For quite a while now we've been asking for your Super Mario Maker levels on our own dedicated page, with many of you joining in. We've also had some Nindies share and explain their designs to, hopefully, pass on some useful tips.
We're now stepping up our efforts to share your creations on YouTube, kicking off the snappily-titled Nintendo Life Super Mario Maker Superstar Showcase, which'll have a hashtag and everything. We're keen to showcase some of your amazing levels, though aren't hugely keen on auto-runners in this case; we want to hit some buttons.
Alex has all of the details in the video below, so check it out.
Comments 117
Alright, cool, most of my levels are added already, I'll add the new ones soon.
Bullet Bridge (7115-0000-0078-A28E), Escape from Neo Bowser City (ECBF-0000-0054-B19F) and Miner Moles' Gold Rush (158C-0000-00A7-FEFC) are probably the levels I'm most proud of.
www.nintendolife.com/super-mario-maker/users/aerona
I don't understand, how do we submit the levels for the video?
Or will Alex select random levels from the ones uploaded in the dedicated SMM levels page?
I added all my levels some time ago but nobody from here plays them so I won't be holding my breath.
@Gridatttack I kind of hope not cause i would love to have a chance for my favorite level I have ever made called water grave.
I'm gonna add two of my level codes here, coz I don't have twitter.
3F35-0000-007A-C72D Brave the ghost house
3EDC-0000-006C-E582 Pirates Booty
Feel free to have a go.
@TheLobster I have the same problem. I haven't added new levels I've made for a while because I haven't seen the point in doing that but I guess this changes things.
I like old school platforming.
Super Mario Universe
3416-0000-0028-EE58
Super Mario Universe 2
9D67-0000-0054-54D9
Super Mario Universe 3:The End
A273-0000-0085-3E12
Mine are in the database:
https://www.nintendolife.com/super-mario-maker/users/GunarmDyne
@gefflt @Nego Good luck guys. Maybe we will get noticed now. Lol, doubt it though!
Here are some levels. I'm new here.
F041-0000-004D-83EA Anniversary Romp
E8B5-0000-003B-6AEC Annivesay Castle Romp
7213-0000-0027-CFAE 4 Mario Lovers of All Ages
Please add, play and enjoy.
Music to my ears.
My ten levels are online already (see https://www.nintendolife.com/super-mario-maker/users/AlexSora89 for details); the one I'm most proud of, though, are the following:
3AEE-0000-0048-6590 - Dinner Table Of The Giants. The title says it all - pipes now are a stand in for bottle necks. (NSMBU style)
1E94-0000-0044-39AC - Fast-thinking 10-second Marathon. Ten seconds, conveyor belts, all the good stuff. (NSMBU style)
A6CA-0000-0046-9DBF - The Cursed Flagpole! Yeah, the flagpole is right there. But leaping towards it won't suffice... (NSMBU style)
A2B4-0000-0048-8D95 - King Midas' Cave. The coins are up for grabs, but you'll need to be rather choosy if you want to make it out of this level alive! (NSMBU style)
A050-0000-004A-5350 - Scratchcard Wall Feat. 3 Bowsers. Find the right spot to "scratch" and wait for the Bowsers to do their thing until the goal is revealed! (SMB3 style)
Uploaded a few levels, will try uploading the rest later:
https://www.nintendolife.com/super-mario-maker/users/FubumblR
TLoZ:Level-1(1st Triforce Shard)
(4CEF-0000-0079-4CDA)
Encounter With The Mreowken
(41AE-0000-0046-49A8)
I'll be sure to add some.
Mushtroid Prime: 3B24 0000 0029 D7DD
Images and info here: http://www.gamefaqs.com/boards/805618-super-mario-maker/72481116
Fire Flower Emblem: 3920-0000-0053-AB88
Images and info here: http://www.gamefaqs.com/boards/2000475-super-mario-maker-level-sharing/72520909
Only 3 more days and I can finally play SMM! I've had to wait, even tho the game was pre-ordered. A 31 yr-old should not have to wait for his anniversary to play his most anticipated game
@LavaTwilight Be warned: be patient. People will not play your courses unless you bribe them with candy.
Better start playing, Alex. You currently have 8,452 levels in your backlog. Plus, I'm sure people will be uploading a bunch more now that they can achieve internet fame.
