@Spider-Kev At the very least, it's not a traditional "shooter". In ordinary shooters, you can aim down sights (ADS), crouch, slide, throw grenades, and use melee attacks. Metroid Prime doesn't let you do any of those. Rather, it's focused on scanning enemies and your environment, as well as looking for openings to attack. Not to mention that it's a Metroidvania. Not to be rude, but by your logic, Portal counts as a first person shooter. However, you can't damage enemies directly using a portal gun, so it (in my opinion) doesn't count as a shooter. The reason why I think Metroid Prime isn't a shooter is because it's so different than games where all you do is have precise aim and pump bullets into a target until it's dead. Metroid Prime requires you to look for openings.
I suppose we just have different perspectives on what makes a game count as a shooter, and that's fine.
@Spider-Kev Not to be one of those people, but Metroid Prime as a whole isn't a first person shooter (FPS). Nintendo has explicitly stated that it is a first person adventure (FPA). No offense, but too many people nowadays think that any game where you use a device to launch high-speed projectiles at a target counts as a shooter. Metroid Prime and Portal are great exceptions to that stereotype, as they are more about movement, looking for openings, and thinking through puzzles logically.
@KryptoniteKrunch I believe the main reason as to why many games don't run well on Switch is because due to lack of effort to make those games look and play smoothly. Retro Studios actually said that it took them more time and work to remaster Metroid Prime than it did to make original Metroid Prime, which I really appreciate. It certainly paid off, too. It's (in my opinion) the most beautiful game on Switch. Aside from that, I think that if the Switch used more than just nine watts of power to run its games, then it wouldn't be considered the most underpowered modern console.
@Ultimapunch In my opinion, the feeling of isolation you get is mostly due to the lack of substantial music. Don't get me wrong, Metroid and Metroid 2 had some music, but it was 8-bit. The newer games have beautiful music, making it feel more like an adventure.
Recently started Super Mario 3D World + Bowser's Fury. Something about playing the game just makes me smile, and it's very enjoyable. I'll probably just play that this weekend.
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Re: Video: Metroid Prime 4 Looks Great, But Here's Why The Latest Trailer Isn't Switch 2 Footage
@Spider-Kev At the very least, it's not a traditional "shooter". In ordinary shooters, you can aim down sights (ADS), crouch, slide, throw grenades, and use melee attacks. Metroid Prime doesn't let you do any of those. Rather, it's focused on scanning enemies and your environment, as well as looking for openings to attack. Not to mention that it's a Metroidvania.
Not to be rude, but by your logic, Portal counts as a first person shooter. However, you can't damage enemies directly using a portal gun, so it (in my opinion) doesn't count as a shooter.
The reason why I think Metroid Prime isn't a shooter is because it's so different than games where all you do is have precise aim and pump bullets into a target until it's dead. Metroid Prime requires you to look for openings.
I suppose we just have different perspectives on what makes a game count as a shooter, and that's fine.
Re: Video: Metroid Prime 4 Looks Great, But Here's Why The Latest Trailer Isn't Switch 2 Footage
@Spider-Kev Not to be one of those people, but Metroid Prime as a whole isn't a first person shooter (FPS). Nintendo has explicitly stated that it is a first person adventure (FPA).
No offense, but too many people nowadays think that any game where you use a device to launch high-speed projectiles at a target counts as a shooter. Metroid Prime and Portal are great exceptions to that stereotype, as they are more about movement, looking for openings, and thinking through puzzles logically.
Re: Video: Metroid Prime 4 Looks Great, But Here's Why The Latest Trailer Isn't Switch 2 Footage
@KryptoniteKrunch I believe the main reason as to why many games don't run well on Switch is because due to lack of effort to make those games look and play smoothly. Retro Studios actually said that it took them more time and work to remaster Metroid Prime than it did to make original Metroid Prime, which I really appreciate. It certainly paid off, too. It's (in my opinion) the most beautiful game on Switch. Aside from that, I think that if the Switch used more than just nine watts of power to run its games, then it wouldn't be considered the most underpowered modern console.
Re: Opinion: Metroid II Doesn't Care If Samus Lives Or Dies
@Ultimapunch In my opinion, the feeling of isolation you get is mostly due to the lack of substantial music. Don't get me wrong, Metroid and Metroid 2 had some music, but it was 8-bit. The newer games have beautiful music, making it feel more like an adventure.
Re: Nintendo Removes Variable Refresh Rate TV Mention On Switch 2 Websites
@Greatluigi Variable Refresh Rate, I think.
Re: You Can Finally Repair Weapons In Zelda: BOTW And TOTK On Switch 2 (Sort Of)
@Ravenmaster Sometimes with an added bonus effect.
Re: Nintendo Switch 2 First-Party File Sizes Are Surprisingly Small
Mario Kart World is possibly the game with the biggest file size I've ever seen Nintendo make. It's even bigger than TOTK!
Re: GameCube Games Confirmed For Nintendo Switch Online On Switch 2
Where is Metroid Prime and Metroid Prime 2?
Re: Has Metroid Prime 4 Taken Inspiration From Dread For Its New Suit?
@LXP8 I agree with your comment, but as far as I can tell, those are Mochtroids, not actual Metroids.
They seem to only have one nucleus.
Re: Talking Point: What Are You Playing This Weekend? (22nd March)
Recently started Super Mario 3D World + Bowser's Fury. Something about playing the game just makes me smile, and it's very enjoyable. I'll probably just play that this weekend.