According to Capcom's website there are several changes/alterations to background elements, character art, and endings to most of the games. It even says some of the midnight bliss animations have been removed. What the hell is problematic that needs to be removed in any of these games?
A difficult platform/action game that demands precise movements, yet forces you to use an analog stick instead of the d-pad with no way of customizing any controls whatsoever. ZL and ZR sit there useless as well because you're forced to use L & R.
The "60fps" update is anything but. Certain bits and bobs (gibs, particle effects) run at 60 but the rest of the entire game is at 30, which is jarring and looks strange.
@Dualmask You're right, "pandering" isn't really the word to use just because they've included a character that's black or female. The term used when including a hip black female teenager rocker who fights with a guitar is "goofy, comic relief throwaway character nobody wanted that's somewhere between Skate and Roo".
@brianvgplayer Wow, so you've clarified it. This is just a bundle of previous Arcade Archives releases by Hamster, at 1/3 the cost with 1/3 the features. No doubt there was an agreement to make these inferior so the original AA versions are still valid options for fans of those specific games.
@brianvgplayer Thank you for the clarification on the JP version of Life Force. Absolutely zero reason for Konami to not include the regional variants on these.
But wait, is there? I don't keep up with the PS4 side of things, but aren't all of these games in this collection already available to download on the JP PSN for PS4? Could this be some type of gimped release so that the original AA versions still have merit?
All those cheap Pandora's Box sticks use bottom of the barrel knockoff Sanwa sticks and buttons along with mono sound, have resolution and emulation issues, and that's not even mentioning the stolen emulators and games. If you think that's a viable alternative to a licensed, high quality product then more power to you.
I had initially read that only Fish Tales was censored, and that was due to it being a free table that all users got. Guess that is wrong.
DLC only needs to be rated by the ESRB if it exceeds the rating of the original title. I'm sure all the parents of all the impressionable kids that enjoy Predator, Alien, The Walking Dead, Family Guy, & South Park are relieved to know they won't see a cartoon woman in a bikini or a cartoon cigar.
@KraniX I stand corrected. Since what I said was so radically different from reality, let me clarify.
A year long subscription to Xbox Live gives you permanent online/offline access to 12 Xbox 360 games, and 24 Xbox One games online/offline until the end of the year with no need to "check in".
Since nobody has drawn the comparison yet; a year of Xbox Live gives you permanent and offline access to 36 games (12 Xbox 360 games, 24 Xbox One games).
These are yours in perpetuity until the Xbox service or store is dead. You get them offline forever, even after your subscriptions expires, and you can still redownload them to new/old consoles even after your subscription expires. They are treated no different than normal everyday game purchases.
Those replacement d-pad Joycon shells are alright, much better than just using the stock diamond-pattern buttons, but in no way is it a replacement for a real d-pad (especially a Hori one). You might as well tape a coin over the buttons, or glue a + shaped piece of plastic over them.
There's no center rocker which makes a huge difference, causing moves like down + up simultaneously that would never happen even on the cheapest of d-pads.
The idea that if a company doesn't sell you a product in a format you want and at the price point you want then you're justified in illegally obtaining a free copy of that product is absurd.
The point of this whole news blurb seems to be lost on most readers. Nintendo didn't go after some middle aged gamer playing Mother 3 on their iPad. They went after a group of people turning a profit from a large, well known website that exists primarily to illegally distribute software. This wasn't some altruistic endeavor of people fishing long lost prototypes out of the company garbage can. It really isn't that much different in essence than a sweatshop pumping out bootleg HK silvers, the main difference being instead of raking in the sheckles from physical sales it's from ad revenue and "donations" for premium access.
Defend the concept of dumping ROMs and game preservation all you want, I can get behind that. Turning that around and using that argument to defend these leeches actions?
That's like defending a drug cartel because you support medicinal marijuana.
When Nintendo confirms there will be no Virtual Console like previous generations many people acted like this was actually a good thing. They're saving the indies, nobody would buy this if SMB3 was available for $5.99! Who needs Virtual Console anyway, it's just a bunch of moldy oldies that we've paid for dozens of times over!
