Bullet hell shooters - also known by fans as "shmups" - are a niche genre due to their often extreme difficulty. Hucast Games and 2Dreams' Ghost Blade HD aims to be a shmup for everyone, and is largely successful at easing new players into the experience.
Ghost Blade HD is a vertical, top-down game in which the player controls a ship that is constantly under attack by a barrage of bullets and missiles. One hit kills the ship, but the bullets come in patterns that can be learned and avoided. You can choose between three different ships (they all feel pretty similar) and gain powerups throughout the five levels, all of which end in a large boss battle that will test your skill.
The game offers a nice challenge, but it's never too hard. One of Ghost Blade HD's most laudable features - notably - is its training mode, which lets you go through the levels and bosses without fear of a game over screen. There are also different difficulty levels, and for those who are new to the genre 'easy' mode makes the proceedings quite fun without ever becoming a cakewalk.
Considering Ghost Blade HD started as a homebrew Dreamcast game, the amount of polish and professionalism on display is impressive. Presentation isn't anything special, but that doesn't make a big difference in the end. There's little story to be found here, though it has a nice anime aesthetic, and all five stages can be completed in about a half-hour.
The point of a shmup is to go for the highest score possible, though, so the length should be just right for score chasers. Visually, the game doesn't slow down or take any quality dips, and the sound design is generic but inoffensive. There's also a co-op mode that lets you play with a friend, which should extend the game's life a bit.
Conclusion
Ghost Blade HD is a good bullet hell shooter. The training mode is a solid addition for newcomers to the genre, but in the end if you don't like this kind of game you won't find much to persuade you otherwise here. For score chasers and fans of hardcore arcade shmups, though, there's a lot to like about Ghost Blade HD.
Comments 30
These are the types of games I've always wanted to be good at but never could be. I still love them though.
"Bullet hell shooters - also known by fans as "shmups""
Shmups is a broader term that applies to the whole genre. "Bullet hell" is reserved for the ridiculously challenging ones.
i shall ask the obvious question of why not the switch?
I played through "Easy" and found it plenty challenging. I like the mechanic of using the focused beam to kill enemies and earn credits towards a smart bomb. And the smart bombs serve as a hit meter (at least in easy); if you get hit, a bomb detonates rather than a lost life. Definitely a solid Wii U purchase.
These reviews are getting way too long with too much information. To be fair though, I didn't think we'd get another WiiU review after BOTW.
@Jamotello I was thinking this as vertically scrolling games on the Switch could allow for the screen to be detached from the controllers and turned into portrait position. If only it could then stand up in that configuration...
@BionicDodo Don't worry, that's another accessory Nintendo will try to sell you down the line! Would be a cool concept though, similar to Ikaruga allowing you to turn your CRT on its side and play in vertical mode
Really want this but I seem to have a small hesitancy to buy another digital title on Wii U. I do hope to see a Switch port released; although may have to wait 5 more months.
TBH been having difficulty buying any digital titles cos too engrossed in Zelda.
Still, may put Zelda down tonight and get this.
@Chrausis But a bit more practical!
You joke, but I'm sure a third party would make a vertical stand (or a stand that supported both configurations) if enough shmups had the feature.
@BionicDodo It was a half joke really; I do actually think a stand that could be used vertically/horizontally that slots into the joycon rails would be a really cool concept!
Think I'd prefer it if the game used the full screen and didn't have those borders.
I love it. Been playing it allot.
@wazlon it's funny, but it has a sideways mode ( you turn your TV or monitor to portrait orientation)
hmm Man I really lost interest on buying games on the 3ds and wii u. I really didn't know that having a switch would affect me this much.
I might get this one later if I feel like it. I'm playing these kind of games regularly and always like the challenge to finish them in one credit.
I love shumups. I'll be getting this.
Got the Dreamcast version about a year ago. Have yet to open it though...
Nice, but haven't really felt like trying to actually 1cc any of these in years. Probably because I get easily bored when basically all a shmup does these days is fill the screen with bullets arranged in pretty patterns.
I love bullet hell shmups. but no one does them like Cave. That said, I don't play Dodonpachi or any of their others games now because it's ALWAYS plastered with the scantily clad anime girls.
WHY oh WHY can't a competitor skip that part? That can not be genre wide. I don't need sidebars of cleavage. Just bullets please!!!!!
Well the Wii U is becoming Nintendo's Dreamcast after all.
After first party support it gets mostly shooters. Expect a lot of homebrews for now on.
I want to buy this game, but until we hear if the Switch is going to transfer our purchases somehow I'm really hesitant to continue buying eShop games on the Wii U and 3ds.
@bimmy-lee Really? This review consists of five (5) short paragraphs, and seems to contain just the right amount of information to let people who may or may not be interested in the game decide whether it's right for them. In fact, it helped me to decide that if it ever comes to my region, I'll probably pick it up. If you're worried about reading too much, you could always just skip to the conclusion, you know.
Does this game support off TV play and can you play Tate (sideways) mode using your Gamepad? I posted this on the developer's YouTube channel and they said it could.
@kurtasbestos - That was sarcasm. I enjoy reading in-depth reviews. All I really pulled from this review is that this is a shmup. Comment #4 by bluedogrulez had more info specific to this game than the entire review.
@speedracer216: You can change the borders in GhostBlade...I did b/c I didn't want my kids looking at the one shown above.
@bluedogrulez
Thanks for taking time to find my comment and respond! That is good info to know. If you have the game, can you tell me does it also have cutscenes or title screen for that kind of stuff?
The title screen has 3 vixens lounging by a ship, but nothing is hanging out. The ship selection screen has 3 vixens scantily clad but it literally takes .5 sec to pick a ship (go green!). I think that's it, no cutscenes and i'm pretty sure the credits are just text.
Seems like @leemeyer26 has never played a 'shmup in his life and wanted to get the review up before breakfast. Seriously, this is one of the laziest, most uninformative reviews I've seen on this site in years. Guess I'll be checking Metacritic for real information on the game. (And thank you, @bluedogrulez. You should be getting paid for these web hits, not the author)
@leemeyer26
I second @Kilroy 's sentiment. This has to be THE worst review I've ever read here. It tells me absolutely nothing at all about the game aside from it being a shoot em up. How about next time you're reviewing a Mario game you just keep on babbling how you move around and jump in the game, making it a good platformer?
Ugh. That first paragraph alone. You obviously have no clue when stating shmup would be another term for bullet sprayers.
And what about you prasing the training mode? Just about any shmup has that!
The slowdown on this Wii U version is horrendous - sloppy port..play it on something else.. Didnt find it much fun despite this - doesnt feel very much like you;re in control of much
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