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Re: Review: MLB The Show 22 - Sony's Switch Debut Isn't Just A Sinker Feeling, Thankfully

HOUSE

Yeah, I’ve played a bit more of this game. A 6 ain’t right. For comparison sake, MLB 2K12, a horrible game, is scoring around the same as what Nintendo Life gave this game. This game has the gameplay and presentation of the PS4 game, and it’s resolution is between PS3 and PS4, and the consensus review average for MLB The Show for those two consoles overall is between 80-90. So if this is better than PS3, and nearly as good as PS4, how is this game scoring on par with MLB 2K12 on Wii? I’ll respect the opinion, but urgh, we Nintendo haven’t had a good baseball game for 17 years. This game is amazing, we need to show Switch owners to know this is a solid game. I’m glad YouTubers has praised the Switch version.

Re: Review: MLB The Show 22 - Sony's Switch Debut Isn't Just A Sinker Feeling, Thankfully

HOUSE

Keep in mind, fellow Nintendo gamers, there is a market for quality, realistic MLB baseball games and Nintendo hasn’t had one since MVP Baseball 2005 on GameCube, 17 years ago. This is a much needed release.

EDIT: I must add that there is a frame rate test video on YouTube and it’s showing the Switch version runs 30-50 fps during gameplay. It can drop to 20 on cut scenes, but gameplay is what matters. Kind of an odd choice to not cap the frame rate, though. So this game runs better than what is led on by this review.

EDIT 2: NintendoWorldReport is also confirming frame rates up to 50 fps.

Re: Hands On: MLB The Show 22 Tech Test Impressions - Sony Takes A Swing At Switch

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@KillerBOB because it’s a cross-gen game that’s being ported down to Xbox One and runs fine there. Bringing up PS3 and Vita when the Switch is far more powerful than them, and the cross-gen game is a modified version of that game (trust me, I’ve played this game a very long time and the engine hasn’t changed that much), should mean that the Switch port should run at least decent. No reason why this game can’t run at 30 fps.

Re: Nintendo Announces 890,000 Wii U Sales in U.S. Launch

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@TotalHenshin
I hear ya. I think the Wii U launch is different than any other launch in history because now the Wii U has caught up to the capabilities of PS3 and XBox 360. The Wii U launch isn't like XBox or PS3 (I think PS3 would have sold more if it wasn't always sold out). When a consumer has these 3 choices, they are still overwhelmingly picking the other two systems. Why is this?

Re: Nintendo Announces 890,000 Wii U Sales in U.S. Launch

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@ljinkakidd
I think it's going to be VERY interesting how next-gen Sony and Microsoft systems are next year because I have that same thought: what in the world, other than graphics, can the next-gen systems do to compel us to support the new systems? I think especially if digital games we purchased this generation on the aren't compatible on the next-gen systems, that could to a turnoff as there's nothing wrong with the current stores and they don't need an upgrade.

Re: Nintendo Announces 890,000 Wii U Sales in U.S. Launch

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@ThomasBW84
I understand your approach. I suppose if you look at it solely at revenue then it's a good thing. I truly just don't want to see my favorite company that I've invested so much money in have a console that doesn't convince third parties to put good content on the system, because it takes more than just Nintendo games to make a good console. The next 3 months or so don't look good software-wise. I sure hope that changes fast.

Re: Nintendo Announces 890,000 Wii U Sales in U.S. Launch

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@aaronsullivan
You don't think avoiding the 468K has a point? The Wii U was Nintendo's least selling platform in December and the lowest of the big three with stock available, so there wasn't a supply constraint. The Wii U also sold less than a $600 PS3 in 2006. As much as I love Nintendo, there's no defending it, this is not that good.

And how can you praise $30 more revenue than Wii launch when the Wii U is $50-$100 more?

Re: Nintendo Announces 890,000 Wii U Sales in U.S. Launch

HOUSE

You're kidding me, right? Why does this article fail to mention that Nintendo sold just 460k units in the U.S. in what is supposed to be the busiest shopping month of the year? For comparison, the XBox 360, in its 8th December, sold 1.4 million. There was not a Wii U supply constraint, and the Wii even outsold the Wii U.

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