Bought this game last night, played through the first world in co-op and think this game might end up in my top 10 at the end of the year if it maintains the quality of the first world.
Don't sleep on this game if you have someone else to play this with.
The Bug Butcher is amazing. I stopped playing through the campaign once I discovered the highscore mode which kept me glued to the screen for hours on end. Really addictive.
No touch control? That is weird. I bought the sequel (already played the first game on pc and it's a really fun adventure game) and it has touch controls included.
As the review mentions, the game has a tendency to crash and loading times are indeed too long for a game that is all about short bursts (a typical run will last around 4 to 8 minutes).
Still enjoying my time with it, but I'm playing it with somebody else next to me, taking turns, which makes the loading times bearable.
Each world (big tree) has three hidden cross-like things. There are also mosquitos/flies that can be destroyed and require a bit of extra effort, but I have no idea if that counts towards anything or not.
I hate how Dark Souls has become the default reference point for any kind of difficulty in almost every review, preview and discussion though. Those games aren't even that hard (unless you compare them to their AAA peers, which are often offensively easy and condescending towards players), they mostly punish carelessness and impatience.
Dandara is the one I'm looking forward to the most. That breakdance game looks nice, but no idea if it's fun to play. Nine Parchments and Pocket Rumble are also likely to end up on my Switch.
I already own Worms on pc, but might pick it up again.
I'm not a big fan of the genre, as I always struggle with being on the right 'height' on the battlefield to hit the enemies, but I think I will pick this one up.
An interesting setting, nice and enthusiastic dev, a bit of gore for that extra oomph and claws are the best weapons (okay, second best, shotguns (in Doom, Butcher etc.) are still in first place). I'm curious how the story will turn out.
This was my game of the year in 2016 (on pc). I loved it so much and finished it on everything but the unlockable difficulty for which you had to find all the skulls. I don't like looking for stuff in my action games, it doesn't make sense to me nor is it fun.
Played like a dream and splattering enemies' innards on the ceiling with a well-aimed shotgun shot was so satisfying. But most of all I enjoyed the challenge. It felt fair while also being really hard on higher difficulties, as you can't rely on health and armour pickups any more.
A great game that didn't receive enough attention.
The constant barrage of good/excellent games on the eShop is both amazing and a curse. Where do I find the time to play all these games? This is all I need on the platform in addition to Nintendo games and the odd exclusive.
Any way, I've already bought Stardew and Volgarr and will probably buy Oxenfree as well, but either it isn't up yet or I have missed it in the shop.
Barbarian looks interestering, but I feel that the price of entry is too high compared to all the competition on the store. I can get both Golf Story and Stardew together for that kind of money, for example. I have the same problem with 98 heroes and Sine Mora. I don't see much of a compelling reason to pay upwards of 10 euro extra for these games (and in some cases it's probably a mark-up because of the physical versions as the games cost less on other platforms, which is even more annoying).
But yeah, good times and more than enough alternatives to not really worry.
Bought Boost Beast last night and played it for almost 5 hours straight. There is something really addictive about match-3 games that makes me unable to pull away from them once I start playing.
I advice against using the boost monsters. Only use them if you really can't beat a level, because they are just cheats on a timer (once you use them you get them back after a certain amount of time/or levels, not sure which)
Neon Switch and Zelda. Will certainly pick up Snipperclips as well, Has-Been Heroes is a 'probably' and Fast RMX a 'possibly'.
Depending on how easy it is to buy from the Japanese eshop, I might also buy some stuff from over there and we still have no information on VC (please hit it out of the park, Nintendo, but I don't expect much on that front )
I have no intention to buy any accessoires at launch. I expect the basic stuff to be sufficient to play my games and will only buy a mem card once it's absolutely necessary (which admittedly might be soon if I buy those Japanese games). Will pick up a second pair of Joy Con somewhere around the launch of Arms, hopefully as a bundle with the game for a small discount.
Okay, we can agree on that. I practically feel the same way about those three games (Zelda, Splatoon and Mario Kart). I will buy Zelda for the Switch as I'm already buying the console, but it doesn't add much value for those that own the U.