Now they're giving these same titles away for "free", with online support, in a ever revolving library of titles. The same group of people celebrating the death of the normal VC now rationalize that dozens of free VC games with online play won't "hurt" indie sales, and everyone's chomping at the bit for Clu-Clu Land online.
I'm baffled by these comments about how that Nintendo's pricing somehow make's it a superior option.
Let's put aside the fact you get temporary access to a handful of 30 year old first-party NES games that will cease to exist once you drop your subscription (and possibly when you're just offline). Don't compare that to the yearly 24 current gen and 12 last gen games MS gives you permanent (and offline) access to for the rest of your life.
Let's also put aside them forcing you to pay for the ability to somehow backup your save data, a system design decision so stupid that every home and portable system for the past 15 years has allowed you to do at least through USB or SD cards.
Even at $20 bucks a year could you really sell people on this service? Paying for online multiplayer with maybe a half dozen or so "must play" multiplayer games? No messaging, voice chat, parties, or any way at all to communicate with other players outside of using your cell phone? A paid multiplayer service that's inferior in every way to both every other paid current-gen offering and every other free past-gen offering?
One thing to keep in mind: those replacement d-pad shells aren't "proper" pads. They don't have a raised center pivot of any type so its possible to just mash down on them and hit all 4 directions at once.
Amazing the amount of "well I don't need this, how stupid of a product" comments. That's the equivalent of thumbing your nose at tampons because you have a penis. People play Soul Caliber with a fishing controller but I've not seen too many tournaments with people using them.
The reason behind this isn't some overblown Capcom conspiracy, it's common sense.
These aren't ports, they're straight emulation with netplay. The different region/language revisions are not the same thing and are not cross compatible with netplay, it has to be running the exact same ROM set. Same reason you can't run netplay with different ROM revisions on basically any emulator ever. The difference between JP/World or JP/US/EU game revisions almost always have at least a few tiny gameplay changes besides text.
Hamster's ACA series doesn't have to worry about netplay, it's all offline, so it's nothing to flip between international and domestic modes. Did you notice that the one thing that is online (high score and caravan mode) forces you to only play one specific version of the game?
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Re: 'Power Stone' Is Coming To Switch In 'Capcom Fighting Collection 2'
According to Capcom's website there are several changes/alterations to background elements, character art, and endings to most of the games. It even says some of the midnight bliss animations have been removed. What the hell is problematic that needs to be removed in any of these games?
Re: Review: Slain: Back From Hell (Switch eShop)
A difficult platform/action game that demands precise movements, yet forces you to use an analog stick instead of the d-pad with no way of customizing any controls whatsoever. ZL and ZR sit there useless as well because you're forced to use L & R.
The "60fps" update is anything but. Certain bits and bobs (gibs, particle effects) run at 60 but the rest of the entire game is at 30, which is jarring and looks strange.
Re: Taito's Animal-Saving Beat 'Em Up 'Growl' Is This Week's Arcade Archives Game
Are my eyes wrong, or does this look to be the original, uncensored version rather than the toned down one used in the PS2 collection?
Re: Streets Of Rage 4 Is Officially Coming To Switch, With A New Character
@Dualmask You're right, "pandering" isn't really the word to use just because they've included a character that's black or female. The term used when including a hip black female teenager rocker who fights with a guitar is "goofy, comic relief throwaway character nobody wanted that's somewhere between Skate and Roo".
Re: Arcade Archives Ninja Gaiden Sneaks Onto Nintendo Switch Tomorrow
Will this be the same as the edited Wii VC release with Sabbath's Iron Man removed, or the unmolested version? Inquiring minds what to know.
Re: Review: Arcade Classics Anniversary Collection - Perfectly Functional, But Not Much Else
@brianvgplayer Wow, so you've clarified it. This is just a bundle of previous Arcade Archives releases by Hamster, at 1/3 the cost with 1/3 the features. No doubt there was an agreement to make these inferior so the original AA versions are still valid options for fans of those specific games.
