Comments 12

Re: A Major Pokkén Tournament Announcement is Coming on 10th December

ItsRainingGravy

Fixed the list. Lot more results:

Most Likely:
Snorlax
Sceptile
Bisharp
Chesnaught
Sylveon
Diancie

Less Likely:
Nidoking/Nidoqueen
Poliwrath
Ditto
Jigglypuff/Wigglytuff
Alakazam
Entei
Groudon
Vespiquen
Samurott
Conkeldurr
Cofagrigus
Reuniclus
Mienshao
Landorus
Pangoro

There's a lot more than this, but I am betting that it is one of the first six Pokemon that I posted. Due to popularity, unique moveset potential (that's not similar to a Pokemon currently on the roster), and being recognizable. The others have potential, but are held back by other reasons.

Re: A Major Pokkén Tournament Announcement is Coming on 10th December

ItsRainingGravy

Okay, here are the Pokemon it could potentially be:

Meowth
Nidoking (Nidorino or Nidoran Male, too)
Nidoqueen (Nidorina or Nidoran Female, too)
Poliwrath (Poliwhirl or Poliwag, too)
Politoed
Meowstic (or Espurr)
Exeggutor
Throh
Oddish (...well, that would just be "odd-ish")
Xatu (or Natu)
Shedinja
Quagsire
Sneasel (Weavile is already in though)
Marshtomp
Slakoth (lolno)
Nosepass
Trapinch
Cacturne
Whiscash
Turtwig
Glameow
Sylveon
Goodra (Sligoo or Goomy, too)

Not meaning to raise/crush hopes, but if it's name starts with an "N" in Japanese, it's going to be one of the Pokemon on this list.

Re: Super Mario Maker Developers Talk About the Recent Update and Other Potential "Maker" Games

ItsRainingGravy

The only other game series that could work just as well as Mario Maker would be a Kirby Maker.

  • Most games are 2D platformers
  • Enemies/Bosses that appear throughout the entire series
  • Items that appear throughout the entire series
  • Level elements, such as Star Blocks, that appear throughout the entire series
  • A simple objective throughout the games: Reach the goal, and/or beat the boss.
  • Platforms typically have a block-like pattern, just like the Mario series.
  • Powerups that appear throughout most of the series
  • Game mechanics, by nature, make it easier to play and beat compared to the Mario series. Which would be especially appealing for children to make/Play Kirby levels
  • Kirby is popular...but more-so in Japan.

Overall, if Nintendo was going to make another Maker game, Kirby Maker would be their best bet.

Re: Video: We Want Your Super Mario Maker Levels for Our New YouTube Series

ItsRainingGravy

Here's my levels! Try out my AdvancedTech series!

https://www.nintendolife.com/super-mario-maker/users/ItsRainingGravy


My levels are designed to teach players new tricks throughout the various Mario games. Here's a quick rundown for each of them:

#1: Spring Walljumps: Teaches players how to bounce between walls of springs!
#2: Thwomp Elevator: Teaches players how to take items up in SMW using a Thwomp!
#3: Walljump Regrabs: Teaches players how to take P-Switches up in NSMB using walljumps!
#4: Wall-Ball Bounce: Teaches players how to go to otherwise inaccessible areas by throwing shells at walls!
#5: Using Your Head?: Teaches players how to break bricks above Mario...WITHOUT using a Super Mushroom!
#6: Watch Your Step!: Teaches players how to travel across spikes using P-Switches...but you have to keep moving!
#7: Using P as a Key?: Teaches players how to enter floating doors, and bouncing off of P-Switches that are in the air!
#8: Bob-Omb Sliding!: Teaches players how to slide on Bob-Ombs using Spin Jumps! Be careful of which side you land on the Bob-Omb!
#9: Ground-Pound Cancel!: Teaches players how to cancel a ground-pound. Use in conjunction with air spins to avoid nasty traps!
#10: Spring Drop Hop: Teaches players a tricky technique that allows them to bounce off of springs in mid-air by dropping them!
#11: Lava & Ceilings: Teaches players that you can spin jump off of enemies sinking into the lava, as well as other various tricks!
#12: Throwing the Flight: Teaches players that you can cancel a Propeller Mushroom spin by throwing an item!


Not part of the AdvancedTech series:

Bowser's Last Stand: True Finale. This level is specifically designed for speedrunners! NOT FOR BEGINNERS! My hardest level to date!
Bonus Challenge #1: Go the Distance. This level teaches players how to bounce off of multiple flying objects. How far can you get?
Bonus Boss #1: Bowser's Mini-Airship. A fun concept I had for a boss battle. The objective for this one is simple...beat Bowser, and win!
DesignTutorial #1: Jump Training! This is my very first level! A basic level in which players can hone their jumping skills.


Hope you enjoy them all! I have more planned for the future, especially for the AdvancedTech series, but these are all of the ones I have for now.