But I'm actually mostly enticed by the games you feel are throwaway/smaller and the Japanese games I can import/download through the eShop now.
@impurekind : only Mario Kart was a WiiU port in my list? I'm just going by what Nintendo called their launch window, which is also probably what the question is referring to (I have to assume here, might be wrong). Still, I think we can agree that launch window encompasses more than only the launch titles, else the 'window'-part is just windowdressing.
I also don't care about AAA western games or whatever, but I can see how other people do. I don't need this console to provide all my gaming needs. It just needs to be a complementary experience. And there might not be a deluge of games, but of those there are many appeal to me. I also don't have infinite time, so I don't need an infinite amount of games.
@impurekind "Wow! You can tell this is a Nintendo fan[boy] site by the results of the second poll. I mean, come on; the Switch's launch lineup is a total joke. "
Indeed, the launch itself is rather weak, but the poll question actually dealt with the launch window, which includes games like Arms, Puyo Puyo Tetris, Snipperclips and Mario Kart.
I was highly sceptic before the presentation and I wasn't convinced at all when I read the news the morning after the presentation, but during the week I started to see the merits of the device and its software and took a seat on the hype train. Have it pre-ordered and this will be the first time that I own a console at launch.
The games that actually convinced me to jump right in were Snipperclips, Arms and Puyo Puyo Tetris. I will also be there for the more standard Nintendo fare, of course.
Another thing that really appeals is that the console is region free (as well as the online store if you make a separate account apparently) and that Japan third-party devs appear to believe in the console and are developing games for it. I can read Japanese so now I don't have to remain in doubt as to whether the games will make it across the ocean.
I don't care about the prices for accessoires since I feel none of them are really required. I always used the default controllers for both the Wii and WiiU and the only thing I will need is another Joycon set, which is not cheap, but on the other hand are also two controllers in one for most multiplayer games, which makes it four with the set you get out of the box.
And I have high hopes for 2018 as well. A Fire Emblem, probably a Pokemon (don't own a 3DS), possibly a Retro-release as they haven't released anything since 2014, some of the JRPGs that have been on display and probably more we don't yet know about (yeah, betting on the future promise of something might not be the wisest decision )
I will also use it in addition to my gaming pc. I never expected a device that would replace all my gaming needs. I just need one that offers enough enticing content to justify the initial investment.
I bought this game together with Stealth Inc 2* (which was the main reason I visited the store) and was genuinely surprised by how good this game is. I expected a decent puzzler, but it really impressed me with its clever puzzles -especially when you try to get all the memory blocks in a level-, excellent touch controls, and the way in which it introduces new mechanics without telling you anything. Observe, learn and apply.
Moreover, like with all great puzzlers I had my fair share of aha-erlebnisse/epiphanies while playing it. Solutions don't always come easy, and it already managed to make me think pretty hard during some of its first levels, which makes it a rewarding experience. And because of the good controls, rewind function and quick movement, it's all about the puzzles and not about slogging through the levels and performing arduous tasks that test your patience.
I've by no means finished it yet (about halfway through), but I've seen enough to recommend this heartily to puzzle lovers.
Comments 19
Re: Enjoy Some Lovely Co-Op Puzzling This Valentine's With Degrees Of Separation On Switch
Bought this game last night, played through the first world in co-op and think this game might end up in my top 10 at the end of the year if it maintains the quality of the first world.
Don't sleep on this game if you have someone else to play this with.
Re: Nindie Round Up: The Bug Butcher, Escape Doodland, RocketsRocketsRockets, Coffee Crisis And 911 Operator
The Bug Butcher is amazing. I stopped playing through the campaign once I discovered the highscore mode which kept me glued to the screen for hours on end. Really addictive.
It's one of my highlights of the month.
Re: Feature: Nintendo Life eShop Selects - October 2018
7 Billion Humans was my game of the month.
Re: Review: The Inner World (Switch eShop)
No touch control? That is weird. I bought the sequel (already played the first game on pc and it's a really fun adventure game) and it has touch controls included.
