
These days, it feels like every other ‘new’ game being released is a remake or a remaster of some old game. There’s value in this, however, as it’s wonderful to have great games that were previously locked to old platforms brought onto modern devices with improvements and additions. But, just because a game is retro, doesn’t mean it needs to be revisited. Some games are best left in the past, and BloodRayne is one of them. While it may have a mildly interesting premise in 2002, BloodRayne ReVamped is a boring, shoddy, and nearly-broken mess of a game that you should definitely avoid.
BloodRayne places you in the role of Rayne, a half-human half-vampire ‘dhampir’ living in the '30s during the height of the Nazi regime. Hitler has formed a secret organization to investigate how the occult can be utilized to aid the Nazi effort, and this has resulted in Rayne being called in to deal with the problems which that obviously has started to cause. It’s far from a gripping narrative, and it’s not helped at all by the dull, bored performances from the voice cast, but there’s something vaguely alluring to be found in what a schlocky mess the story turns out to be. It’s in that ‘so-bad-it’s-good’ category.

Gameplay could be most closely described as a 3D platformer with hack-and-slash combat and shooting elements, but unfortunately neither the platforming nor the combat proves to be compelling. Where contemporary titles like Devil May Cry and Ratchet and Clank ran, BloodRayne mostly crawled and this is due to a litany of issues.
For one thing, the controls feel stiff and unintuitive, which make the rare instances where precision is required rather frustrating. For example, Rayne is supposed to automatically tightrope walk across narrow platforms she lands on, but you have to get her to land right on the platform or she’ll instead slide off it like there’s butter on her shoes.
This would be bad enough, but the levels are similarly dull and oddly designed. Simply put, there’s no sense of flow or logic to how each level is laid out, there’s just a smattering of buildings, rooms, or islands that feel rather haphazardly strewn about. There’s nothing worthwhile to find in these environments aside from more guns or ammo, so exploration isn’t rewarding, and most enemy encounters are over almost as soon as they start. Especially for a linear game such as this, there’s usually some sort of ascending ‘interest curve’, so to speak, where a level reinvents itself and throws interesting new situations at the player. For BloodRayne, that curve remains flat, as you quickly realize this game doesn’t have much else to show you beyond the ideas it introduces in its first few minutes.

One would think that the combat in a release that’s ostensibly focused around it would be at least worth the price of admission, but BloodRayne drops the ball again. The problem here is that there’s no meaningful feedback, and the balance is all over the place. Swiping at enemies with your swords or blasting them with a shotgun doesn’t make them stumble or fall back in the way you’d expect them to, which means most encounters devolve to you mashing a button a few times until the enemy just suddenly falls over or explodes or something. That important connection that usually exists between your attacks and the enemy’s reaction in other games is basically nonexistent here. Meanwhile, if you’re running low on health, you can just tap ‘Y’ next to the nearest humanoid enemy and watch as Rayne effortlessly latches onto them and sucks their blood while they put up zero resistance, getting back at least a quarter of her health bar in the process.
There’s something to be said about the value of making the player character feel like an unstoppable and powerful force, but BloodRayne’s combat unfortunately feels like there’s a ‘God Mode’ setting that you can’t turn off. Enemy resistance is pathetic and simplistic, while Rayne is so absurdly overpowered that any sense of challenge or intrigue is immediately lost. It’s not fun to mow through a few weak enemies at a time, and Rayne unlocks a new combo move every few minutes to widen the power gap even more.
In a better game, these new unlockable moves would lead to deeper and more interesting combat, but BloodRayne doesn’t take advantage of any of its potential in this regard. Instead of giving you a few distinctive weapons, attack types, elemental effects, or something to spice things up, you’re instead reduced to mashing the attack button and watching as her basic combos or firearms do all the work. Later on, you get a time slowing effect and a zoom-in feature, but neither of these have any meaning when there aren’t any enemies that necessitate you use them. Moreover, having no scoring system, currencies, or upgrade paths for Rayne further reduces fights to feeling more like filler than meaningful encounters that you look forward to. They aren’t fun to participate in and you get literally nothing out of them afterwards.