Looking forward to watching this new series, even if the likelihood of my levels being featured are slim to none.
https://www.nintendolife.com/super-mario-maker/users/Rugmouse
Added my three levels (why only three? I make long levels do it takes some time to finish them)
Block Blockers: 3477-0000-0043-6A54
Noki Bay 1.1: C178-0000-00A1-D216
Goomba Gauntlet 1.0: A97F-0000-001C-9B3D
Block Blockers is a fun maze, I'm really proud of that one. Noki Bay adapts parts of a Sunshine level in a simulated vertical level and Goomba Gauntlet is a hard one with Goombas chasing you.
Race to the hospital, a themed and very decorative level, lots to explore!
https://www.nintendolife.com/embed/super-mario-maker/levels/033B-0000-00A2-1566
Here is my newest, and going by the star rate it has (well over 50% from over 140 players), best level:
Wet And Dry
F744-0000-0089-471B
Water changes everything! The level floods when you enter a pipe, making the impossible become possible!
This is my most starred level (108 stars):
Bowser's Bob-omb Factory
B9AA-0000-0033-20F9
A Bob-omb factory with conveyor belts, various rooms including a mushroom testing room and a room for faulty Bob-ombs, and a boss battle with the owner of the factory.
Check out all my levels here using the following link. They have all received good comments and almost all of them get starred by a good percentage of their players:
https://www.nintendolife.com/super-mario-maker/users/eXtremeHippo
Thanks!
Turn on Miiverse comments and enjoy the ride of "Escape the Dungeon with your Dad": 14C0-0000-005D-A3A7
#NLSMMSS
So we have to put the codes here or it will be random? Just in case...
Traditional Mario levels right here:
https://www.nintendolife.com/super-mario-maker/users/Freeon-Leon
Here are my levels:
https://www.nintendolife.com/super-mario-maker/users/GeminiSaint
I'm particularly proud of "The Colossal Cave Contraption" and "Welcome to La-Mariolana."
I've been trying to get my levels shown by a popular Youtuber with no luck. :c
1-1 Remix: 1766-0000-001A-0860
Advanced Remix: DE1E-0000-003A-C0DC
Mine is Cannonball bounce mania (85EE-0000-006D-C9C5)
https://d3esbfg30x759i.cloudfront.net/ss/WVW69ibS_e0_VvPKen
Just posted my latest and now I'm up to date. I hope my levels get picked for videos!
My personal favorites are
up, up up!
mario chase
Thwomparrhea!
Joe Mad! Skillz
I've put my first six levels to my game on already, as well as my two misc. levels. My 30-Year Mash-Up is /really/ popular by comparison, right now! 30FC-0000-0034-9EEC
I've added most of my levels, and I'm only a few stars from 50.
@Calllack I see a lot of people are already advertising their levels here, and I've seen a few of my ideas already done. Why bother designing levels?
The problem with me is im a principled man. I'm happy to play anyone's levels who gives me a star, but I'm never going to give a star just cuz they gave me a star. Likewise I wouldn't expect a star from them just cuz I give them a star (tho I'd hope they'd at least give my level a try).
Alex, please stop coercing me into this relationship with the subscribe button. We're just distant friends and we don't want to take it any further. Please stop or I'll call the police.
Here are my levels:
https://www.nintendolife.com/super-mario-maker/users/Burgess
My most popular level right now is Mario Goes To IKEA: 3C20-0000-0067-3694
I've also recenlty uploaded two seasonal levels. Trick-or-Treating with Mario: FC3A-0000-008E-4F40 and Mario in the Pumpkin Patch: F5AD-0000-00A0-179C
I don't really consider myself the greatest Super Mario Maker level creator, but I think I managed to get a few good ones out there. The two I'm most proud of:
1211-0000-0031-C97C - YI: Make Eggs, Throw Eggs (recreation of the first Yoshi's Island (SNES/GBA) level)
D8D3-0000-0042-5A1E - Choose your Difficulty! (As the name suggests, just choose your difficulty: door 1 is easy, door 2 is normal, door 3 is hard.)
I've got a couple more if you want to check them out, but those two are (I think) my best ones so far. But you can find the others here. https://www.nintendolife.com/super-mario-maker/users/Yosher
I feel that my currently unbeaten, tough but fair level - 8 bit dash is worthy for consideration for the video..
4ACA-0000-0073-D1BB
Anyone up for a challenge please give it a go!
Death Proof (8D14-0000-0058-2259)
A level where it's impossible to die, but there's some tough platforming.