Re: Review: Hungry Shark World (Switch eShop)
As the review mentions, the game has a tendency to crash and loading times are indeed too long for a game that is all about short bursts (a typical run will last around 4 to 8 minutes).
Still enjoying my time with it, but I'm playing it with somebody else next to me, taking turns, which makes the loading times bearable.
Re: Review: Semblance (Switch eShop)
@HobbitGamer
Each world (big tree) has three hidden cross-like things. There are also mosquitos/flies that can be destroyed and require a bit of extra effort, but I have no idea if that counts towards anything or not.
And the game is great.
Re: Review: Splasher (Switch eShop)
@AJ81
It's currently going through ESRB-certification again if I understood it correctly.
And Splasher is indeed a nice platformer. Enjoyed what I played of it.
Re: Review: Wulverblade (Switch eShop)
I will buy it after work. ^^
I hate how Dark Souls has become the default reference point for any kind of difficulty in almost every review, preview and discussion though. Those games aren't even that hard (unless you compare them to their AAA peers, which are often offensively easy and condescending towards players), they mostly punish carelessness and impatience.
Re: Feature: The Biggest Nintendo Switch eShop Games of 2017 - Fall / Winter Edition
Dandara is the one I'm looking forward to the most. That breakdance game looks nice, but no idea if it's fun to play. Nine Parchments and Pocket Rumble are also likely to end up on my Switch.
I already own Worms on pc, but might pick it up again.
Re: Wulverblade Cuts Its Way To The Switch eShop Next Week
I'm not a big fan of the genre, as I always struggle with being on the right 'height' on the battlefield to hit the enemies, but I think I will pick this one up.
An interesting setting, nice and enthusiastic dev, a bit of gore for that extra oomph and claws are the best weapons (okay, second best, shotguns (in Doom, Butcher etc.) are still in first place). I'm curious how the story will turn out.
Re: Review: BUTCHER (Switch eShop)
This was my game of the year in 2016 (on pc). I loved it so much and finished it on everything but the unlockable difficulty for which you had to find all the skulls. I don't like looking for stuff in my action games, it doesn't make sense to me nor is it fun.
Played like a dream and splattering enemies' innards on the ceiling with a well-aimed shotgun shot was so satisfying. But most of all I enjoyed the challenge. It felt fair while also being really hard on higher difficulties, as you can't rely on health and armour pickups any more.
A great game that didn't receive enough attention.
Re: Nintendo Download: 5th October (North America)
The constant barrage of good/excellent games on the eShop is both amazing and a curse. Where do I find the time to play all these games? This is all I need on the platform in addition to Nintendo games and the odd exclusive.
Any way, I've already bought Stardew and Volgarr and will probably buy Oxenfree as well, but either it isn't up yet or I have missed it in the shop.
Barbarian looks interestering, but I feel that the price of entry is too high compared to all the competition on the store. I can get both Golf Story and Stardew together for that kind of money, for example. I have the same problem with 98 heroes and Sine Mora. I don't see much of a compelling reason to pay upwards of 10 euro extra for these games (and in some cases it's probably a mark-up because of the physical versions as the games cost less on other platforms, which is even more annoying).
But yeah, good times and more than enough alternatives to not really worry.
puts on his straw hat and gets to work
Re: Nintendo Download: 20th July (North America)
Bought Boost Beast last night and played it for almost 5 hours straight. There is something really addictive about match-3 games that makes me unable to pull away from them once I start playing.
I advice against using the boost monsters. Only use them if you really can't beat a level, because they are just cheats on a timer (once you use them you get them back after a certain amount of time/or levels, not sure which)
Re: Poll: What Are Your Nintendo Switch Pre-Order and Launch Day Plans?
Neon Switch and Zelda. Will certainly pick up Snipperclips as well, Has-Been Heroes is a 'probably' and Fast RMX a 'possibly'.