So, the story is pretty rough, though not unenjoyable, the gameplay is basic at best and annoying at worst, but what about the graphical improvements that came with that new “ReVamped” subtitle? Well, for what it’s worth, this is the best that BloodRayne has ever looked, but that’s a layered statement. Textures are much more detailed than they were in the original, real-time dynamic lighting is present, and things like enhanced reflections on water showcase that this is running on more modern hardware. That’s about where the improvements stop, however, as models are still just as chunky and low-poly as they’ve always been. This port as pitched as a clean-up of the original game rather than a full-on remaster, and there’s only so much you can expect out of a game that came out almost 20 years ago, but it still feels like a little more could have been done to spruce up BloodRayne’s visuals.
While the relatively untouched visuals may be excused given the scope of this port, performance is unacceptably poor, further reducing the draw of this re-release. The most egregious problem is that the frame rate is all over the place — sometimes it’s 60 FPS, but as soon as a few enemies appear onscreen, it dips comfortably into the sub-30 FPS region. Say what you will about Switch’s relatively low graphical power, but it’s inexcusable for a game from the sixth generation of consoles to be this poorly optimized.
Worse yet, we weren’t able to play any more than a half hour at a time without the game crashing and necessitating a restart. Luckily levels are quite short and saves are rather frequent, so these restarts didn’t erase too much progress, but the crashing issues only further underline what a disappointing and poor port this has turned out to be.
Conclusion
We won’t mince words here, BloodRayne is a joyless and frustrating experience that’s a complete waste of both your time and money. The combat is dull, the level designs are uninteresting, the graphics are merely passable, and all of this is dragged down even further by rampant performance problems and crashing issues. The value BloodRayne has in modern video game discourse is largely as an interesting reminder of how far we’ve progressed in game design over the past couple decades. We’d recommend you give this one a hard pass; if you’re looking for a horror-tinged, combat heavy adventure featuring a titillating and badass female lead, we’d recommend you go with Bayonetta instead.
Comments 86
an unstoppable, God-mode character tearing nazis to pieces is exactly what america needs right now!
@YusseiWarrior3000 it is a fun hack and slash ...the reviewer is too young to appreciate the design of the game
YES! That means I saved lots of money!
Good I didn’t buy the physical edition then.
Never made much sense bringing Bloodrayne back. They weren't especially well liked games even 20 years ago. If you need some Rayne get the Sidescroller, Betrayal.
I was gonna plonk down $35 to get the Limited Run Games physical print of it.
before I did, I went back to replay the original version.
WOOF am I ever glad I didn't order this game. everything about the controls, the camera, and the pacing of the game have aged like a fine milk.
3/10 is a generous score for this one.
@BlackenedHalo I'm in my mid-30s, and I can appreciate the fact that this game has aged badly.
@BlackenedHalo Good game design should stand the test of time. Was it even ever good to begin with?
@CharlieGirl I was thinking about the Limited Run too, but yeah, thank god we swerved that.
Why is the physical companies making physicals of crap/broken games? Oh yeah to get suckers like me to buy them.
With the Super Rare release of Deponia, they didnt fix a massive bug in the second game (where you cant go back to the start of the chapter, just have to start from the beginning, stupid teleporting platapus), which has been known about for ages, which really put me off the rest of the games
Looks like NeverWinter Nights layout characters...
@Bunkerneath for every good release from these limited edition boutique publishers, there's two releases sold on a one-two punch of nostalgia and FOMO.
Still going to get a physical copy at some point. I remember enjoying this one but not the second one.
Glad I passed on the physical copy of this one, I couldn't find a single review when pre-orders were open.
This game didn't exactly get glowing reviews back in the day. Just like not every old game is a classic, so is not every old game an opportunity to wax lyrical about "how far we've come."