My most unique level is:
Mad Scientist's Experiments:
9A87-0000-007A-80B3
First you trick thwomp-boo and piranha monster. Finally you ride rodeo with blaster-bowser-wiggler. This is highly experimental short course.
Tips: - Depending where you stand on blaster-bowser-wiggler/blaster-wiggler, it turns in direction. You can kind of control it and let bowser kill all bombs. Don't jump out too early.
More of my levels: https://www.nintendolife.com/super-mario-maker/users/mrichston
Alright, I'm game... But I've only uploaded one level (twice, with a slightly easier revision):
Pinball Dungeon Plumber EX
FBD0-0000-007D-5CD6
The idea is a dungeon with a pinball puzzle as the first obstacle. Solve that and you've got a fairly manadeable hop n' bop to the finish, particularly if you leverage the plentiful spoils.
Around the time I uploaded it my wife gave birth to our third child (hence little time to upload more levels) and so I haven't shared it whatsoever. The randoms who've attempted have faired rather pitifully, so maybe it's a little more devious than I initially thought. Enjoy.
Disclaimer: I haven't partaken, with all due respect to your YouTube channel.
@hybridseed
Just finished the level. And then once more, as I wanted to see if it was possible to make it to the end still big (which it barely was). Tough but fair my butt. I'd say just plain tough.
My primary level would be closer to tough but fair. But with a 5% clear rate (8 clears out of 47 people and 157 attempts), even it would have to be more on the tough side, I guess. I meant it to be a more fun and interesting concept than hard, but I guess the sheer length hurts that. So I recently added some mild hints via comments, to help the player notice the clues a little easier and not waste as much time. Here it is, for any interested:
"Sacrificial Items": 07F1-0000-007D-1926
My music level has gotten far more stars, but it's essentially an auto-level, so wouldn't be good for this. But for any Link's Awakening fans here, feel free to check it out and enjoy. I spent a ridiculous amount of time trying to get it as good as possible, within the game's items/enemies limits--but I managed to include a good amount for each of the 8 "Instruments of the Sirens" (plus some Marin harmony for the second half).
"Ballad of the Wind Fish": 1C8F-0000-009D-DCF9
I put many days into each level, and am proud of the results.
Here's my best two levels:
Goomba Death Boat:
8D74-0000-008C-9C2A
Aquatic Madness:
618C-0000-002E-DBE5
Hope to see one of them featured!
016C-0000-00A6-F0B9
It doesn't have to be Alex. I'd just like someone to try this out and leave feedback after having my hands and arms hurt all over in the process of uploading it.
Not gonna bother.
Everyone's obsessed with other people playing their levels to the point no one actually wants to play themselves.
I thought there'd be a small community of designers and a larger community of gamers who reap the benefits by playing. Not the case.
As a result, the vast majority of levels are from those without any talent for it, and even the small segment of gamers who do like to play, they can't find the good ones because they're drowned out.
I'd say I'm in the top percentile as far as well designed stages go, but I just gave up on getting people to play them. If people happen upon them and accidentally discover them, they're in for a treat. But you can't get good levels noticed among hundreds, thousands even, of mediocre levels.
Here's my levels! Try out my AdvancedTech series!
https://www.nintendolife.com/super-mario-maker/users/ItsRainingGravy
My levels are designed to teach players new tricks throughout the various Mario games. Here's a quick rundown for each of them:
#1: Spring Walljumps: Teaches players how to bounce between walls of springs!
#2: Thwomp Elevator: Teaches players how to take items up in SMW using a Thwomp!
#3: Walljump Regrabs: Teaches players how to take P-Switches up in NSMB using walljumps!
#4: Wall-Ball Bounce: Teaches players how to go to otherwise inaccessible areas by throwing shells at walls!
#5: Using Your Head?: Teaches players how to break bricks above Mario...WITHOUT using a Super Mushroom!
#6: Watch Your Step!: Teaches players how to travel across spikes using P-Switches...but you have to keep moving!
#7: Using P as a Key?: Teaches players how to enter floating doors, and bouncing off of P-Switches that are in the air!
#8: Bob-Omb Sliding!: Teaches players how to slide on Bob-Ombs using Spin Jumps! Be careful of which side you land on the Bob-Omb!
#9: Ground-Pound Cancel!: Teaches players how to cancel a ground-pound. Use in conjunction with air spins to avoid nasty traps!
#10: Spring Drop Hop: Teaches players a tricky technique that allows them to bounce off of springs in mid-air by dropping them!
