Note: This review was originally for the Paladins - Founder's Pack, a £25 package comprising the game and various extras which was the only way to play at launch. Paladins has since gone completely free-to-play.
With Nintendo Switch fast accumulating all manner of new multiplayer experiences - including the global phenomenon that is Fortnite - it seems fitting the plucky hybrid machine would add another competitive string to its bow. Enter Paladins, a hero shooter that does an impressive of job of bringing the full experience to a new platform with a surprisingly small number of concessions.
At first glance/play, Paladins does look and feel an awful lot like Overwatch. Both games launched four months apart in 2016 and on paper the two do share plenty of DNA: both feature a roster of ‘heroes’ with unique weapons and abilities, both feature objective-based matches and both place a heavy emphasis on teamwork. But that’s where most of the similarities end, with Paladins adding a little more strategy to the mix to help set itself apart from the pack, but we’ll get to that in a bit.
There are 36 Champions to choose from, which are divided into four specific classes - Damage (those with mid-range health pools but large damage output), Flank (low health, but high mobility and high damage potential), Frontline (high health with a focus on shielding and brute strength) and Support (low damage output but essential for healing teammates). While they all fall into the familiar sniper, assault, tank and healer templates, there’s still plenty of crossover that makes many of its roster considerably more dynamic in battle.
The mech-toting goblin that is Ruckus is considered a Frontline with his heavy reserves of health and on-board shielding, but his double Gatling guns and rockets make him just as effective as a Damage character (especially when using his dash ability). Then there’s Grover, the axe-wielding tree from Smite (developer Hi-Rez Studios’ MOBA). He’s a Support by trade, but his axe has surprisingly low damage drop-off at range, making him an ideal Flank if needs be. Not every Champion is so dynamic in their application, but there’s a generous amount of scope for those looking to ‘main’ a specific character.
To complement your chosen warrior, and to mix things up further, Paladins also uses a card-based loadout system. Each Champion comes with a default loadout consisting of five normal cards and one talent card, with each one providing a specific buff or enhancement in battle. You can build your own loadouts as well, applying a set number of points to increase the potency of each effect. For instance, the blunderbuss-toting dwarf Barik (a Frontline beast by day) is built around the use of turrets, so you can use cards that heal his turrets when Barik is near, or reduce the cooldown between each deployment.
Talent cards are chosen at the start of each match and are periodically unlocked as you level up each Champion. These are geared towards a particular playstyle and give you glimpse into just how versatile some of them can be. Androxus, for instance, can use his Flank-based abilities in a multitude of ways. You could use the Godslayer card to increase his damage against enemies with 40% health or lower, or instead opt to increase the output of his Reversal ability when absorbing and redistributing enemy fire back at its source. It’s here you start to realise this is way beyond the simple point and shoot mechanics of Call of Duty and the like.
There are also items you can purchase before the start of each match to further buff your abilities. These only last for one match at a time, but add an extra dimension to play once you start actively learning what each one does. It’s a lot to take in for new players, so you can easily turn on auto-purchase which will select an extra buff based on your character and loadout. These are purchased with in-game credits, so you won’t have to worry about being penalised for not pumping in real-world cash. There is a premium Battle Pass you can buy, but this just drops cosmetic items such as profile avatars and skins and won’t affect how you play (unless fashion is your number one priority).
Game modes are pretty slim, but then again this is the same for Overwatch, so it’s not really a criticism. TDM (Team Deathmatch) is the best way to try out Champions for the first time, with its simple first to 40 kills setup offering a quick and clean way to see where your skills and persuasion lies. Onslaught adds more of an objective-based spin, tasking you with battling for control over a central area. The longer you spend in the area, the more you score, with kills also adding to your team’s total. It’s a great place to step up from TDM and start applying your abilities as a team rather than a lone wolf.
If TDM is Paladins’ hors-d'oeuvre and Onslaught its starter, Siege is the main course and dessert piled onto the same delicious plate. Two teams of five race to the middle of a large map, with the aim of controlling a central point then moving a payload towards their enemy’s base. These larger maps also offer some of the best level design, with shortcuts that favour the ambush potential of Flank characters and elevated positions perfect for Damage Champions looking to cut through a poorly grouped enemy team.
So here comes the big one - just how well does it run? Those aforementioned ‘concessions’ are certainly present and will stand out to most to those that have played Paladins on PC or other consoles, but even then they’re hardly game-breaking. There’s the occasional bit of slowdown during a match, but it’s a rarity, with the promised 60fps holding true for the most part. There’s a slight delay moving between screens when you’re navigating menus, with the online store suffering the worst - just trying to move between tabs can be a real chore.
