Comments 195

Re: Renegade Kid Open to Another Kickstarter Campaign, Suggests Demand for Moon Chronicles on Wii U

IxC

The problem is, there is only so many times you can release the same game. Particularly when it's not a fantastic game to begin with. It's a decent game for sure, but it's not amazing.

I've played it on DS. But didn't complete it. I'll consider it again on 3DS when it eventually makes its way to europe as a complete package. But by the time they crowd fund the Wii U version and get it developed (assuming successful funding) it'll probably be 2016.

Plus, they're not a particularly big/well known studio, they can't ask for ridiculous amounts of money like last time. I think there would be even less interest in Moon Chronicles for Wii U than for Cult County. The Cult County kickstarter should give them an idea of the amount of fans they have and the amount of money they can realistically ask for. If they ask for hundreds of thousands again to fund Moon Chronicles for Wii U, they're going to fail again.

Just stick with the 3DS and let it go. If they want to put Moon on Wii U, make it a new installment.

Where's Treasurenauts?

Re: New Fighter for Super Smash Bros. to be Revealed on 14th July

IxC

As awesome as Bayonetta would be, she's far too risqué to appear in an aleady established Nintendo franchise.

Nintendo have made it clear they've no problem have mature rated games on their systems these days. But Nintendo's franchises themselves remain family friendly.

It won't be Bayonetta.

Re: Review: Wii Sports Club (Wii U)

IxC

I got it for £25. A reasonable price I think. I wouldn't have paid more than that for it though.

Nice to have Bowling with online. Tennis and golf too. Probably won't bother with Baseball or Boxing too much.

Re: Kotaku Says YES to the Wii U - Rejoicing Begins

IxC

@Zyph

I don't just mean into Kotaku's Nintendo coverage though.

Before crescente left there was far less of this "snacktaku" and other non gaming nonsense. And the comments were much better. It's a bit like comparing here to mynintendonews. While crescentre was there and they had the "apply to comment" rule, where you had to make a meaningful first comment or your account was rejected, the site was like nintendolife. Most comments contribute to the discussion and all is well.

After he left, the comment section went to mynintendonews standards quite quickly. Well over 50% trolls, probably closer to 75%. Reading kotaku comments just became pointless.

Although, I've just popped over to kotaku for the first time in, probably over a year, it's changed, most articles have comments in the single digits, many articles have no comments at all. Looks like the site is dying to me.

Edit: I take that last bit back. I was on the (dead-like) UK site. The US site still has plenty of users.

Re: Kotaku Says YES to the Wii U - Rejoicing Begins

IxC

Kotaku went seriously downhill after Crecente left.

Can't say they're wrong though. Well, they are a bit. The Wii U has always had enough good games to justify a purchase, but now it has an absolutely fantastic library of games. The best of all the current systems by a ridiculously huge margin.

Re: First Impressions: Going Portable With Super Smash Bros. for 3DS

IxC

@The_Ninja

That's hardly touch controls. Thats a 5th bonus player interacting with the game in addition to the 1-4 main players.

The games menus will be navigatable by the touchscreens I'm sure. And they'll have miiverse integration. So theres some touch controls right now.

It would just a be nice level specific feature.

Re: First Impressions: Going Portable With Super Smash Bros. for 3DS

IxC

All I wanted in Brawl was for the Pictochat level to be interactive. Have 4 people fighting. Have a 5th with a wii remote, drawing things on the pictochat board. Rather than having the cpu do it. Would've been much more interesting.

Now, they have an opportunity to do this again and make it even better.

Have a miiverse stage. 1 - 4 players can play using pro controllers or remotes or whatever. A 5th person has the gamepad, which has something similar to the usual Miiverse posting setup, and have them draw on the stage in real time. And give them the ability to actually submit the post to miiverse (again, in real time, without pausing the action for the other players), with their drawings and the smash characters on screen. When that happens, the post/stage is wiped clean, and you start a new post.

But they won't do it.

Edit: I was thinking of this specifically for the Wii U version. Could work on the 3DS version too though.