#11: Lava & Ceilings: Teaches players that you can spin jump off of enemies sinking into the lava, as well as other various tricks!
#12: Throwing the Flight: Teaches players that you can cancel a Propeller Mushroom spin by throwing an item!
Not part of the AdvancedTech series:
Bowser's Last Stand: True Finale. This level is specifically designed for speedrunners! NOT FOR BEGINNERS! My hardest level to date!
Bonus Challenge #1: Go the Distance. This level teaches players how to bounce off of multiple flying objects. How far can you get?
Bonus Boss #1: Bowser's Mini-Airship. A fun concept I had for a boss battle. The objective for this one is simple...beat Bowser, and win!
DesignTutorial #1: Jump Training! This is my very first level! A basic level in which players can hone their jumping skills.
Hope you enjoy them all! I have more planned for the future, especially for the AdvancedTech series, but these are all of the ones I have for now.
The only win, is a FLAWLESS win!
DDEC-0000-0068-FF63
Good luck...
@TheLobster Good luck to you as well. I went ahead and played all your levels to help you out.
You can find my levels here if you're interested: https://www.nintendolife.com/super-mario-maker/users/Nego
I've been uploading my levels here for some time now.
You can find them here:
https://www.nintendolife.com/super-mario-maker/users/Vandy
No one's been playing them, of course. But at least they're there...
@Nego
Care to do the same with me? I could use a couple more stars. While making levels offline my style has improved, but I don't feel like removing any of the ten I've uploaded so far, not when someone might have the codes and be unable to access them all of a sudden - in order to prevent that from happening, I'm not taking them down.
By the time this comment section will be eventually abandoned, I'll browse some of these codes myself out of curiosity. If anyone wants to give my levels a try, see my previous comment.
@JaxonH You should go to this thread. It's a very nice community where you can get some great feedback. There's a lot of good levels too.
Btw, I don't want to pat myself on the back, but if you want some good traditional levels you should check mine. They're made in a methodical way, not just putting random stuff. If you don't feel like playing them that's fine too
Here are my favorite levels out of all the ones I have made:
Shy Guy Falls: F712-0000-0048-968B
Propeller Escape: 0B88-0000-0043-51B3
Goomba Guards: F20E-0000-004C-3021
Working at the Chomp Wash: 4DAC-0000-0085-4976
And my favorite level... Full Steam Ahead 2! 9A70-0000-0058-3A2B
Here is all my levels: https://www.nintendolife.com/super-mario-maker/users/Blue_Blur
@Vandy: My bad! Thanks for noticing, it's fixed.
I love the title you're going to use for those videos. The name Nintendo Life Super Mario Maker Superstar Showcase is very catchy.
Now that I've got the compliment in, can you showcase one of my levels?
https://www.nintendolife.com/super-mario-maker/users/crimsontadpoles
@Blue_Blur You'll want to copy and paste the link to your levels from your user page. You gave us a generic link to "my-levels" which will take the user to their own page, not yours.
I offer my level "Ghosts in the Machine (ver1.5)"
5F50-0000-00A7-2018
https://www.nintendolife.com/embed/super-mario-maker/levels/5F50-0000-00A7-2018
If I'm going to showcase just one, I would say a good, accessible level is
"Dr. Mario's Haunted House Call"
D269-0000-0090-8F96
Peach's Piranha Predicament 2.
8F98-0000-008D-B27D
Well I'm going to throw three of mine into the pit.
So my first one is called, "Don't Touch Anything V.17.5" and the idea is...
JOKES!
Sorry, anyway, this one is - I think - relatively novel. It requires user engagement, and you break into a house an shizzle innit: https://www.nintendolife.com/super-mario-maker/levels/C4E8-0000-0046-1972
This one is perhaps slightly cumbersome, but it's heart's in the right place (I think the main idea is cool), and it seems to be quite popular: https://www.nintendolife.com/super-mario-maker/levels/CCBD-0000-0069-6EAC
This one is a very straightforward SMB level, so no spin-jump sequences or Kaizo-style shell bounces (not really even any proper enemies) but is is devilishly tricky. Probably most akin to a Metroid escape sequence - finish the level while there's still a level to finish. I think it's firm, but fair, and eminently learnable: https://www.nintendolife.com/super-mario-maker/levels/E09C-0000-0046-9048
I'll cross my fingers, toes, and other nearby slender objects that some of the levels might get looked at. If not, there are some cracking levels I've played by NL readers, so you should be in for a treat regardless.
