@JAPBOO I really hope they keep random battles. It's bad enough they are making the game easier. It was too easy as it was, but at least it was a little challenging. I don't want this to be a visual novel like every RPG is turning into these days. This felt like a reto jrp revival. Now it just looks to be joining the ranks of the thousand titles already available on Vita and mobile. Blarg..
@shani It's the same issue. The HTML 5 gamepad API is webside. The actual controllers and operating system have to connect to that API. I have a laptop running ChromeOS that won't even play HTML 5 games with a controller, because the OS isn't willing to do the handshake. And this is using controllers that were made to be connected to computers. Joycons connected to the Switch probably aren't even configured in a way that a third party, like HTML 5 would recognize them as standard gamepads... Let alone the hurtle that Nintendo's Switch OS is not going to be configured to make the handshake with HTML 5.
This is something that will 100% require Nintendo's approval and activation, or require a hack with the proper software bridge to make it all work.
@Damo But if Nintendo doesn't support it, how will this ever work on a browser even? I mean yeah, you could get a stream of a game going in a browser, but you would have no way of controlling it. A webpage can't remap Nintendos controller buttons. Nintendo would have to support letting a web applet take over your joycons or pro controller.. it would need a download and installation to do this. Outside of that, you will basically be looking at a video stream of your game, without being able to interact with it.
@PipeGuy64Bit Well they would need a programmer to figure it out. I'm sure they could hire one. The comments above say they are using Clickteam Fusion. If that's accurate, then they are currently making the game with a drag and drop tool.
@Late Just remember there is no operating system or software layer or bios on the NES. You need to learn assembly specifically for the 6502, and all the quirks of the custom version the NES uses, along with the rest of the hardware.
It is really hardly even relatable to later consoles. No scripts, no engines.
The Twitter account that made this reply is from Netflix's call center... Customer service. They don't have any idea what apps are being developed or when they will be released. This is just a standard scripted reply from a CSR.
Netflix CS will find out the app exists, the day it is announced to the public, just like the rest of the world. Corporate doesn't give customer service this kind of info.
@Dom Hey Dom, they made a new post on Facebook. It sounds like it was just a joke (Freedom Planet on Switch... Physically on top of a Switch), and they haven't done any work on a port yet. But due to the response, they are looking into porting it.
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Re: Video: Square Enix Discusses The Response To Project Octopath Traveler
@JAPBOO I really hope they keep random battles. It's bad enough they are making the game easier. It was too easy as it was, but at least it was a little challenging. I don't want this to be a visual novel like every RPG is turning into these days. This felt like a reto jrp revival. Now it just looks to be joining the ranks of the thousand titles already available on Vita and mobile. Blarg..
Re: Rainway Beta Is Live, But There's Nothing But Disappointment For Switch Owners
@shani It's the same issue. The HTML 5 gamepad API is webside. The actual controllers and operating system have to connect to that API. I have a laptop running ChromeOS that won't even play HTML 5 games with a controller, because the OS isn't willing to do the handshake. And this is using controllers that were made to be connected to computers. Joycons connected to the Switch probably aren't even configured in a way that a third party, like HTML 5 would recognize them as standard gamepads... Let alone the hurtle that Nintendo's Switch OS is not going to be configured to make the handshake with HTML 5.
This is something that will 100% require Nintendo's approval and activation, or require a hack with the proper software bridge to make it all work.
Re: 2D Action Title ATOMIK: RunGunJumpGun Will Be Blasting Off On Switch Early Next Month
@InterSciFi Also looks to similar a game to be named so similar to "JumpNShoot Attack" released in 2015
https://goo.gl/images/xEuchq
Re: Rainway Beta Is Live, But There's Nothing But Disappointment For Switch Owners
@Damo But if Nintendo doesn't support it, how will this ever work on a browser even? I mean yeah, you could get a stream of a game going in a browser, but you would have no way of controlling it. A webpage can't remap Nintendos controller buttons. Nintendo would have to support letting a web applet take over your joycons or pro controller.. it would need a download and installation to do this. Outside of that, you will basically be looking at a video stream of your game, without being able to interact with it.
Re: The Creator Of Smartphone Hit Downwell Has Joined Nintendo
@arpaktiko Google Translate says "I got a job at Nintendo! I will hang on".
Re: That Freedom Planet Tease Really Was A Joke, But Dev Is Now Exploring Options
@PipeGuy64Bit Well they would need a programmer to figure it out. I'm sure they could hire one. The comments above say they are using Clickteam Fusion. If that's accurate, then they are currently making the game with a drag and drop tool.
Re: Build Your Own Game, Flash It To A Cartridge And Play It On Your NES With NESMaker
@Late Just remember there is no operating system or software layer or bios on the NES. You need to learn assembly specifically for the 6502, and all the quirks of the custom version the NES uses, along with the rest of the hardware.
It is really hardly even relatable to later consoles. No scripts, no engines.
Re: Sorry Netflix Fans, You Won't Be Watching Stranger Things On Your Switch Anytime Soon
The Twitter account that made this reply is from Netflix's call center... Customer service. They don't have any idea what apps are being developed or when they will be released. This is just a standard scripted reply from a CSR.
Netflix CS will find out the app exists, the day it is announced to the public, just like the rest of the world. Corporate doesn't give customer service this kind of info.
Re: Cheeky Facebook Tease Suggests Freedom Planet Might Be Heading For Switch
@Dom Hey Dom, they made a new post on Facebook. It sounds like it was just a joke (Freedom Planet on Switch... Physically on top of a Switch), and they haven't done any work on a port yet. But due to the response, they are looking into porting it.