Matchmaking for the most part is pretty stable, although frustration does arise when the game automatically kicks you from a lobby if one or more players fail to select a Champion before the pre-game timer runs out. Swapping them out for another player (or automatically assigning them a Champion) would be a far more productive process, and one that wouldn’t penalise those who are simply waiting to join a new match. There's also no support for motion controls, but thankfully it still works really well with a Pro Controller.
Again, it can’t be overstated just how well Paladins runs on Switch. Whether you’re a twitchy Damage player looking to snipe an objective from afar or a Support trying to heal multiple teammates during an unfolding battle, everything from hit detection to AOE all work just as well as they do on consoles and PC. It’s a really impressive feat from Hi-Rez Studios and proof that Nintendo Switch is far more powerful and versatile than we give it credit for. And with cross-platform play due to be patched in by the end of June, Switch’s Paladins community won’t be an isolated one either.
The lack of voice chat support is a problem, though, and one that can only be remedied by joining a Discord channel (such as the official Paladins one) and jumping into a party. Considering all other versions of the game support such a feature, as well as the fact Epic Games proved such a component can function on Switch without the need for the official companion app, there’s no excuse for its absence. We’re really hoping Hi-Rez is working on patching it in ASAP.
As it stands, you can only access Paladins via the £25 Founders Pack. It’s a big asking price when you consider the game will be free-to-play later in the summer, so those of you looking to avoid spending big might want to wait. However, considering it unlocks all 36 Champions as well as additional skins and a special mount, it’s an attractive early way in for those wanting to play ranked (where you need to have at least 14 Champions unlocked and have a level 15 account, with the former taking a lot longer to grind than the latter).
Conclusion
While locking the game behind a £25 Founders Pack might be a little cheeky for a game that’s actually free-to-play, the game itself is an easy sell. As exciting, tense and rewarding as Overwatch, Paladins: Champions of the Realm brings the cross-platform hero shooter to a new platform without sacrificing the moreish gameplay tenants that’s made it such a hit with both gamers and pros. There’s a definitive learning curve for those looking to play competitively, but it’s nonetheless one of the console’s best new multiplayer additions.
Comments 72
Looking forward to this, just waiting for it to be free.
Took the punt on the paid one on launch and not disappointed. Really excellent game and if the rumoured patch fixed up some of the niggles on the 27th then will be even better!
Same here, waiting for the free version
Played a ton of this on my PS4, and honestly I grew to like it more than Overwatch. There's a lot more customization to make each hero play how you want it to. Can't wait to dive in again on Switch.
Will grab it when it's free.
Already got suckered into paying the Founder's Pack but oh well, can't be too careful on how we spend our money. It's a good game that I enjoy so far and I've been busy playing Siege mode against AI players to practice some characters with either human and/or AI players. I'll play the PVP modes much later on in the summer.
I'm waiting for the version where I can transfer my PS4 data to Switch, would probably play it more on Switch since I have Overwatch is on PS4 (plus once it's free, I can play it on Switch with a certain somepie)
Haven't played in a while, but I still remember how I used to play during beta, lol!
Nice, thought I'll wait to try it when it's for free. It's good that we are this kind of stuff also in Switch. Next stop: Overwatch? Maybe GTAV?
@the_beaver Here's hoping!
This is a great game, really impressed with how it plays on the Switch.
Happy to see something like this running so smoothly on Switch.
It's a very well executed visual package, and everything seems to click on the technical side as well.
Is the battle royal stuff included as well?
I must agree, I'm a overwatch player from start, and have to say, nothing to compare. I'm playing paladins, since I don't need my computer. But it's not the same thing at all. I don't feel connected with the characters... To many of them, but still no empathy. Technically I never expected would work so flawless. No chat it's really the missing point.
Not Overwatch
@BensonUii No support for them at the moment, but you never know, if there's enough interest I'm sure the developer would consider it.
@Saego No, that's Realm Royale.
@Dom Whoops, my bad. Must have missed the part where Paladins Battleground became Realm Royale.
didnt paladins get canned on other formats
@BensonUii I’ve also kinda quit pc gaming can’t remember the last time I used mine for games probably mid way through the wiiu life
One of the biggest surprises on the Switch for me. So glad I decided to pick up the Founders Pack. I've been having a blast with it!