@AlexSora89 Done. You had some good levels there too. If you don't mind returning the favour, I'd appreciate it.
Feel free to try any of these,
One Minute to Spin it
C603-0000-00A8-96AE
Hurry to go Slay Bowser
DC1A-0000-0082-75D5
Green Hill Flagpole
CACF-0000-0082-4C97
Not Just an Airship
4BE6-0000-0080-1700
Yoshi vs. The Monty Moles
AD50-0000-007F-EF56
@Nego
I'd answer with a pun in my own language, "Non ti nego il favore" ("I'm not gonna negate the favor"), to let you know that yes, as soon as I turn my WiiU back on, I'm gonna give a lot of levels a try.
Try finishing each course with the intended character for an extra challenge!
9D57-0000-0052-60A6 koopa castle hope you like it
My levels are here: https://www.nintendolife.com/super-mario-maker/users/Kingrat
This one, Mushroom Hills: (3215-0000-0011-A1B4) seems to be the most popular for whatever reason and actually won me a competition recently, though it's not my personal fave.
Try my level, 'The pit of 100 trials', if you dare... 68EF-0000-00A4-6930
Might as well recommend my favorite level:
1DDE-0000-005B-7414 - Bob-bast Cliffs
https://www.nintendolife.com/super-mario-maker/levels/1DDE-0000-005B-7414
Here are my levels! Please try my levels! I feel that these levels could be in a Mario game in that each stage relies on a central mechanic that ramps up in difficulty as the level goes on. It is not unfair nor is it filled to the brim with enemies. They can be challenging though! Good luck!
https://www.nintendolife.com/super-mario-maker/users/MrPanda
Here are a few of my favorites!
King Wiggler's Fort: 11AC-0000-001A-3B21
Description: Wigglers on rails!
Kuribo's Puzzling Shoeship: 4355-0000-006A-980B
Description: Puzzle rooms utilizing different mechanics of Kuribo's Shoes!
Bowser's Tetris: A2DC-0000-0095-0994
Description: A mini-crossover between Mario and Tetris!
Thanks!
Motel mario - 0BD6-0000-0071-3162
New old new, new B52E-0000-0067-9F2B
Bombs away! -0DDC-0000-003A-5F06
They can be a little on the challenging side!
I sadly don't have this game yet. I've been holding off on getting it until I go home for fall break next month. Seriously, if I got it now, I'd fail all my classes!
I might as well give it a go.
Mushroom Hill (1-1)
7F1C-0000-00A1-E80F
Only reason why I put a 1-1 after it because it's apart of a series of levels I'm going to make
(1-1 through 4-8).
Hi guys and girls, just made an account to be part of a Mario maker community as I'm looking for decent levels. Will get round to trying some of yours out when I've finished my upload.
The first level is called bowsers house of tricks, it's a standard platforming level with some gimmicks thrown in for fun. It's medium difficulty at 50% and I'm very proud of it took around 10 hours to make already got over 50 stars and 200 play throughs without promotion the code is
6449-0000-0050-A7AD
If your looking for something a bit harder then there's Mario's grand adventure, again it's a typical platform level but this one is harder at 20% require quick response times in certain parts. The code is
B783-0000-0092-C365
My third level is a maze, very easy to get lost but tried to make it fun it's currently untested as it was only uploaded in the last couple of hours but if your feeling lucky then try "do you want to buy a map" the code is
399B-0000-00A8-084A
And for your underwater thirst there's Mario's deep sea adventure, an underwater exploring level with secrets and all that jazz the code is
3EB5-0000-007F-1F44.
And finally for your auto scrolling airship level I have the airship of war V2.5 just a pretty standard airship level in Mario world theme at 40% completion rate the code is
DA81-0000-0036-317C
I've uploaded 26 levels so far so if you like what you see play some more I'm sure there's something for everyone except auto scroll fans sorry folks. Sorry for the wall of and text and over selling just really excited about this game and need more uploads.
