For those of us that consider it to be the true sport-sim addiction, rather than the usual FIFA and Madden entries, news that MLB The Show 22 would represent the series' debut on Switch was rather exciting. A PlayStation exclusive for many years, Major League Baseball clearly felt a broader audience was needed and — presumably in license renewal negotiations with Sony — pushed for a multi-format approach. It's developed by Sony San Diego of course, so there was a fair amount of novelty when the 2021 entry arrived on Xbox (on Game Pass, no less, as it will be this year as well).
That was an entry that arrived a little later than normal, no doubt due to the logistical challenges of work-from-home, etc, in 2020, so it's understandable that a Switch port didn't emerge. We honestly thought the idea would quietly disappear, so were pleasantly surprised when the latest entry was not only confirmed for Switch, but announced as fully-featured and cross-platform. The support is such that Nintendo's hybrid has even been included in the 'Tech Test' week, in which servers are stress-tested and various modes put into effect.
To start with a disclaimer, we're focusing this impressions article mostly on offline games vs CPU. Your humble scribe and MLB The Show veteran is based in Europe, and the tech test was North America-only. A bit of a cheeky workaround with an NA Nintendo Account and a Nintendo Switch Online family membership vacancy got us into the app, and we played an online game that seemed to work as advertised. However, assuming NA-centric servers were used, it'd be unfair on the game — and our opponents — if we judged the test while playing on a system in Europe.
What we can say about the online 'Diamond Dynasty' setup on Switch is that, as expected, it looks to be feature complete. Even the limited options of this test are there in full, and moving around the menus felt the same as it would on a PlayStation or Xbox. In portable mode in particular the UI actually looks rather good, too, giving a positive first impression. The cross-platform play was working in our test, the marketplace and so on seemed to be up and running, so clearly the setup that connected PSN and Xbox last year has transitioned well to include Nintendo's online accounts as well.
It's also worth giving the usual proviso that it's a tech test and not the final product, as Sony San Diego made exceptionally obvious in the game. In truth they overdid it a little, with the note at the top making sense but the extensive watermarking actually making play more difficult. It's not surprising that a number of MLB The Show streamers and content creators are already shifting back to last year's game, with the watermarks being a rather unpopular feature.
Anyway, the gameplay, that's what we care about on Switch, right? Well, first off, it's proper MLB The Show crunched onto Switch, based on our 'Vs CPU' games and the aforementioned brief dabble online. The animations, the quirky plays that happen, everything feels exactly the same. It's great to have the full-fat game, but here's the bad side — it's been achieved by taking the resolution to eye-watering lows, and performance is poor.
Let's start with the visuals — we can't see evidence of a particularly clever or inventive method used to get the game running on Switch. For example crowds still move in the same way, but now in a pixelated mess. When docked it looks distinctly poor, frankly, while the exceptional fuzziness is a little less noticeable in portable play. It doesn't feel elegant, in any case, but rather like settings and resolution were just turned down until it stopped crashing. Clearly the game's engine doesn't play nice with the Switch, in which case a different approach was perhaps necessary.
It's great to have the full-fat game, but here's the bad side — it's been achieved by taking the resolution to eye-watering lows, and performance is poor.
Performance is the problem, though — forget 60fps, it struggles to get particularly close to 30fps to our eye. A smooth 30fps would be nice, of course, but this is a baseball game, where reaction speed and timing are absolutely imperative for batting. This game struggles mightily docked and in portable mode, stuttering along to a disappointing degree. Combine the visible jerkiness with the game's frequent camera movements (when fielding, for example), and a family member in the room actually felt slightly dizzy watching. It's not really good enough, at this stage.
There is no smoothness to any aspect of the game, with the ball visibly stuttering in the air, like some sort of elaborate stop-motion version of the sport. This is a particular issue when batting, as tracking the ball through its flight is difficult. Rather than see a continuous path of the ball you see frame-by-frame snapshots, in essence relying on reactions, willpower and persistence to connect with a decent hit. It can be done — in CPU games on the middle difficulty we had a bit of success at times, but it wasn't particularly enjoyable.
To assuage our own self-doubt we fired up a copy of Super Mega Baseball 2 on Switch, a game that does the opposite and gets a lot right. They're very different games of course, with Super Mega Baseball having a far more cartoonish look and Indie roots (the development studio has since been acquired by EA), but on Switch the compromises worked. It looks nice but, more importantly, performance is excellent. Movement of the ball when pitching and batting is smooth and perceptible, a far cry from the blurred and stuttered delivery in this MLB The Show 22 tech test.