Re: Review: Arcade Classics Anniversary Collection - Perfectly Functional, But Not Much Else
@brianvgplayer Thank you for the clarification on the JP version of Life Force. Absolutely zero reason for Konami to not include the regional variants on these.
But wait, is there? I don't keep up with the PS4 side of things, but aren't all of these games in this collection already available to download on the JP PSN for PS4? Could this be some type of gimped release so that the original AA versions still have merit?
Re: The First Of Konami's Anniversary Collections Lands On Switch Today
No way to choose the Japanese versions? No tate mode? Another homerun.
Re: Capcom's Big Announcement Is A Plug-And-Play Arcade Stick Packed With Classic Games
All those cheap Pandora's Box sticks use bottom of the barrel knockoff Sanwa sticks and buttons along with mono sound, have resolution and emulation issues, and that's not even mentioning the stolen emulators and games. If you think that's a viable alternative to a licensed, high quality product then more power to you.
Re: Zen Studios Under Fire For Censorship In Pinball FX3, Explains It Was To Keep Game "Family-Friendly"
I had initially read that only Fish Tales was censored, and that was due to it being a free table that all users got. Guess that is wrong.
DLC only needs to be rated by the ESRB if it exceeds the rating of the original title. I'm sure all the parents of all the impressionable kids that enjoy Predator, Alien, The Walking Dead, Family Guy, & South Park are relieved to know they won't see a cartoon woman in a bikini or a cartoon cigar.
Re: NES Games On Switch Playable For Up To Seven Days Without Internet Connection
@KraniX I stand corrected. Since what I said was so radically different from reality, let me clarify.
A year long subscription to Xbox Live gives you permanent online/offline access to 12 Xbox 360 games, and 24 Xbox One games online/offline until the end of the year with no need to "check in".
Re: NES Games On Switch Playable For Up To Seven Days Without Internet Connection
Since nobody has drawn the comparison yet; a year of Xbox Live gives you permanent and offline access to 36 games (12 Xbox 360 games, 24 Xbox One games).
These are yours in perpetuity until the Xbox service or store is dead. You get them offline forever, even after your subscriptions expires, and you can still redownload them to new/old consoles even after your subscription expires. They are treated no different than normal everyday game purchases.
Re: Hori's Mario And Zelda Themed D-Pad Joy-Con Limited To Handheld Mode Arrives Locally This September
Here's a question, where are the connections at on either the controller or tablet for it to draw the power between the two?
Re: Hori's D-Pad Joy-Con Controllers Are Eating Up That Precious Switch Battery Life
Those replacement d-pad Joycon shells are alright, much better than just using the stock diamond-pattern buttons, but in no way is it a replacement for a real d-pad (especially a Hori one). You might as well tape a coin over the buttons, or glue a + shaped piece of plastic over them.
There's no center rocker which makes a huge difference, causing moves like down + up simultaneously that would never happen even on the cheapest of d-pads.
Re: Nintendo Takes Legal Action Against Two Notorious Arizona-Based ROM Websites
The idea that if a company doesn't sell you a product in a format you want and at the price point you want then you're justified in illegally obtaining a free copy of that product is absurd.
The point of this whole news blurb seems to be lost on most readers. Nintendo didn't go after some middle aged gamer playing Mother 3 on their iPad. They went after a group of people turning a profit from a large, well known website that exists primarily to illegally distribute software. This wasn't some altruistic endeavor of people fishing long lost prototypes out of the company garbage can. It really isn't that much different in essence than a sweatshop pumping out bootleg HK silvers, the main difference being instead of raking in the sheckles from physical sales it's from ad revenue and "donations" for premium access.
Defend the concept of dumping ROMs and game preservation all you want, I can get behind that. Turning that around and using that argument to defend these leeches actions?
That's like defending a drug cartel because you support medicinal marijuana.
