical buttons is a grave mistake. Touch screens absolutely suck for traditional console games.