Comments 486

Re: Customise Your Skills in Resident Evil: The Mercenaries 3D

Lan

re4 was my first, and as soon as i found out how to survive the very first part in the village i beat it like 5 times in a row. i haven't played any older ones 'cept re archives which i couldn't stand, i was expecting re4 controls, so i haven't experienced any of the survival horror aspects yet. i just love the way the gunplay feels

Re: Customise Your Skills in Resident Evil: The Mercenaries 3D

Lan

are they monitoring nl? they should include cheap dlc down the line. it'll add more replay value. i think we like leon so much because a lot of us started with re4, where mercenaries began too. it only seems right to have leon

is ORC the one by socom developers? that'll probably be basically socom's version of cod's zombies, just with a real zombie franchise backing it up

Re: Sonic Generations 3DS Rumours Gain Speed

Lan

i don't really get the appeal of sonic. the only game that's kept my attention to the end is sonic rush, and i have no desire to ever play it again. i grew up playing sonic and i want to like sonic but it's just not that fun for me. i got sonic 4 and i've barely even played it

Re: Chrono Trigger

Lan

wasn't this made by ff and dq's creators working together? wouldn't that technically make it the first squeenix game?
p.s. go akira toriyama.

Re: Review: MDK2 (WiiWare)

Lan

@21 the reason the lighting is worse is because they had to squeeze a 250 meg game to 40 megs.
@22 max is really fun in this game, plays similar to kurt. he also has the best personality

Re: Review: MDK2 (WiiWare)

Lan

@Omega it has four difficulty levels, i picked the easiest and it's pretty easy. no frustration from the difficulty standpoint, just a little from the doc's platforming

Re: Review: MDK2 (WiiWare)

Lan

i agree with thr review. people shouldn't judge this as a wiiware game, i judge it with the console games and i still give it an 8. the only downside to me so far is the doc's levels., it's not always clear what your supposed to do and his platforming takes a lot of getting used to.

Re: Features: Re-Examining Zelda: Twilight Princess

Lan

@Kid_A yeah, those darknuts were a pain. especially if you run out of bombs. i honestly never found any 3d zelda bosses to be difficult. i hope skyward sword ups the difficulty a bunch! enemy-wise, not necessarily dungeon-wise. i'm still stuck in the shadow temple on master quest!