Re: Iwata's Approval Rating Rises While Miyamoto's Drops Slightly

IxC

@torotoid64

I don't recall him saying he was trying to incorporate those two games into Starfox?

I remember him talking about the emphasis on the gamepad. And some of the ideas he mentioned sounded cool. Like the two player mode where one player flies the craft on the tv, and the other player is in the gunner seat using the gamepad. That sounds pretty cool to me, A decent gamepad coop experience.

Re: Iwata's Approval Rating Rises While Miyamoto's Drops Slightly

IxC

@2Sang

Probably because Project Giant Robot and Project Guard looked awful.

But he is also doing Starfox, which should surely cancel out the apparent awfulness that is the other two games.

Also, investors don't really know anything. I'd be surprised if half of them even know what Nintendo does.

Re: Guide: The Biggest Wii U and 3DS eShop Games Coming In 2014

IxC

Guacamelee is such a bad game. I was unfortunate enough to get it as part of a Humble Bundle. It's really quite awful.

A lot to look forward to though. Armilo surprised with an astonishingly lower price than I was expecting. Will be picking that up for sure.

But where is QUBE? It's still scheduled for 2014, and we've seen footage of it. Arguably bigger than many games on this list, like iOS ports Tengami and Nihilumbra .

Re: Video: Watch Our Handy Highlight Video To See How Nintendo Silenced Its Critics At E3 2014

IxC

Lots of things missing, a few of them quite important:

Pac-Man for Smash.
Mario Maker.
Kirby.
Star Fox for goodness sake.

Plus, arguably less important things like:

Yoshi Wooly World
Mario Party 10
Miyamotos other projects (that looked a bit disappointing).

Also, the head being cut off in the video is really weird. Videos are always better when they're pure gameplay footage with voiceover, but if you are going to appear on screen, don't cut half your head off, looks really odd.

All said and done, Nintendo had the best E3 they've had in years. It would've been nice if they could've managed just a couple more games coming out in 2014 though. Yoshi and Mario Maker would've been good ones.

Re: E3 2014: Quickfire Shigeru Miyamoto Video Focuses On His Three GamePad Projects

IxC

Project Giant Robot just doesn't work by the looks of it. Every video I've seen is people struggling with it, and the movements seemingly not matching what the player is doing.

Project Guard looks like it could be ok. But I don't know if splitting your tv into 12 smaller screens is a great idea. Anyone with a tv less than the size of an imax cinema is going to struggle.

Re: Feature: Our Hopes and Dreams for E3 2014

IxC

@SparkOfSpirit

No chance of it coming out this year at all.

Just like Zelda. They'll show it, but it's a 2015 title at the earliest.

They could show Prime 4. They could have a playable build ready by now. But there would be no chance of a release before 2015.

We'll see what happens. Retro might not even be working on Metroid. Maybe they're doing Starfox or something entirely new. Whatever they're doing, we'd damn well better find out what it is. If E3 ends and we don't know what Retro are working on, I'll be livid.

Re: Feature: Our Hopes and Dreams for E3 2014

IxC

@SparkOfSpirit

They have around 100 employees. Miyamoto or Iwata said Retro are big enough to be working on 2 games at once.

Plus, not all employees are needed at all stages of development. Tropical Freeze may have only come out 4 months ago. But they wouldn't have needed all the concept artists or writers to be involved at that stage. They'll probably have been working on the next project for over a year now. The full team of programmers and 3D modellers may have only just started working on it at the beginning of this year. But they may have had a few staff from each department working on the new project months before Tropical Freeze was finished.

Any work done on Tropical Freeze in 2014 was probably nothing more than testing and bug fixing. For which, you'd have a few programmers to fix the bugs. Maybe an artist or two if there are any graphical glitches. Most of the staff would have finished their work and been free for months.

It's not unrealistic to expect them to have something to show.

Re: Feature: Our Hopes and Dreams for E3 2014

IxC

@Nintenjoe64

I forgot about Disaster 2. I did mean to mention that one!

With the power of the Wii U, Disaster could finally be the game it was meant to be on the Wii.

Project HAMMER, I'd like, but it's not a priority.

