Comments 158

Re: Feature: What Are Your Thoughts, So Far, on Pokémon GO?

BitLounger

I'm a huge fan, thus far. I'm 26 and a mostly casual gamer (fan of Nintendo IP, casually play the other AAA titles). I haven't really latched onto many app-based games, if any at all. Initially excited about Miitomo, the excitement faded after a week or so. While definitely not short of bugs and occasional frustrations (I can only imagine how difficult it must be as a departure from having 100% control over hardware to pushing out an app that is supposed to run smoothly across multiple platforms and operating systems), it definitely has kept me engaged, and more importantly, shown a significant amount of potential for Nintendo in the mobile market. In typical Nintendo fashion they have really brought something fascinating to an otherwise stale market. The future looks a bit brighter today than it did a year ago, I can confidently say!

Re: More Details Emerge on the Launch of My Nintendo

BitLounger

I'm assuming that if a devices is registered to an account, say you have 2 3DS systems, or deregister to sell one and buy a new one that you then register, you can download multiple copies of a previously purchased game. This will make upgrading systems easier on the consumer.

Re: Talking Point: Why Does Investor Confidence in Nintendo Continue to Dip Under Tatsumi Kimishima?

BitLounger

@TheWPCTraveler You are correct, however the visceral reaction to a platform that has already been established as their worst performing in quite some time is far outweighed by the company's potential on its shifting stance regarding the mobile bridge. Many investors who take long positions on their equities (i.e., aren't really concerned with how a stock is valued a week after purchase) are very optimistic about the future of Nintendo. In all reality their pre-DeNA announcement price of $14-$15/share was a reflection of investor sentiment you speak of, which was adjusted post-announcement.

Re: Talking Point: Why Does Investor Confidence in Nintendo Continue to Dip Under Tatsumi Kimishima?

BitLounger

Funny enough, I actually am an investment analyst for my own firm (shameless pat on the back). I'm 25, so not some stodgy balding old-school investor that is completely out-of-touch. That being said, investor sentiment on NTDOY is actually very high. The downturn is coinciding with a market-wide reaction to less-than-stellar economic news out of China. When the world's largest exporter is reporting declining numbers across a wide range of economic data it's a barometer your institutional investors generally overreact to by huge selloffs, which unfortunately include companies that have little-to-nothing to do with the data in the first place.

That being said I am a huge fan of Nintendolife, I read it every day after checking Bloomberg.com (If you do nothing else, skim through that for 15 minutes a day. You'll be much more well-informed than your friends). Unfortunately the headline and the article is a case of smoke where there is no fire, and merely coincidence. Investors (institutional and individual) are very bullish on Nintendo right now. If nothing else this presents a great buying opportunity for those with a bit of cash to spare. This is a strong company, flush with cash, that's looking to make a huge rebound with its dive into mobile. Nintendo's management as a whole is looked at as very strong, and while Iwata san was nothing short of a huge loss Nintendo's upper-level management team as a whole is arguably the most well-built to weather such a loss.

Re: Climate "Not Healthy" For Dedicated Handheld Games Consoles, Says Sony's Shuhei Yoshida

BitLounger

I think one of the largest things to consider when looking at these numbers (how the current "market" is playing today versus 5 years ago) is who new is playing, and what are the previous players playing on now? While markets shift generationally, it would be privy to dive into the current market and find out where the previous gamers who preferred dedicated handhelds previously are playing their games. Do they still prefer dedicated handhelds? Did they suddenly ditch them in preference for playing on their iPad? I doubt it, honestly. The thing to realize is that the ease of access makes the market larger, and that the goal is then how to take a growing market and shift them to dedicated consoles. My guess is that the mobile games endeavor that Nintendo is banking on are strategically planned to bridge the gap between these newcomers to mobile gaming and Nintendo's dedicated consoles. That is their answer to shifting new entrants in the market over to more "core" Nintendo product users (i.e. consoles).

Nintendo likely sees that as an opportunity rather than a challenge. Someone else (app game companies) have done the dirty work in producing easy-to-learn/easy-to-obtain games and pushed their "garbage" onto the mobile platforms, creating said market. Nintendo didn't have to publish sub-par games in order to bring people to mobile. Now they can develop games for an actual existing market. Before there was nothing bringing these people into the gaming world, and Nintendo likely views this as a goldmine.