Comments 587

Re: Exclusive: SpeedX 3D Racing to 3DS eShop

HanuKwanzMasBif

If it's cheap then I'll get it.

6ch6ris6 wrote:

havent seen 3dsware games for under 5€ yet so i guess this will be 5€

dsiware had 2€ games but 3ds never had such cheap games.
this will cost more than the smartphone versions. several developers have already explained why the same games are more expensive on the 3ds than on smartphones. smartphones have a much bigger installbase

I still think it won't be more than 3 bucks/whatever. Just because it hasn't happened earlier doesn't mean it can't happen now, I doubt Nintendo would give 3DS Download games a minimum 5 dollar/whatever price tag.

Re: Feature: 3DS and the Trend of Colourful Handhelds

HanuKwanzMasBif

Yeah! I don't know what's so hard about adding some purdy colors to systems. When I was 8, I got a semi transparent pink GBA from my (female) cousin when she got a DS. That console was beautiful. When will they do something like that again!? @PhoenixCake Translucent systems are the best!

Re: Review: The Legend of Zelda: Skyward Sword (Wii)

HanuKwanzMasBif

Got the game last Friday. I have to say, it has disappointed me just a little - it's strange that while every other MotionPlus item feels fine, the sword and bug net feel off (especially the latter, but that doesn't matter as much). Other than that this game feels like a gift from the goddess!

Re: Watch a Slice of Sakura Samurai: Art of the Sword

HanuKwanzMasBif

Apparently everyone hates the art style, but I love it. It also looks really great in 3D.

@C-Olimar I'm ignoring your other ideas and saying A PUSHMO STAGE WOULD BE AWESOME! Mallo would be at the bottom just pulling out/pushing in blocks (NPC, though, and he's able to hop on the stage and pull more out/push back in). I'm not sure if he'd be interactive or not (as in hitting him would stop him from pulling/pushing a block for a few seconds)

Re: Review: The Hidden (3DS)

HanuKwanzMasBif

@TheDarkness Face Raiders was free. It was essentially a tech demo like the reviewer compared this game to. Face Raiders didn't force you to walk around for 20 minutes waiting for an enemy to show up. It also didn't force you to use Wi-Fi, much less using a different Wi-Fi spot every time. And I didn't have any trouble aiming in Face Raiders, personally.

Re: Review: Pullblox (3DSWare)

HanuKwanzMasBif

@Flowerlark The 3D isn't really necessary; I usually play in 2D, though I admit it does help with some jumps. Thankfully, each notch is essentially color-coded so that helps if you're playing in 2D.

Also... SOMEONE PLEASE HELP I'M STUCK ON 3-17 AND HAVE BEEN FOR A DAY. And I know once I skip one level I'm gonna fall down the slippery slope and start skipping a ton, so I wanna get this done.

Re: Pullblox

HanuKwanzMasBif

@ryanthehedgehog First, pull out the first two blocks as far as you can. Then pull out either one of the two blocks in the middle, side pull it until it's three blocks out, then proceed to pulling out the top blocks until you're at the top.

EDIT: And if you're having problems with lesson 10... good luck. You'll need it.