I definitely have a soft spot for these ps2 era action games. I still have games like Shinobi and Gungrave in my collection, but this just looks bad.
Well, this one is leaving my wishlist. Thank you NintendoLife.
Is BloodRayne 2 revamped also bad?
I still have these for the Original Xbox somewhere so no point in upgrading. Also pun of the year for me in the subheading.
@RudeAnimat0r They were popular enough for Rayne to be one of the first (if not the first) video game characters to get a Playboy centerfold.
Sexy vampire lady tearing through Nazis is very much 2000s aesthetic.
I never played the originals because of average reviews at the time. I like games from this era though, as well as alternative gothy stuff.
I love this game and would give it an 8.
Opinions 😊
What I want: Viewtiful Joe, Crazy Taxi, Soul Caliber II, Ubi Soft King Kong
What they give: Bloodrayne and Ty the Tasmanian Tiger
I thought the game was naff on the gamecube! I was dreading this getting a decent score and finally having to admit folk like retro gaming for the sake of retro gaming lol. Phew.
Based on what I've read, here's what I make out the verdict to be:
The game doesn't just perform bad. It's also just bad, period.
I can understand the overall negativity that the Switch version probably has poor performance(buttery smooth 60fps, HD resolution on my Series X), but otherwise, this review is a bit harsh on the game.
It’s true that the sequel is a significantly better game, falling more in line with Devil May Cry 3/God of War/Ninja Gaiden style fighting, with upgrades and secrets, but the original wasn’t bad. It’s a product of old PC Third Person action design, where the camera was always centered behind you in larger levels(such as the original American McGee’s Alice). At the time, it did a lot of cool things, and there was really nothing else like it. This game also predates all the games I mentioned, as Bloodrayne came out in 2002, whilst NG/DMC3/GoW came out in 2004/2005, same as Bloodrayne 2.
I’m not particularly nostalgic for the series, but this review is a little harsh on the original, you gotta review ports/enhanced ports/remasters as products of their time just as much as how they hold up today. The Switch’s poor performance seems unfortunate, but there is merit with the game itself.
@Zuljaras you saved 20 bucks considering that's how much it is
looks like if you were a fan of the original you would enjoy this. I don't think it looks so bad, but you have to temper expectations based on a lot of factors.
ultimately, it's not for me, but this score seems somewhat devoid of context.
The only good game in this series is the 2D one that WayForward did. Which you can also get on Switch. So just play that.
@Darkyoshi98 I was going to get the LRG releases
@Rascal0302 "you gotta review ports/enhanced ports/remasters as products of their time just as much as how they hold up today."
no. a game being released (or re-released) today, should be judged on how fun it is to play today.
there's so many new games competing for our time and money, that it becomes disingenuous to give an older game preferential treatment.
What's the second BloodRayne game like? I still have the first on GameCube but never played the second.
Removed - flaming/arguing
@CharlieGirl Again, I did say the game holds merit, it’s not broken or unplayable by any means, it’s simply from a different time. This review puts it in a very negative light.
But regardless, we’ll agree to disagree. If it was a $60 port(ala Nintendo prices), then there’s room for more criticism, but a $20 port of a 20 year old game that’s still very much playable by design(Switch issues not withstanding), should be judged on both how it holds up today AND what it achieved at release. I wouldn’t consider a review that doesn’t acknowledge that as particularly well read.
while i enjoyed the original after picking it up in a bargain boon. it was mediocre at best then but some hack slash fun. so many better games could be re released
I love this game don't get why it's so low in score is beyond me
There has been some crashing now and again.
But the game is really fun to play
If it was me I would score it 7or8 out of ten
People really should not go of this review I'm glade I have downloaded this game
I really recommend this game
@YusseiWarrior3000 I've downloaded it and I really been having fun with it
I'm very glade I downloaded it
I have had some crashing but not had any frame Rait issued that I can tell.
@Rascal0302 I played the game back in the day and this review totally checks with my recollection of it: the novelty of the bloodsucking lady held your attention for a few minutes before you realized what a dull, inane bore it was. All flash (not much of it either) and no substance.
