The Switch is home to a number of fascinating ports, including some considered 'impossible' that nevertheless hold up well on the system - high quality examples include DOOM (2016) and The Witcher 3. There are some games where it's tough to decide whether the port is worth the sacrifices, with one example perhaps being WRC 10.
The officially licensed rallying game is impressive in some ways, such as the complexities of a rally-sim converting well onto the Switch. In our own review we were pleased with the driving mechanics and the sheer depth of content, but in terms of visuals we said that "WRC 10 looks noticeably worse than its already ugly predecessor", and in portable mode at times it had a framerate "rougher than a cheese grater made of sandpaper". Yet, despite that, if you can live with the flaws it's impressive it's on Switch at all.

Well, Digital Foundry has taken a look (video at the top of this page), probably due to viewers contacting them to say "looks at this game, ouch". It outlines how low the resolution can go on the Switch port.
In the base PS4 release, WRC 10 runs at 1080p and 30fps, with TAA to clear up any lingering rough edges. On Switch, in order to fit into the system's much smaller power budget, image quality is reduced to a dynamic 1600x900 for docked TV play. The full resolution isn't often reached, with even the car exhibition mode running natively at 720p instead, and resolution drops to 1152x648 for some stages. And at 648p, the upscale to a full HDTV isn't flattering. For portable play, resolution goes lower still to match the drop in GPU clocks, with 480p resolution typical - although a native 720p resolution is possibly achieved too. The low resolution in either mode is compounded by Switch's lack of effective anti-aliasing to address those jagged edges - besides optional motion blur in the menus.
In terms of performance the outlook is generally positive, with a solid-ish 30fps across most tracks, with a few chokepoints where it falls lower. The question, ultimately, is if you can live with the downgraded look of the game.
So is it as bad as people say? Visually speaking, absolutely. WRC 10 is very rough in places. More so than many ports to Switch, the end result is wildly uneven with rough textures, noticeable pop-in, low-grade meshes and blocky shadows. Some tracks look acceptable next to PS4, but others are unrecognisable. In every case, there's also a general disconnect between the high car detail and the murky fidelity of the terrain itself. Especially on a big screen it's hard to accept the barebones look of most tracks. Overall, I'd be hard pressed to recommend playing WRC10 with Switch connected to a TV - it's too far removed from the baseline quality on console.
There is, though, redeeming value in playing in portable mode. The resolution is low at around 480p, the frame-rate drops at times, but you're still getting a fine rally experience on the go. With a tweak to the frankly nearly unusable default controls, there is a game worth playing here. Mechanically, WRC10 is sound on Switch then, but its visuals could use a serious tune-up.
Interesting to see Digital Foundry's take on what was clearly a difficult port for Switch. Let us know what you think, as always, in the comments.
[source eurogamer.net]
Comments 15
I've never seen anyone have a good word to say about any of the WRC games on Switch, so I'm not holding my breath for this one.
Ouch... I never actually looked at footage of this game on the Switch, but man it is ugly. Makes you wonder why they even with through with it in the first place.
I have seen worse.
But I remember playing these on my Vita, 3rd and 4th game had a different dev and had amazing (for such a small dev) graphics on the Vita.
Then the 5th (and last on Vita) game came out and the graphics looked worse than PS1...
The problem is the dev themself, so I doubt the games will ever look good enough on the Switch.
Buy and support an awesome racing game like Cruis'n Blast instead of this travesty
Looks cheap and rough for sure but I don't exactly think it looks like a trash heap exactly. I'd probably assume it was some low budget release looking at it rather than something you'd be expected to spend $50 on, certainly does not look worth the money, but it's not like eye-bleeding.
Plays like a DREAM on PS5. Haptic feedback and sound effects and tasty graphics including finally-convincing dust trails!
As @Savage_Joe said soooo perfectly: This is a could've but you shouldn't have situation
Don’t ignore the game because of this version. Play it elsewhere if you have the ability. For all your other rally needs on Switch, go with Rush Rally 3—It’s excellent.
It's kinda sad because at this point the Switch port hurts more the game reputation than the good marketing of having a Switch port in the first place.
I have the game on my Series S, it looks awesome and run flawless (i use the 1080p60 mode, you have two other options, a 1440p30 and a 720p120). If you have a more powerful machine, give the game a try, it's great, the best rallying games with Dirt Rally 2.0, but yeah, don't bother with the switch port.
Looks like they were targeting the current gen and ported down. So the PS4 version looking more like a PS3 game and Switch version looking completely abysmal is sensible.
PS4 version doesn’t look great itself but it looks like a next gen tech demo next to the Switch one
When I can play a game that looks and runs as well as GRID Autosport on Switch it just shows the lack of effort put into the porting of this game on Switch.
Feral Interactive, Rebellion, Panic Button, Saber Interactive are examples of devs that actually go the extra mile. Wish others would join them.
Ok call me weird. But actually I don’t dislike the look 😶 The PS4 version looks pretty sterile and lifeless too, I’d like to point out. Yes the Switch version is a bit like pre-HD video footage, but it all blends nicely.
It would have been great had they compared this to the Vita game to show just how messed up this port is.
This is why we don’t need a switch pro. The switch allows to identify who the real gamers are and who are the pixel counters. Looking at you digital foundry and graphics whores from Xbox. I mean this looks better than fzero x. What is everyone complaining about?
Everyone seems to be forgetting that the Tegra X1 is from 2015. My gaming laptop from the same year, I7 5700HQ with GTX 960 has no hope of running this game either. It's amazing how well the Switch holds up based on it's technology.
This game looks like booty. It’s pretty atrocious.
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