Compromises are needed for Switch of course — we need to be realistic — but that aside, the question is whether this experience will be worthwhile on the system. Of course, there's time for more optimisation and improvements ahead of release, and for those that only have a Switch it may be worth the disappointing performance to have this baseball juggernaut on the go. For sure, if sticking to play against the CPU, or perhaps the Road to the Show career mode, there could be fun here. Playing online cross-platform though? That's a big no right now, as it'll be near impossible to compete with PlayStation and Xbox players enjoying their presumed 60fps performance mode (no performance option was included in the Switch tech test, to clarify).
Our overall feeling of the tech test on Switch is ultimately one of disappointment. Significant compromises to presentation don't even bring the pay-off of good performance — for a baseball title so reliant on timing and reactions, that's a critical issue.
It's definitely strike one for MLB The Show 22 on Switch.
Comments (53)
oof, those are some rough screenshots. I figured this game wouldn't hold up too well on the Switch but I wasn't expecting this. Hopefully, they're able to fix at least some of the issues before it releases.
I never had too much optimism in any given big-league/association sports games on the Switch, especially looking at the NBA 2K series (choosing to ignore FIFA and WWE 2K, for obvious reasons). The games are definitely playable on the Switch, but even with the updates and annual releases, the games still undergo some noticable performance hiccups.
I wouldn't really ever expect any sports game to be given the TLC to make it a good experience on the switch.
Just because "everything" is on Switch, doesn't mean "everything" should be on Switch.
The Switch is more powerful than both the PS3 and Vita, so there should be no excuse regarding the performance here. They’ve got to find a way to better optimize the performance on Switch.
To me, judging by the screenshots posted here, it doesn't look unreasonably bad, and not significantly worse than Witcher 3, so I find it perfectly acceptable visually. But the performance notes are concerning.
Not sure I know anyone who would want this anyway
While I'm glad to see Switch getting some of the more notorious IPs from other platforms, I'll be honest: I'll never buy them for it because I know the Switch is simply less powerful and isn't capable of supporting the visual details of even many PS4 or XBox One titles. That said, neither Switch nor any of Nintendo's consoles have ever really focused on raw power, but rather have been designed around either A) control/interface gimmicks (Nintendo is often described as a toy company, after all) and/or specific in-game aesthetics. It doesn't take as many polygons or require a palette of millions of colors to make a Mario, Zelda, or Metroid game, and those brighter colors and simpler, animated approaches carry their own appeal for an audience that's distinct from those who favor the photorealism (and typically far more violent) games that other platforms like E3 tend to emphasize.
In a sense, Switch's strengths are similar to an unfairly maligned console, the Sega Saturn. The Saturn was largely ignored in favor of Sony's shiny new PS1 and Nintendo's N64, both of which could render (at the time) new-fangled polygons better, but the Saturn was a 2D powerhouse whose superiority was evident when certain cross-platform titles were shown side-by side (example: Mega Man 8). And despite the fact it seems to be treated as the black sheep among Sega's consoles, it still quietly had an incredibly strong and varied library of exclusive games (especially RPGs) thanks to (like the Switch) its first-party support.
I would almost prefer something like Power Pros... a focus on simulation that assuages the current photo realism that the Switch doesn't have horsepower to deliver. As time goes on, attempts at 1:1 ports of current gen games are going to get ugly.
Brutal. Especially they took down the RBI alternative from the store.
Would rather have a Mario Baseball sequel lol.
@HOUSE
How does the fact the switch is "as powerful" as a PS3 have anything to do with a PS5 game being ported in 2022?
@Yanina I really liked the RBI games, and they were getting better and better every year. I hate that they’re not making them anymore.
Anyway, I’m not really a guy who cares about graphics or performance, but I’m gonna sign up for 6 months of Gamepass on my XB1 instead of paying $60 for this Switch version. Might as well get a better version of the game (which will be outdated in a year and I won’t really have interest in playing after the MLB season anyway) and a bunch of “free” games for the same $60. Interest in a sports game is what finally got me to see the value in that service.
I hope that they improve the game between now and April for people who intend on playing it on Switch, though. Personally, I didn’t think the trial was so bad, but what do I know?
@KillerBOB because it’s a cross-gen game that’s being ported down to Xbox One and runs fine there. Bringing up PS3 and Vita when the Switch is far more powerful than them, and the cross-gen game is a modified version of that game (trust me, I’ve played this game a very long time and the engine hasn’t changed that much), should mean that the Switch port should run at least decent. No reason why this game can’t run at 30 fps.