There were tons of better games to play back in 2002.
@CharlieGirl Hard agree with you here. I review games not just considering money as a factor, but time. I think it's important to temper expectations for older games, but just because it's a product of its time doesn't mean you're best served spending your limited hours on an old game instead of a much better designed newer one.
Is it still worth it to check out the Gamecube version if I find it for super cheap?
I remember when BloodRayne was a new and popular game, even back then I couldn't understand the appeal of it. Seeing how poorly it has aged, I guess that shows why I never really found it interesting.
@CharlieGirl Yeah, I'm 52 and played this game when it came out, it wasn't very good then and I'm fairly sure it hasn't gotten better. Age has nothing to do with it.
This is a bad review.
1 - there is physical feedback when enemies get hit, they have that moment of stun. Thing is, I don't think this person played correctly because the enemies shouldn't be getting knocked back, they should be getting DISMEMBERED!
2 - the humans are always easy, they are your health items. The none humans will cause problems for you, this is a rewarding game to put into hard mode.
3 - the complaint about level design? The game is pretty much linear as is. The levels are relatively down to earth bunker layouts. You can use ethereal vision to find your next target. Sounds like this person wanted a constant arrow to follow....
4 - if you care about framerate honestly, only use your switch for 1st party games... The system is relatively terrible for pretty much anything 3rd party.
@Rascal0302 "If $20 port of a 20 year old game that’s still very much playable by design, should be judged on both how it holds up today AND what it achieved at release."
No, a bad game should not be regarded as 'good' in the modern day just because it 'achieved' anything in the past. Bloodrayne was sloppy then, and it's a downright mess now.
"we’ll agree to disagree."
No we won't, I don't agree to that.
@penderswasframed Your comment is one of the most beautiful things I've ever read on this site ❤
@YusseiWarrior3000 not completely sure just my copy I'm playing off the eShop seems OK to me
Like I said only probleam is that it crashes if they fixed that would be great
But I'm liking is so far
I really enjoyed both this game and the second one back during the Gamecube/PS2/Xbox era, so I'm excited to have physical copies of these games for Switch. Pre-ordered the double pack last week from Limited Run!
@YusseiWarrior3000 depends on if it's a console port or an android port. Of all the 3rd party ports I've bought, I've regretted every purchase. Mk11, darksiders Genesis, witcher 3, Ff12, crysis, even Bloodbowl...
It can do 2d and cell phone level 3d, but anything developed for other consoles is better to be played on those consoles.
This guy rationalizes the low framerate because the "old games should run well", it's not that simple or cut and dry. A person working in the gaming profession should know better. The switch is like a PS3, if you had a computer on par with a PS3 you don't have the horsepower to run a PS2 emulator at full speed.
@turnmebackwards bloodrayne 2 was much more fun for combat, amped up the violence and had a better more personal story. I love them both
Bloodrayne would be ripe for a total remake. It's such a great concept on paper.
@YusseiWarrior3000 ALL console ports on the switch are better played on the consoles they belong on.
2D games and Android games run fine.
So you're right not ALL 3rd party games are BAD, but the big ones that matter ARE.
Seriously what is wrong with you to just completely ignore what I replied? What's the point in repeating such a general statement?
@YusseiWarrior3000 that's very cool
I thought its a bit odd as I can't seem to find any probleam when I was playing
@YusseiWarrior3000 cool thank you your is cool as well
@YusseiWarrior3000 what small mistake? I replied with a well-thought-out and explained paragraph to your first reply, and you just copied your first reply. On my end on that seems purposely disrespectful and troll-like.
What's wrong with framerate drops, not much to me. I still think you should buy the game for the platform it runs the best for... pretty much anyone should be able to run this game on Pc. It's just plain a smarter way to buy and play.