Depending on how easy it is to buy from the Japanese eshop, I might also buy some stuff from over there and we still have no information on VC (please hit it out of the park, Nintendo, but I don't expect much on that front )
I have no intention to buy any accessoires at launch. I expect the basic stuff to be sufficient to play my games and will only buy a mem card once it's absolutely necessary (which admittedly might be soon if I buy those Japanese games). Will pick up a second pair of Joy Con somewhere around the launch of Arms, hopefully as a bundle with the game for a small discount.
Re: Poll: A Week On, How Do You Feel About the Nintendo Switch?
@impurekind
Okay, we can agree on that. I practically feel the same way about those three games (Zelda, Splatoon and Mario Kart). I will buy Zelda for the Switch as I'm already buying the console, but it doesn't add much value for those that own the U.
But I'm actually mostly enticed by the games you feel are throwaway/smaller and the Japanese games I can import/download through the eShop now.
Re: Poll: A Week On, How Do You Feel About the Nintendo Switch?
@impurekind : only Mario Kart was a WiiU port in my list? I'm just going by what Nintendo called their launch window, which is also probably what the question is referring to (I have to assume here, might be wrong). Still, I think we can agree that launch window encompasses more than only the launch titles, else the 'window'-part is just windowdressing.
I also don't care about AAA western games or whatever, but I can see how other people do. I don't need this console to provide all my gaming needs. It just needs to be a complementary experience. And there might not be a deluge of games, but of those there are many appeal to me. I also don't have infinite time, so I don't need an infinite amount of games.
Re: Poll: A Week On, How Do You Feel About the Nintendo Switch?
@impurekind
"Wow! You can tell this is a Nintendo fan[boy] site by the results of the second poll. I mean, come on; the Switch's launch lineup is a total joke. "
Indeed, the launch itself is rather weak, but the poll question actually dealt with the launch window, which includes games like Arms, Puyo Puyo Tetris, Snipperclips and Mario Kart.
Re: Poll: A Week On, How Do You Feel About the Nintendo Switch?
I was highly sceptic before the presentation and I wasn't convinced at all when I read the news the morning after the presentation, but during the week I started to see the merits of the device and its software and took a seat on the hype train. Have it pre-ordered and this will be the first time that I own a console at launch.
The games that actually convinced me to jump right in were Snipperclips, Arms and Puyo Puyo Tetris. I will also be there for the more standard Nintendo fare, of course.
Another thing that really appeals is that the console is region free (as well as the online store if you make a separate account apparently) and that Japan third-party devs appear to believe in the console and are developing games for it. I can read Japanese so now I don't have to remain in doubt as to whether the games will make it across the ocean.
I don't care about the prices for accessoires since I feel none of them are really required. I always used the default controllers for both the Wii and WiiU and the only thing I will need is another Joycon set, which is not cheap, but on the other hand are also two controllers in one for most multiplayer games, which makes it four with the set you get out of the box.
And I have high hopes for 2018 as well. A Fire Emblem, probably a Pokemon (don't own a 3DS), possibly a Retro-release as they haven't released anything since 2014, some of the JRPGs that have been on display and probably more we don't yet know about (yeah, betting on the future promise of something might not be the wisest decision )
I will also use it in addition to my gaming pc. I never expected a device that would replace all my gaming needs. I just need one that offers enough enticing content to justify the initial investment.
Re: Review: Tetrobot & Co (Wii U eShop)
I bought this game together with Stealth Inc 2* (which was the main reason I visited the store) and was genuinely surprised by how good this game is. I expected a decent puzzler, but it really impressed me with its clever puzzles -especially when you try to get all the memory blocks in a level-, excellent touch controls, and the way in which it introduces new mechanics without telling you anything. Observe, learn and apply.
Moreover, like with all great puzzlers I had my fair share of aha-erlebnisse/epiphanies while playing it. Solutions don't always come easy, and it already managed to make me think pretty hard during some of its first levels, which makes it a rewarding experience. And because of the good controls, rewind function and quick movement, it's all about the puzzles and not about slogging through the levels and performing arduous tasks that test your patience.
I've by no means finished it yet (about halfway through), but I've seen enough to recommend this heartily to puzzle lovers.