Comments 16

Re: Retro: How A Remarkable Street Fighter Port Soured The Relationship Between Capcom And Nintendo

Venivik

@Specter_of-the_OLED not even close, the n64 library was trash. The GameCube was a niche console few people had. The only reason they turned it around was jumping on the motion control gimmick with the Wii. They definitely made a bad decision not finishing what they started with Sony.

Plus look at them now, coasting off of reselling old games and failing at that too. I'm pretty sure I will see Nintendo bankrupt or merged in my lifetime. They're horrible for consumers. If it wasn't for the legacy of their genius decisions in the 80s, they definitely would be like Atari is now

Re: Soapbox: Why Can't Nintendo Offer Both Virtual Console And Switch Online?

Venivik

@SNES64DD because you don't understand the concept of a consumer purchasing a virtual license, you don't get to limit how they use it. Nintendo will fall in line within the decade, Sony is already facing the music. You will see for yourself, Xbox and Steam have set the standard of the future.

You speak of a company with praise of its hubris. You will learn the lesson of the Titanic.

It is just insane to me that you said Nintendo owes me nothing, I've help fund their ecosphere for 3 decades!

Re: US Government Wants Nintendo Hacker Gary Bowser Locked Up For Five Years

Venivik

@NintendoEternity obviously everything you just a said is uncontestable. Although joining a group once you're INSIDE is a good idea for your well being, I've grown up with gang culture and I've always hated it.

Nonetheless, I STILL believe American prison is too harsh of a punishment for someone involved in pirated games. Plus he hurt Japanese business, it's really on them to punish him anyway.

Re: US Government Wants Nintendo Hacker Gary Bowser Locked Up For Five Years

Venivik

@NintendoEternity cool cool, I'm a former corrections inmate, so you forgot to mention Gang relations, rape and all those things you mentioned being taken from by harder cell mates.

I'm 100% sure Japanese prisons are nicer and you are too.

Nice try to brag about your occupation even though you ignorantly think American prisoners have it made.

Re: Review: BloodRayne ReVamped - A Joyless, Frustrating Port That Shows How Far We've Come

Venivik

@Kiwi_Unlimited The combat, story and enemies improved amazingly. I still remember the Kestrals I believe, which is close to 15 years since I've played it.

Graphically you are dead right. They seemed to have the same graphics upgrades god of war 2 did - as many reflections and particle dust as they could cohesively add in. I can rationalize the cleaner graphics to the future time period from the first one. But they definitely wanted to "pretty" up Rayne for screenshots and even some of the dialogue had innuendos that the first was devoid of.

Re: Review: BloodRayne ReVamped - A Joyless, Frustrating Port That Shows How Far We've Come

Venivik

@YusseiWarrior3000 what small mistake? I replied with a well-thought-out and explained paragraph to your first reply, and you just copied your first reply. On my end on that seems purposely disrespectful and troll-like.

What's wrong with framerate drops, not much to me. I still think you should buy the game for the platform it runs the best for... pretty much anyone should be able to run this game on Pc. It's just plain a smarter way to buy and play.

But you kind of backed me up and didn't even know it. My initial point was that a lowest score for a dip on a SWITCH GAME!? Come on that is par for the course for such a large part of the switch Library it's to be expected. Far more of a problem of the hardware than something you can blame the developers for.

Honestly it seems like you agree with me that this reviewer should not have been paid for putting this garbage review on the website.

Re: Review: BloodRayne ReVamped - A Joyless, Frustrating Port That Shows How Far We've Come

Venivik

@YusseiWarrior3000 depends on if it's a console port or an android port. Of all the 3rd party ports I've bought, I've regretted every purchase. Mk11, darksiders Genesis, witcher 3, Ff12, crysis, even Bloodbowl...

It can do 2d and cell phone level 3d, but anything developed for other consoles is better to be played on those consoles.

This guy rationalizes the low framerate because the "old games should run well", it's not that simple or cut and dry. A person working in the gaming profession should know better. The switch is like a PS3, if you had a computer on par with a PS3 you don't have the horsepower to run a PS2 emulator at full speed.

Re: Review: BloodRayne ReVamped - A Joyless, Frustrating Port That Shows How Far We've Come

Venivik

This is a bad review.
1 - there is physical feedback when enemies get hit, they have that moment of stun. Thing is, I don't think this person played correctly because the enemies shouldn't be getting knocked back, they should be getting DISMEMBERED!
2 - the humans are always easy, they are your health items. The none humans will cause problems for you, this is a rewarding game to put into hard mode.
3 - the complaint about level design? The game is pretty much linear as is. The levels are relatively down to earth bunker layouts. You can use ethereal vision to find your next target. Sounds like this person wanted a constant arrow to follow....
4 - if you care about framerate honestly, only use your switch for 1st party games... The system is relatively terrible for pretty much anything 3rd party.