But you kind of backed me up and didn't even know it. My initial point was that a lowest score for a dip on a SWITCH GAME!? Come on that is par for the course for such a large part of the switch Library it's to be expected. Far more of a problem of the hardware than something you can blame the developers for.
Honestly it seems like you agree with me that this reviewer should not have been paid for putting this garbage review on the website.
@YusseiWarrior3000 yeah great game I completed it Earleyer in the year Im a bit of one Piece fan glade you like it as well
@DTfeartheBEARD same, I loved this game excited to pick it up. This is just a straightforward fun hack and slash game, nothing more, nothing less. Fancy graphics and flashy gameplay doesn't always make for a great game, lol look at everyone who got snookered by the Balan trainwreck, beautiful graphics terrible game.
@YusseiWarrior3000 yeah I would but right now I have not got Nintendo subscription to play on line
But if you want I can still put you on fc?
hopefully will get a subscription at some point
Thank you for asking any way
@YusseiWarrior3000 my friends code is
SW-7927-6718-3282
making an account to defend the honor of Bloodrayne of all things is really baffling me
Bloodrayne's got a lot of... features...that have been left behind since that era.
Back when it was new, its appeal was trifold:
Alas, sex sells, scandal sells, Uwe Boll movies ruin the rep of games they are based on, and thus nowadays everyone remembers BloodRayne and nobody remembers Nocturne or the Blair Witch Trilogy which used the same engine and some of the same characters in the episode made by the same devs (it was a gimmick that a different dev made every game, only one sold okay).
@Beaucine @RudeAnimat0r
That's so weird to me. I thought I remembered Bloodrayne averaging between 7 and 8 on most review sites (I probably would've been looking at reviews for game cube).
That said, I do remember a single review calling most reviewers wrong, and saying that the term "Mature" felt completely inappropriate for such an immature release. I remember this, because they tried to compare the breast physics that occurred with any movement in bloodrayne to the breast physics of their wife, but no matter how much she twisted, jumped around, or bent over, hers just didn't move with the craziness of the games. In the description, she gets exasperated with him, leaves the room, and it's implied he's now in trouble.
Outside of how right THAT review was about the game's maturity level and ridiculous physics, the only negative thing I recall bringing that game down was Uwe Bohl.
@Venivik @MattmanvsSuperman
I didn't like how clean the graphics of 2 felt. Bloodrayne always felt like a purposely gritty game in a gritty existence. Bloodrayne 2 got really visually. . .clean? It didn't look to me like her games felt too me, if that makes any sense.
Also, because I haven't gotten to quote this in decades, "Hedrox is infinite."
@YusseiWarrior3000
Played it on PC for Halloween, it is Fun.
It is some Mixture between Max Payne, Wolfenstein and Vampire Stuff.
When you kick one Guy behind you, the one befor you and shoot some other while jumping, it can be pretty cool.
Can,t judge the Switch Version, but on PC i would give it a 7/10.
@Noelemahc I really like the FIRST bloodrayne movie....
@Kiwi_Unlimited The combat, story and enemies improved amazingly. I still remember the Kestrals I believe, which is close to 15 years since I've played it.
Graphically you are dead right. They seemed to have the same graphics upgrades god of war 2 did - as many reflections and particle dust as they could cohesively add in. I can rationalize the cleaner graphics to the future time period from the first one. But they definitely wanted to "pretty" up Rayne for screenshots and even some of the dialogue had innuendos that the first was devoid of.
@Kiwi_Unlimited
It got some good reviews here and there, but it was a pretty tepid response overall. Check out some of the contemporary blurbs from its 2003 PC release: https://www.metacritic.com/game/pc/bloodrayne
I mean, THIS is the most positive take on there: "While the action and graphics are cool to look at and play through, a poor excuse for a story and a general lack of depth to most of the game could turn off some gamers."
From there you go all the way down to: "If you can get past the unresponsive controls and don't mind the overall tasteless but campless tone, Bloodrayne still offers only a few hours of moderately entertaining carnage" and "This game simply isn't fun for very long."