Re: These Are The Games Included In SNK’s Neo Geo Mini And Neo Geo Mini International
Great, we get green blood in SSII and sweat in all the Metal Slugs (amongst other edits) because they're making it run like a US home machine.
SNK has treated Western fans like idiots for 25 years so why stop now.
Re: Review: Street Fighter 30th Anniversary Collection (Switch)
Calling this barebones would be a compliment.
There's no detailed online stats; no win/loss record per character or anything like in previous versions.
1 (one) save state slot per game.
No way to remap button combos or remap the UI frontend button.
Limited (2?) filter and boarder settings along with only the US versions to play.
Never mind that PS4/XB owners get USFIV for free and Switch owners get a throwaway mode 99% of people will never use.
This definitely doesn't replace USFII if you don't care for vanilla Alpha 3 or SFIII.
Re: Soapbox: Let's Give Nintendo Switch Online A Chance Before We Throw It To The Wolves
When Nintendo confirms there will be no Virtual Console like previous generations many people acted like this was actually a good thing. They're saving the indies, nobody would buy this if SMB3 was available for $5.99! Who needs Virtual Console anyway, it's just a bunch of moldy oldies that we've paid for dozens of times over!
Now they're giving these same titles away for "free", with online support, in a ever revolving library of titles. The same group of people celebrating the death of the normal VC now rationalize that dozens of free VC games with online play won't "hurt" indie sales, and everyone's chomping at the bit for Clu-Clu Land online.
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
I'm baffled by these comments about how that Nintendo's pricing somehow make's it a superior option.
Let's put aside the fact you get temporary access to a handful of 30 year old first-party NES games that will cease to exist once you drop your subscription (and possibly when you're just offline). Don't compare that to the yearly 24 current gen and 12 last gen games MS gives you permanent (and offline) access to for the rest of your life.
Let's also put aside them forcing you to pay for the ability to somehow backup your save data, a system design decision so stupid that every home and portable system for the past 15 years has allowed you to do at least through USB or SD cards.
Even at $20 bucks a year could you really sell people on this service? Paying for online multiplayer with maybe a half dozen or so "must play" multiplayer games? No messaging, voice chat, parties, or any way at all to communicate with other players outside of using your cell phone? A paid multiplayer service that's inferior in every way to both every other paid current-gen offering and every other free past-gen offering?
Re: Rumour: The SNK Neo Geo Mini Is A Tiny Arcade Cabinet With 40 Built-In Games
What a completely unintuitive, ass-backwards button layout.
Re: Spin Your Six Shooters Because Wild Guns Reloaded Is Coming 17th April
Completely & totally different genres/games/companies, yet everyone feels the need to comment that they want Sunset Riders.
Re: Your Prayers Have Been Answered, Hori Is Making A Joy-Con With A Proper D-Pad
One thing to keep in mind: those replacement d-pad shells aren't "proper" pads. They don't have a raised center pivot of any type so its possible to just mash down on them and hit all 4 directions at once.
Amazing the amount of "well I don't need this, how stupid of a product" comments. That's the equivalent of thumbing your nose at tampons because you have a penis. People play Soul Caliber with a fishing controller but I've not seen too many tournaments with people using them.
Re: HAMSTER Acquires Rights To Complete Video System Catalogue
Portable Lethal Crash Race in tate mode? Spinal Breakers? My $7.99 is yours.
Re: Some Japanese Gamers Aren't Happy About Street Fighter 30th Anniversary Collection
The reason behind this isn't some overblown Capcom conspiracy, it's common sense.
These aren't ports, they're straight emulation with netplay. The different region/language revisions are not the same thing and are not cross compatible with netplay, it has to be running the exact same ROM set. Same reason you can't run netplay with different ROM revisions on basically any emulator ever. The difference between JP/World or JP/US/EU game revisions almost always have at least a few tiny gameplay changes besides text.
Hamster's ACA series doesn't have to worry about netplay, it's all offline, so it's nothing to flip between international and domestic modes. Did you notice that the one thing that is online (high score and caravan mode) forces you to only play one specific version of the game?