I registered for this tech test. Downloaded and played it despite having less than zero interest in baseball. Mostly I’m curious about top tier sports titles like these finally arriving on Nintendo platforms.
The experience was comically abysmal. We’re talking 3/10 territory, for me at least. I know it’s still beta, but that tech test was a serious dumpster fire.
Looks like a Dreamcast game in some of those screenshots. Luckily I like the Dreamcast and still play on it, so the graphics wouldn’t put me off.
I tried it out and did not enjoy it. The muted visuals and the gameplay just did not engage me, even though I was hopeful to have a good MLB-licensed game on Switch. Looks like I'll be sticking with Super Mega Baseball 3, which is fine because even absent the MLB license, it's the perfect blend of arcade and sim for me and I've even grown fond of the made-up teams and players.
Ooof. That’s looking horrific. I expected it to be rough but not this bad. That’s really awful.
@HOUSE the switch may be more powerful than ps3 & vita but it's still way underpowered when compared to to PS4 / ps5 , Xbox one / Xbox series the only reason this game has been ported to switch is because they had to
@Would_you_kindly so NBA 2K with 10 players, refs, bench, and crowds can run flawless on Switch but this can’t? I call BS on that one, respectfully my friend.
I love baseball and had to stop playing this tech demo ten minutes in. MLB The Show on PS3 looked better. Just translate Powerful Pro Baseball into English for the Western audience.
Tried it and waa actually positively surprised… felt more snappy than the cloud version of gamepass and handheld it looks okayish
Still smb3 is made ith much more love so would alwaus recommend that…
(Both are better than rbi though)
I’m glad they are bringing a premier baseball game to the switch but I remember seeing the reveal during the direct and boy did it look rough. Maybe it’ll make a decent game on sale and hopefully they improve the performance but otherwise they’ll be no reason for me to get it.
@MrHonest
Oh bull, if Nintendo made a baseball game it would look exceptional.
Definitely sounds rushed, but as long as the team is committed to provided a good quality product, even after launch, then it's going to be fine eventually. I can see it being delayed a month or two to get more optimization work done before release.
At least Switch isn't getting a cloud version.
If there is input lag offline, think I might go elsewhere.
It's amazing it's going to be on Switch, but in comparison to the other devices, it's just not going to compete.
This looks like a step above the Vita versions to me, probably the most fair comparison. Switch version obviously was never going to look like the PS4 versions, let alone PS5 and Series, quite the unfair comparison there.
As a portable gamer, I'm definitely gonna check this out on Switch.
A crap port on what is likely to be a compromised cartridge.
Looks like a hard pass to me.
I am bummed that Baseball doesn't seem to be included with Switch Sports though.
Made an account (hello everyone) just for this thread. The Show on PS3 was a good game. Switch is more powerful then PS3 so no excuse how the Tech Test looks, unless we get a totalle different game come April. Also Pro Spirits 2021 looks the part and has 60fps, so yeah, it should be possible. Piss poor attempt from SSD and co if this is the final product. Hopefully we will find out more on Thursday when the Switch deep dive is due.
My C64 was running Hardball by Accolade almost four years ago, so you’d think the Switch could cope with a baseball game. Not that I expect The Show to be anywhere near as good as Hardball…
This reminds me of the PS Vita version.
Man, this was very disappointing to hear - enough to convince to probably just skip it (unless it drastically improves), despite the fact that I'm a huge baseball fan and haven't really had mainstream baseball games on a Nintendo system in about 20 years. The visuals, while disappointing, are largely unimportant to me. But the performance - the way it was described in this article? That's... a big problem.
@Silly_G
Yeah, I was bummed about the exclusion of baseball in Switch Sports as well. All I could guess was that a joy-con is too small to grip with two hands, like you could with the Wiimote - but I have no idea. Excluding baseball is the biggest reason why I'll likely be skipping that.
@Rocky2418 : But the same can be said for Golf as well. I find it strange that while they are shipping the game in a larger box for the leg strap that they wouldn't also bundle it with a rod-like attachment for the Joy-Con for the purposes of Golf and/or Baseball (or issue a separate accessory pack with various Joy-Con shells for the various sports).
@Silly_G
TBH, I didn't even know about the leg strap being included - hadn't paid attention to the packaging details. In that case, yeah, would've been nice to include a few accessories for other sports like you mentioned.