@CharlieGirl @SwitchVogel
I think there's definitely a fine line, though.
When playing an old game, I usually try to keep in mind the time it was released. It's not really about "tempering expectations," as @SwitchVogel would put it, so much as it is about understanding the game's context and contemporary player expectations. We don't have to carry out that adjustment with modern games because, well, we're living in that context already. It's automatic.
But, sure, I do think our opinion of an old game should depend on how fun or interesting it is right now, not on nostalgia or historical importance. I just don't hold it against an old game if I have to do a little bit of work to get to that fun or interest. I would have missed out on many of my favorite games if I did.
@penderswasframed "you are too old admit that critique on things you feel nostalgic about makes you apprehensive about aging in a rapidly changing and alienating world."
... O_o tf?
@YusseiWarrior3000 and it done
“… it feels like every other ‘new’ game being released is a remake or a remaster of some old game …”
The flip-side of the Switch selling like crazy and having a handful of great old games ported successfully: bad ports of ancient games and bad mobile games.
Never pre-order, never buy day one, always wait for reviews.
@CharlieGirl Yeah, I never understood why people always jump to "the reviewer/OP is just too young to understand" whenever a game like this gets a negative (or sometimes even lukewarm) review.
I've not played Bloodrayne even though I grew up with a PS1 and PS2. Most of my time was spent on games like Ratchet and Clank, Sly and Klonoa. That being said it wouldn't surprise me if I were to try this out and find it out unplayable since that's been the case coming back to a lot of early 3D games. These just sadly didn't age as well as 32/16/8 bit games.
@r0mer0 ditto on pre-ordering especially digital. That's just giving these devs money just for the sake of giving them money. Would you give a chef the full price of your meal (plus the tip) before you even got to see the damn food?
@Beaucine Nah, I don't agree and I never will. A bad game is a bad game, full stop.
@BlackenedHalo Couldn’t agree more. At worst, Bloodrayne is a very interesting artifact from the end of the era where developers were still experimenting in the “AA” space, before indie games broke. Bloodrayne was flawed then, but it was still quite fun despite that.
I think streamers will get a lot of value out of it, and maybe help put the game in context for today’s audience.
Just like movie watchers have the ability to hold a “bad movie, fun watch” position, gamers and game reviewers should too. It’s a disservice to have an arbitrary number score and not use it to make these distinctions.
Bloodrayne is a “bad game, fun session“ game. To say it’s not worth someone’s time is really silly. Who are you to say? Maybe someone is sick to death of all the pseudo-stealth action with crafting games, or the open world “follow the yellow brick arrow” OCD-inducing checklists and just want to be a kick-ass vampire lady eating Nazis for lunch for a few hours.
I think a “3” is very harsh for a functional game you simply don’t enjoy or appreciate. Had it been a “5” - which is appropriate for the copy, or a “6” (which I think it ought to be on the NL scale if the port is competent), I think you would have done the job of deterring those who thought this might be some old classic, and not seeming completely out of touch with ideas from older generations that got boiled off in the homogenization process of the last two generations that killed AA development in the West and consolidated AAA into less than a handful of design templates.
Ironically, the best version of this game’s ideas came about in Devil’s Third (aka “not a ‘10’, but a ‘perfect 6’”), which was also torn apart by critics for sport that completely missed the point and possibly the ultimate “bad game, great fun” title.
@OldManHermit If you liked those games you might actually enjoy it. It’s not on par with those games at all, but an interesting relic from that era of experimental action games, like SEGA’s brilliantly awkward Gunvalkyrie. I loved Gungrave and Shinobi!
I though Bloodrayne was dumb then, but I got addicted to the slice on the Xbox Magazine Demo Disc and eventually grabbed a used copy for $10. I’d say that’s a good price if you’re up for stroll down memory lane. If you can mess with Shinobi, you might enjoy BR on Hard mode, where the mechanics and pacing shine a bit brighter than the default setting.
@CharlieGirl
I'm not disagreeing with that, though.