Re: Feature: Our Hopes and Dreams for E3 2014

IxC

In my completely unrealistic dreamworld where dreams are destroyed and hopes are crushed, I would like:

New F-Zero.
New Wave Race.
New 1080.
Metroid Prime 4.
Prey 2. (Resurrected by Nintendo)
Acid Ghost. (I want this game to be real more than I've ever wanted anything in the world ever)
Psi-Ops 2.
Eternal Darkness 2.
Red Steel 3.
Madworld 2.
2D Metroid (For both 3DS and Wii U with crossplay. Play game on Wii U in glorious HD, transfer save file to 3DS for continuing on the go.)
Sonic The Hedgehog 5 (Get it right this time!)
Streets Of Rage 4.
Transparent 3DS XL hardware.
Bomberman for Smash Bros.

Re: Guide: Everything Nintendo Fans Need to Follow at E3 2014

IxC

@TheWhiteFalcon

Indeed. The first is obviously just someones wishlist. What a hell of a list it is though. It would be amazing. But they didn't even try to make it realistic.

I hadn't noticed the spelling mistake.

Well, Iwata will be continuing his normal duties in Japan apparently. And since they have a Direct instead of a presentation these days. A Direct that would've already been filmed and prepared by now. I don't think that's out of the question. Depends how bad his health problems really are. Maybe he isn't well enough to even film a Direct. I don't think you can discredit the second leak just because it mentions Iwata.

I do agree, the third is the most likley though. But hopefully they're all wrong and Nintendo will surprise us (in a good way!).

Re: Guide: Everything Nintendo Fans Need to Follow at E3 2014

IxC

@shigulicious

Third one is the most realistic for sure. But I hope they've got more and better games than that.

The last thing Nintendo can afford to do right now, is spend 10 minutes of their E3 Direct talking about Mario Party 10. If that game gets more than a passing glimpse, while they focus on more important stuff, I'll be quite pissed off.

Re: Guide: Everything Nintendo Fans Need to Follow at E3 2014

IxC

@FragRed

Yes, that leaked HD Mario game is Sunshine and its from the third (most recent) leak.

Leaks happen. Nintendo are pretty good about it usually, but one of the lists could be accurate. I doubt it in all honesty, but it's fun to speculate about the leaks I think.

Here they all are for anyone interested:

One - http://i.imgur.com/RgUwkAG.jpg

Two - http://i.imgur.com/Euigx6X.jpg

Three - http://i.imgur.com/6nxURNW.jpg

Re: Guide: Everything Nintendo Fans Need to Follow at E3 2014

IxC

@FragRed

There are 3 leaked lists so far.

Two of them are somewhat plausible. The other one is completely ridiculous.

The two plausible ones offer some relatively decent announcements and games. But if either of them end up being true, everyone is going to be disappointed on some level.

Re: Mario Kart Month: Nintendo Life's Team Shares Its Early Thoughts on Mario Kart 8

IxC

@theberrage

Rear view would give an advantage to that player over other players using different control methods.

I agree that it would be a cool use of the gamepad, but when you consider Nintendo don't want to give any single player the advantage over the others, it's understandable why they didn't do it.

Also, change the gamepad view to the map. The horn is for children, and if you watch children play it, they do like having the horn on the gamepad.

Re: Mario Kart Month: Nintendo Life's Team Shares Its Early Thoughts on Mario Kart 8

IxC

The coin item is ridiculously common. It's so annoying.

Also appearing far too often in my races is the Super Horn. Supposedly the rarest item in the game. Not in my experience! I've seen it so so sooooo much more than the Piranha Plant, Bullet Bill and Boomerang.

In one race, at the first set of item boxes, myself and 3 other racers all got the Super Horn. That's 4 people getting the super horn at the first set of boxes! That's insane!

Battle Mode is the only real problem though. It's horrendous. I don't know what Nintendo were thinking. They might as well have left Battle Mode out completely if this is what they're going to do.

Apart from that, game is utterly fantastic. Best courses ever in a Mario Kart game to date. By an extremely large margin.

Game would be absolutely flawless if it actually had a proper Battle Mode. And if the Super Horn appeared a bit less.