@yaryah21 I just played your boards, they were fun
@yaryah21 I just played your boards, they were fun
My first three uploads on this website:
https://www.nintendolife.com/super-mario-maker/levels/9B44-0000-007C-E20E
https://www.nintendolife.com/super-mario-maker/levels/9B95-0000-0099-7FFA
https://www.nintendolife.com/super-mario-maker/levels/8F57-0000-0092-B01E
Garden of Evil 2. Just uploaded and probably my best level yet. Course ID is: C3C4-0000-00A8-A459
Well, I might as well try plugging my level like everybody else. It hasn't been played a lot, but the 2 people who have actually beaten it left positive comments so that's nice. It might be a little more difficult than I originally thought but I put a lot of work into so I'd love if at least someone here would give it a try. I have a few more levels but, this is easily the one I'm most proud of.
It's called The Six Trials
ID: FB64-0000-0059-0924
Thanks to anybody who actually tries it out
Giant pixel Mario's fun castle (25AC-0000-0044-74F0)
More merciful version:
Giant pixel Mario easier castle (BD5F-0000-0095-5F72)
Golden Mario airship rampage V2 (3A4D-0000-0095-60F3)
Not me, but this guy makes some of the best fair hard levels I've seen:
https://miiverse.nintendo.net/users/Hyperdon/posts
@the_millz great boards !!
@Nego
Starring your levels, but I'm not completing them - not now, at least. Playing them in a rush before sleeping. The Wiggler coasters are pure genius.
AF7E-0000-00A8-722B
AB2E-0000-00A8-A44A
F632-0000-00A8-693C
Sadly my better made levels have hardily any plays, while my lame short early levels have quite a bit.
This is great. I think I've played way more levels from gathering codes than I have in the 100 Mario Challenge. There's a treasure trove of levels here, in which I'll definitely try out a heap.
If anyone's interested, here's my latest which I'm quite proud of:
Grand Theft Yoshi ★
8C18-0000-00A7-6EAE
And my favourite one I've created so far:
Hella Hot Propeller ★
3A15-0000-006E
I just haven't been inspired to create new levels lately, but I am closing in on 300 stars for the ones I have made since getting the game. Here are a couple of my most-starred levels. Hope you give them a look...
Mario's Hedge Maze Hijinks (B191-0000-0080-99B8)
Complex maze with trick doors, but no enemies - a straightforward find-your-way-out-of-maze type level
The House On The Hill (v2.0) (2DE7-0000-0079-DE46)
My own Ghost House with two alternate routes through, each with their own boss to face at the end.
Welcome To Giant Land! (C0E3-0000-0063-E0AA)
A classic-feeling Mario level with secret area featuring Mario's friend...
Mario Comes Home From The Pub (2E13-0000-0087-4165)
More of a novelty level, but still really proud of it. Can you guide a drunk Mario back home from the pub?
Hello there, I'm new here and I want to tell you abit about myself:
1) QUALITY > quantity!!
2) I hate box by box copying!
My best ORIGINAL levels, I promise you'll like them!
FD73-0000-0096-9DF5 Zelda: Tingle's bad day
E12B-0000-006E-2E7B Escape the Haunted Mansion! RUN!
ENJOY my other levels too! Gogogo, what are you waiting for?! 😉😄
VR32 Land: 6 Golden Coins DX!
(D3C5-0000-0045-2A7C)
VR32 Land: 1-1
(DC6B-0000-0074-8140)
Sad Fortress of Destiny (Judas Priest Tribute Level)
(BBB6-0000-002B-3C0A)
ENJOY!
Trust Yo Jump
4A70-0000-00A8-38E7
I don't think it's that hard but only 1 person has completed it so must be a little hard.
I reaaally put effort my levels be interesting, challenging and fair.
I hope you enjoy, people. SMW style.
Inside Dragon Cave -ID:C4E5-0000-0018-6FE5
Appetizer for the Titans-ID:F0C3-0000-0044-E263
Way to Atlantis-ID:B018-0000-003E-E6B5
Ice Sculptor Cave-ID:4373-0000-0078-BCC2
Sewers-ID:C66B-0000-008E-C67A
Cave of No Return-ID:CBA9-0000-0059-E624
I have many more, but I'll post just one more, not a true level this. Only to someone call attention from nintendo to a bug. I already tried do it myself and nothing happened.