@CharlieGirl Totally disagree. Re-releases of old games need to be put in both contexts, the initial time period and the modern. If a reviewer can’t do that, by dint of being too young or poorly versed in gaming’s past, we’ll, you get a poor review.
Bloodrayne is interesting as an early attempt at the melee/gunplay 3D action game, it’s interesting as a proto-Bayonetta “third wave” female character that’s “empowered” while being sexualized, it’s interesting in literally all the things it does wrong, yet has hung on as franchise for two decades.
Even if you judge it harshly — which is totally fair! I have no idea why this game was remastered, as much as I got a kick out of it — there should absolutely be a baseline of “is this a competent port of a known quantity”.
@CharlieGirl Also, “a bad game is a bad game full stop”... and who decides what’s bad? Mitch Vogel?
I’ve played Bloodrayne, and tons of other games that have been re-released, and honestly I just want to know if it’s a good port. I’ve already played the game I don’t really care what someone else’s opinion on the content is, and that has to be assumed to be enough of the audience for these games to address those issues first and foremost in the review of a re-release.
@Spiders I mean, that's fine, but I still won't agree with you.
It's a great game, but get it on gog instead and play it on pc.
https://www.gog.com/game/bloodrayne_terminal_cut
Can also get the second game there, both have been updated for new machines.
@CharlieGirl Why should you? I only made solid points from a broader perspective. Better to dismiss people who don’t agree with you than talk it through and test your reasoning.
@Spiders Thanks for your insight. Yeah, if I ever see it for dirt cheap, I'll definitely give it a go.
I bought this game physical, sad to hear about the crashing. As someone who has been playing on gamecube for years I bought this for the switch to have a go on a newer system as I really enjoy the gamecube port, turning on juggy mode with dismemberment has always made this game a great way to pass time. I already know what im getting into with this, this person who reviewed this doesn't seem to be a veteran bloodrayne player, thus is overly frustrated trying to speed run this game for a quick review to move onto the next title.
For those who have never played this Ps2/Gamecube era title, it's a bad game, in the original psx resident evil sense bad game. its bad, not a ***** game game, its fun to play once you figure out how the game works. and the cheat codes , don't judge it too harshly, these same critics today don't think highly of older games either.
If anyone finds a copy, don't take the game seriously, just screw around an dismember some Nazi's , their painful screams as they bleed out an run for the door is the most joyful experience I have ever had in a video game.
-Just to add on I went back an reviewed the article one more time, I am entirely convinced this reviewer does not understand how this game is played, especially seeing as how this person could not figure out the tight rope mechanic. Look best answer I can give, play this on an emulator before buying it. borrow it from a friend. whatever, play it before buying it on a platform that wont refund your money. this is a fairly straight forward blood orgy hack an slash game, nothing more, it doesnt require patience or time, you just kill because you feel like it. just run up an beat the living hell outta the enemy(this reviewer could not even figure out the combat mechanics either apparently an it's simple as heck, I figured it out when I was 9, I been playing this game since I was 9 years old), it's not a game for everyone. I'f you like boobs, vampires, an killing nazi's, an you enjoy games like GTA 3 or Minecraft, try the game. before you buy..
Those who ordered this physical know what we want...
@Gelantious thx for the link share that is a good version to try.
@Bunkerneath Actually limited run has a good track record of fixing the games before they are shipped., I had the same worry with Star Wars Republic Commando, but the glitches an crash issues are non existent in the switch physical release, there are no updates either for the game, its just put the game in an play, no downloads, no issues. So i am sure limited run will make sure the titles work before they ship.
It's almost as if the digital releases are a test bed before the physical release, as all orders are made before they are manufactured to be shipped.
Thus a proper port would depend on how many issues are found maybe?
@danmonse https://youtu.be/0rgoRc0xNYM here's a review
@hemonecrophagia thanks a lot!
Removed - unconstructive feedback; user is banned
I played BloodRayne and enjoyed it and Laura Bailey (Rayne) very much.
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