Day 1 Purchase for me, just Happy I can finally play MLB The Show 22 on my Nintendo Switch! Thank you sony.
Take notes ea.
I love baseball video games (Super Mega Baseball 3 is one of my most-played Switch titles) and I own all five of the mediocre R.B.I. Baseball releases for Switch. I have been really looking forward to The Show, and I messed around with the Tech Test over the weekend.
The visuals don't bother me too much, and I didn't encounter as many performance issues as most others, but I am optimistic SDS will get it straightened out. This is their first time developing a Switch game — heck, it's the first Nintendo game ever developed by a Sony studio — so they're still coming to terms with the hardware. Remember, this is a PS5-native game they're trying to port! I will give them the benefit of the doubt, and I already preordered a physical copy.
I hope my optimism is not misplaced.
There is no excuse for a poor baseball game (apart from it being baseball. hehe)
@JJtheTexan actually they are porting the PS4 and Xbox One versions of the game, not the next gen versions
Unless you're one of those weirdos who only has a Switch or you're constantly traveling and playing 'on the go' is just a major convenience I have no idea why you would buy this for Switch.
It's insane to me they showed this game as a native Switch port in the recent direct then almost immediately afterward they showed PS2 era Kingdom Hearts collection as a cloud game. Appreciate the effort Sony is putting into this, even with its rough edges. Just absolutely crazy to me that Square Enix couldn't get a PS2 game running on Switch.
@jcnix I hate to say it but I don't think it's that they couldn't get it running on Switch. I honestly think it was just easier for them to make a cloud version. What I'm saying is, they took the easy way out.
@Qphlat27 Yeah, that's what I mean. MLB the Show could have been a cloud version and most people probably would have understood why. It's appreciated the effort they're putting into this in contrast to how lazy Kingdom Hearts is
@jcnix I disagree with the cloud version. This game runs on the PS3 with no problems and the Switch is more powerful. If this game was at least as good as the last PS 3 version we wouldn't be having this conversation. This game looks and runs better on older hardware.
They should've used that version to base this version off of but I'm pretty sure they tried to go backwards from the current gen version which I think was a mistake.
Just look at NBA 2k and tell me it doesn't look and run well on the Switch. The very first one had it's problems but looking nice and running well wasn't part of them.
Wow. Thing ran great on Vita except for cut scenes. And that was 7 years ago. GG.
@HOUSE IT's Sony's first foray on a completely new (and severely underpowered) architecture for a AAA game. The Vita versions were running very poorly anyways. I would give them some slack this year, but I'll see if they can improve for the next game.
@Rocky2418 "Yeah, I was bummed about the exclusion of baseball in Switch Sports as well."
Perhaps Sony bought the baseball exclusivity on Switch games for at least a year 😂
I played the demo offline this weekend, and enjoyed it so much, I pre ordered a physical copy.
I see a majority of the comments above didn't even try the demo. You all still have a few days to see how much fun the game actually is.
I'm not sure what I think
I played it and the watermarks made it tough to play. The speed of the game was also a bit slow for my taste.
Visually RBI looked better, and it is unfortunate that series lost track of what it was doing and tried to be a sim instead of an arcade game.
I was super excited for the show, and maybe it improves before release, but I'm not sure it's what I'm looking for anymore.
@Savage_Joe agreed. Hopefully it smooths out next year
NBA 2K and Fifa both look great and run fine.
I can't help but wonder if Sony intentionally borked this version with an, "oopsie daisy, just couldn't get it to run well, too bad" after being forced to release multiplat.
Then again, I watched a video comparison with Xbox and he said it ran well enough, so I wonder if the stutters were online related.
We'll find out in the review, I suppose.
As someone who played this on PSP and Vita. I am definitely looking forward to this coming to Switch. Being a PC gamer, switch is my only console. Played the last few years of RBI and while it satisfied my baseball itch it wasn’t the same as the show. Graphics were big on the PSP or Vita Show games so didn’t expect it to be mind blowing on the Switch. But I’m hopeful they get the performance figured out by launch or patch shortly thereafter. Still a buy for me on physical.
@JaxonH I feel the same way. You would think thought they would want to make the best version either way to make money. I'm guessing they had to make cut backs to make it cross play. Personally I would rather have a better looking/running game and only have single player.
@KillerBOB @Would_you_kindly @Savage_Joe Thank GOD, it’s confirmed that newer builds of the game is running at 30 fps on Switch. There’s a new video on YouTube that’s shows it running very good.
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