These were basically all my complaints with the game. They didn’t add the “vvvveeeeeee” noise to the FV24 but I’m glad they’re giving it an animation. The looping music thing bothered me too. I will say, having played through the DS version about twenty or so times, adding the faithful-to-the-original “thank you” sound effect feels like a downgrade to me. It haunts my sleep. This game is extremely faithful to the original, to the point where my biggest negative (after the update) is that the weapon scale for the guns is kinda whack.
@dartmonkey but there IS an ability to target specific parts, for both guns and missiles. Aim and Guide respectively. These are skills that the pilots unlock as they level up. I understand that a reviewer may not have time to get through the whole campaign but saying you cannot target specific parts for the whole game is factually incorrect. Also if the reviewer was trying to play the UCS campaign at the same time, that could have influenced his comments on difficulty. That campaign is very much meant to be harder, even for a player that just beat the first campaign.
You get Guide and Aim later on when, you know, your pilots get better at being pilots. It could trivialize the combat if you started with those from the beginning, gambling how you want your damage to be done is a core part of the game, and that hasn’t changed. That said FM First had and still isn’t really the best balanced, that becoming part of its charm as a faithfully recreated first entry for the series. I do think the studio could have elevated this remake by giving the skill system a total overhaul and starting the Black Hounds with a few low level skills (and harder early missions) since they’re special forces pilots. But overall this is a good remake of a good game.
If you want to target enemy parts from the beginning, NG+. I did seven times over on my original DS cart.
Oh also I hope the reviewer didn’t try to do the UCS campaign without beating the OCU campaign first. The game is not lying when it says the UCS campaign is for experienced players. I rarely get through the first mission without failing once, without the help of UCS NG+ stats.
@jsty3105 it would have been a big stretch, but Nintendo rarely if ever prosecutes the free share out of print rom cases, so this might have been the best chance to get actual formal legal protection for pirating out of print games. Personally I do try to keep up to date on which roms of mine have a re release and purchase those, even if I keep playing the rom version.
@jsty3105 I get that, which is why I’ve said three times now that I’m only talking about games not being sold. Being sold on the eShop is still being sold. I’m not sure that you understand what I said. What I said is that his behavior with selling access means he will lose the court case no matter what. However a good lawyer mightmaybe be able to get the judge to also rule that Games that weren’t being sold by developers, producers, brands, or license holders, cannot cause economic harm to the license holder when pirated. A limited judgement like that inside his larger guilty verdict would still help emulation immensely because in US law you can quote parts of other cases to help build your case.
@jsty3105 did you read my post? Selling any access to any of the Roms isn’t defensible in court. Especially not for games currently being sold. That was the thrust of my argument if you cared to read it, that games that aren’t being sold by primary retailers the publishers or the developers don’t cause lost revenue when they are pirated.
Yeah this guy was always going to lose over selling access to roms. But if he weren’t such a big idiot maybe he could have gotten a good lawyer to lead the court to a limited judgement that older games not being resold don’t cause actual harm to a company when pirated. Even though he’d lose, a judgement like that would be the precedent the emulation community needs to have legal footing to preserve and play old games, and might prove greater incentive for companies to provide official re releases.
Comments 11
Re: Front Mission 1st: Remake Gets A Hefty Update, Here Are The Patch Notes
These were basically all my complaints with the game. They didn’t add the “vvvveeeeeee” noise to the FV24 but I’m glad they’re giving it an animation. The looping music thing bothered me too. I will say, having played through the DS version about twenty or so times, adding the faithful-to-the-original “thank you” sound effect feels like a downgrade to me. It haunts my sleep.
This game is extremely faithful to the original, to the point where my biggest negative (after the update) is that the weapon scale for the guns is kinda whack.
Re: Review: Front Mission 1st: Remake - Impressive Visuals, But A Slog On The Battlefield
@dartmonkey but there IS an ability to target specific parts, for both guns and missiles. Aim and Guide respectively. These are skills that the pilots unlock as they level up.