Fix this bug-ID:4AEA-0000-0067-9069
If you guys are having issues with people not playing your levels, then come join my Facebook group that me and my brother created; It's highly active and you're sure to find new ideas and great quality levels. We have over 700 members and are always eager for some fresh content! https://www.facebook.com/groups/SuperMarioMakerUserCreatedLevels/
So come join the group, check it out and leave some levels
Nice Idea, my levels are:
The brother is back! (7348-0000-004F-3A00)
Ghost Maze (NO) (B7F1-0000-0077-E0D3)
A nice day in the Field 1 (587C-0000-0065-0059)
A nice day in the field 2 (ADF4-0000-0079-B69E)
Underground Maze 1 (48B7-0000-0060-DCD4)
-Nokonoko Plains: 5278-0000-001D-7941
-Buzzy Beetle Bunker: 5627-0000-001D-7D10
-Everything has wings!:C60B-0000-001D-8184
-Bowser Jr.'s Flame Fort: 350C-0000-001D-8B9F
-Wigglers in the Treetops: 70DE-0000-0036-9159
-Rosalina's Space Adventure: 3F5D-0000-003C-3231
-Underwater Blues: A1B6-0000-0046-33E5
-Bowser's Troops Invade Toad Town: 6624-0000-004C-BBBE
-Airships and Towers and Koopas: E67C-0000-005C-1208
-House of Magikoopa: BC71-0000-005C-C985
-Yoshi likes to Stomp on Chomps: C78A-0000-0080-AE73
-Hard Hat Hollow: 2C54-0000-0083-8581
-Big Jumps are the Key!: A6AF-0000-005C-C9DC
-NSMB5: Clone Tag Team 1-1 Remake: 421D-0000-0080-AEA6
-NSMB5: CTT 1-Airship Remake: EB14-0000-0080-AECB
-NSMB5: Clone Tag Team 5-4 Remake: 7D7D-0000-0080-AEF5
-Not Another Automatic Level: 81C5-0000-0085-7981
-Infiltrating Koopa Keep: 31C0-0000-0091-5B27
-NSMB5: CTT2 Mushroom Plains: 0E54-0000-0094-FC85
There are more on my user page.
Gold Mine - Lots of coins, lots of pits.
EAA9-0000-0043-6190
Control Your Jumps - Timing is everything.
A881-0000-003E-6F9C
Little box of horrors - NSMBU: A very short level but requires some skills.
26FE-0000-004E-CD78
Get to the sky! - A Super Mario World themed level.
AB21-0000-0047-5422
Sub Castle - And a harder SMW level.
2F29-0000-0043-4FB0
OOH! OOH! Pick me pick me!!!!
@TheLobster Yeah I feel the same, not sure how not one person has played either of my metroid levels
@mjc0961 Once you have input the level code though you can click on the creator's icon to see their other levels. You can also add other creators as your favourites so that you can find their levels more easier in the future.
And it's not like the level codes are the only way of accessing user-created levels... I agree though that it's not ideal to have the level codes as the only way of finding a particular level but it works.
@Rocky2418
To be honest I didn't think my level was beatable without staying big! Gonna give your levels a go when I finish work later today, they sound fun
And thanks for giving mine a go, and a star!
@JaxonH
After reading your message and mostly agreeing with you, I'm gonna spend a lot of time playing levels off the NL boards and giving peoples levels the time they deserve..
This is my first level A7BB 0000 00A7 8071
Some very interesting levels cropping up here! Certainly better than a lot of the levels that appear in the 100 Mario Challenge. I just don't understand the fascination with auto-play levels or enemy overloads.
I've been uadding my courses to NintendoLife for a while: https://www.nintendolife.com/super-mario-maker/users/IrishNerdLife
My two favourites are:
Bowsers Fiery Cruise Ship (Medium) C890-0000-0089-971B
This is Super Mario 3 styled castle stage where the castle is actually a ship. There are multiple ways through the ship and some boss encounters too. I consider this level to be on the hard side of Medium difficulty, but if you find the best route it can be cleared quite quickly. My favourite part is probably the engine room inside the ship.
Big Boo's House (Medium) 7872-0000-0077-331E
This is a Super Mario World style Ghost house level. I think this is a fair challenge that uses a lot of the staple Ghost House constructs. It focuses a bit more on platforming rather than puzzles. There's actually two ways to clear this level.
I'd love feedback from anyone that might play any of my levels as I think that's the best way to improve!
Halberd Invasion (781F-0000-0038-13B2)
@Aerona I tried your levels and liked Neo Bowser best.
@Dizzy Loved the Ghost House!
@Gefflt Really liked the 100 trial lvl.