I understand that a reviewer may not have time to get through the whole campaign but saying you cannot target specific parts for the whole game is factually incorrect. Also if the reviewer was trying to play the UCS campaign at the same time, that could have influenced his comments on difficulty. That campaign is very much meant to be harder, even for a player that just beat the first campaign.
Re: Review: Front Mission 1st: Remake - Impressive Visuals, But A Slog On The Battlefield
You get Guide and Aim later on when, you know, your pilots get better at being pilots. It could trivialize the combat if you started with those from the beginning, gambling how you want your damage to be done is a core part of the game, and that hasn’t changed. That said FM First had and still isn’t really the best balanced, that becoming part of its charm as a faithfully recreated first entry for the series. I do think the studio could have elevated this remake by giving the skill system a total overhaul and starting the Black Hounds with a few low level skills (and harder early missions) since they’re special forces pilots. But overall this is a good remake of a good game.
If you want to target enemy parts from the beginning, NG+. I did seven times over on my original DS cart.
Oh also I hope the reviewer didn’t try to do the UCS campaign without beating the OCU campaign first. The game is not lying when it says the UCS campaign is for experienced players. I rarely get through the first mission without failing once, without the help of UCS NG+ stats.
Re: Front Mission 1st: Remake Finally Locks In Release Date On Switch
I’m part of the cult, I’ve been frothing at the mouth excited for this to come out.
Re: Daemon X Machina Is Probably Getting A Sequel, But It's Going To "Take Time"
@Teksetter I did mean the VA but his character pilots an all-red mech. "Crimson Lord" I also only played the demo so he definitely showed up there.
Re: Daemon X Machina Is Probably Getting A Sequel, But It's Going To "Take Time"
I hope Char Aznable is a character in the sequel too. It was wild hearing his voice in the first game.
Re: Court Orders Popular ROM Website To "Destroy" All Of Its Unauthorised Nintendo Games
@jsty3105 it would have been a big stretch, but Nintendo rarely if ever prosecutes the free share out of print rom cases, so this might have been the best chance to get actual formal legal protection for pirating out of print games. Personally I do try to keep up to date on which roms of mine have a re release and purchase those, even if I keep playing the rom version.
Re: Hades Is Getting Its Very Own Power-A Switch Controller
@Specter_of-the_OLED dropping $60 on a controller is hard to justify within my budget, plus having a long usb cable is convenient in its own way.
Re: Court Orders Popular ROM Website To "Destroy" All Of Its Unauthorised Nintendo Games
@jsty3105 I get that, which is why I’ve said three times now that I’m only talking about games not being sold. Being sold on the eShop is still being sold. I’m not sure that you understand what I said.
What I said is that his behavior with selling access means he will lose the court case no matter what. However a good lawyer might maybe be able to get the judge to also rule that Games that weren’t being sold by developers, producers, brands, or license holders, cannot cause economic harm to the license holder when pirated. A limited judgement like that inside his larger guilty verdict would still help emulation immensely because in US law you can quote parts of other cases to help build your case.
Re: Court Orders Popular ROM Website To "Destroy" All Of Its Unauthorised Nintendo Games
@jsty3105 did you read my post? Selling any access to any of the Roms isn’t defensible in court. Especially not for games currently being sold. That was the thrust of my argument if you cared to read it, that games that aren’t being sold by primary retailers the publishers or the developers don’t cause lost revenue when they are pirated.
Re: Court Orders Popular ROM Website To "Destroy" All Of Its Unauthorised Nintendo Games
Yeah this guy was always going to lose over selling access to roms. But if he weren’t such a big idiot maybe he could have gotten a good lawyer to lead the court to a limited judgement that older games not being resold don’t cause actual harm to a company when pirated. Even though he’d lose, a judgement like that would be the precedent the emulation community needs to have legal footing to preserve and play old games, and might prove greater incentive for companies to provide official re releases.