My best own creations are:
2266 0000 004e a05d Looking up
D9cb 0000 005c 9ce3 Jr's Airship Armada
2ea4 0000 00a8 61da Shy Guy's Adventure: Ghost Patrol
Well, this is a bit confusing. Seems like almost everyone's choosing to just rattle off their level codes as replies to this post, but that's not what the video is saying to do. What I'm not so clear on is whether that's what we've already been doing by adding level listings on the dedicated page, or something else. Because he describes it as "upload your level", but the link is just to that page. "Upload"? Isn't it more like create a listing" with that page?
If I've already done that with several levels, do I just sit tight and see if any of mine ever get picked? The video announcement just makes it sound like we need to do something additional to get in on it.
@gefflt You're very welcome. Got stuck huh, could you tell me where? If there's something that needs fixing, i'd love to know!
I only make TRUE levels
Hi this is my first post just registered. Thought I'd post my levels up
Starfox adventures
https://www.nintendolife.com/super-mario-maker/levels/FDD2-0000-0032-8583
Pacmans coin grab maze
https://www.nintendolife.com/super-mario-maker/levels/DAC5-0000-004B-47E4
DK's underground run
https://www.nintendolife.com/super-mario-maker/levels/70C6-0000-008C-37E7
Gears of Mario
https://www.nintendolife.com/super-mario-maker/levels/55CE-0000-0057-B114
I have others but these are my favourite iv created. Hope people enjoy them
@gefflt The star is for show, you don't need it to progress(instead invulnarability ofcourse). You go up to the chainchomps and go left, away from them. At the end of the corridor you'll find a pipe, enter it. That's it. Never throught someone would try to take on the Chainchomp-riding Boo's. Another lesson learned for me.
Haha yeah Mario's Mansion is really tricky.. I had to take a break, in fear of my controllers health. ;P
My levels are here:
https://www.nintendolife.com/super-mario-maker/users/spizzamarozzi
Solve the "Mystery at Chain Chomp Prison!" D393-0000-00AA-327D
I have uploaded all of my levels to date but these are the ones I would most like to see played.
Medium
https://www.nintendolife.com/super-mario-maker/levels/5219-0000-0071-A3FD
Hard
https://www.nintendolife.com/super-mario-maker/levels/4A86-0000-0040-0A0F
Got a couple, just started so not much tools to play with. Give it a look see though!
AF2F-0000-00A3-6FCE
429B-0000-00A6-10CC
489F-0000-00A6-1FBF
58EE-0000-00A7-4536
Please consider my level, 200.6%. It's a long Symphony of the Night-inspired stage in Super Mario World's ghost house with an upside-down castle. I tried to put a lot of attention in the details, like having all the clocks be in the replica clock tower and all the lanterns having a coin, as Castlevania lamps have hearts.
3D29-0000-00AC-3647
Two new AdvancedTech stages!
https://www.nintendolife.com/super-mario-maker/users/ItsRainingGravy
#13: Hot POWtato...?: This level teaches players how to "carry" objects in SMB1...by utilizing water physics!
#14: The Tiny Bandit: This level teaches players how to fit through narrow spaces while flying with the Raccoon Leaf! Just crouch before takeoff!
Chimed in for some more shameless self-promotion.
https://www.nintendolife.com/super-mario-maker/levels/9A35-0000-00AF-D1BA
Code is, of course, 9A35-0000-00AF-D1BA. It's a flying variant of World 1-1 from the very first Super Mario Bros. game. Have fun!
Here's the link, the code is below. This is the updated version of my most popular stage, it had a few things I needed to touch up.
Code is EE35-0000-00A5-D671
https://www.nintendolife.com/super-mario-maker/levels/EE35-0000-00A5-D671
If anyone wants to play some real cool levels, follow my friend his name is TonyRomes , one of his level ID's is DFE8-0000-0031-EE9A
My pit of 100 trials level has nearly 1000 attempts, yet so far I'm still the only one to have beaten it.
@geoluigi what's the code to pit of 100 trials I'll try to beat it
@Mariomakermaster it's 68EF-0000-00A4-6930
But now my previous comment is out of date, now almost 3000 attempts have been made, and one other (other than me, that is) person has beaten it.
B335000001AA7B9B
Bulletproof 0CF2-0000-0209-2342
@geoluigi
I've tried your pit of 100 trials, I've started it as well. twas too hard for me though, I couldn't beat it. I think I got to like room 70...
Can you try one of my levels? I'm in need of stars.
The 'Rocky Wrench Bros' Fortress
(7628-0000-02B2-02DF)
Thank you (:
I'd appreciate it if you played.
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