@BensonUii Same here. I wasn't really interested in Paladins in the first place but if I was, not including gyro controls would make it an instant pass for me. Clunky stick controls are the worst.
I paid the £25 to get ot the dsy it came to switch and I honestly prefer it to Fortnite lol.
Been waiting a whole year for a proper fps , 60fps, and here it is. Great game , worth the 30 bucks to play it now instead of waiting for the ftp version . Impressed , have yet to try it on the big screen , but handheld it's super smooth . Which leads me to say, where's overwatch , god , come on devs , make it happen . Been slaying mofos with my girl Tyra , BVCaintDEAD, watch out y'all.
Nobody should pay upfront for Paladins (on any platform) Get it when it is free. It is literally a Free-to-play game.
First we paying $60 for rehashed ports and now we paying for F2P games 🙃 this will not end well.
i got this and fortnite at the same time , ive been playing more paladins. its great on the switch docked and undocked, and for me its been worth the 25 quid. Gameplays really smooth and the shooting mechanics are good fun.
@Agramonte i can see your point but i wanted more pvp shooters on the switch and this ones great. 25 quid to get it early has been worth it for me because there have been very few games that ive wanted on switch in 2018 so far.
Will be all over this when it's F2P.
Would consider if it had gyro aiming but I’m not even downloading the F2P version without it. Who can play these games with sticks? Not me for sure.
@Azzdama I hear you... Glad you got a game you like - Enjoy! 👍
I had a rough time in 2018 also. But Battle Chasers > Hollow Knight > Ys8 (after they patch) > Shinning > Flipping Death... has me on a Switch Streak 😀
I’ve been debating wether to jump on the Founder’s Pack or wait for the free version to release. Great info in this review. Think i’ll pony up the $ and start playing this early. Looks like a lot of fun and at $30 it’s still half the price of a normal AAA release. I think the developers have done enough to earn some of my $.
@Agramonte i was still being bolstered by all the great stuff from last year, doom, skyrim, splatoon2 , mario , mk8 etc. all great but ive milked them dry. fortnite and paladins should keep me busy for a bit. ys8 looks interesting so might have a go at that.
I absolutely love this game, I did a fair bit of research before buying the founders pack but it is well worth it even for an FTP game.
The game is so one more go-ish, I typically don't play FPS and I sick at them but I am pretty good at this and the variations in characters is brilliant without any of them feeling OP or a pay to win aspect.
I can see me doing over 100 hours on this and Arena of Valor when that drops easily.
@Anguspuss You're thinking of Paragon I reckon. Paladins is rather good
Is casuals always against AI?
So does the founders pack unlock everything?
"And with cross-platform play due to be patched in by the end of June, Switch’s Paladins community won’t be an isolated one either."
Crossplay has been active since it came out. What it DOESN'T have is cross platform parties (no word on it yet either). Matchmaking is cross platform.
Try looking at players during champion pick or on the after game scoreboard. If you can't check their profile, they're xbox users.
I plan to try this when it's free. Will buy the founders pack after that if I like it enough.
Absolutely love this game. I bought Overwatch and Battleborn for the XB1 when they first came out and really enjoyed both of them. Ever since Timesplitters and even Oddworld: Stranger's Wrath, I've been a huge fan of these types of shooters. I do wish that the game rewarded more crystals though and that the price for skins wasn't so steep.
@GrailUK yep thats old age for you lol
@Painkiller_Mike Not everything. Cards unlock as you play, along with per character progression, and theres an online store with skins etc that can be purchased with the in game currency. The main thing you get with the FP is all characters unlocked.
@BensonUii Works really with the Pro Controller, though.
@Saego Haha, the names change all the time. Hard to keep track of it sometimes!
I’m really enjoying this game. It’s super fun and runs great on the switch. If you’re not sure whether the founder’s pack is worth it, rest assured that it is.
@Fake-E-Lee GA guy too! And love your name, that’s like Jake E Lee from Ozzy, right?
Having played both Overwatch and this on my train of a computer, they only compare in some graphical design choices.
The characters are more human in Overwatch, making them more relatable to those that desire that in games. Paladins plays the over-hype stereotype cards on their characters, making them less realistic and more whimsical. It works for Paladins, believe it or not, cause it is reflective of the over-the-top stylistic world which fantasy times meets modern tech. The whole world is a harder pill to swallow when you want realism.
@Agramonte Yes, some should and will. If no one pays for anything on a free to play game, then said game stops existing. In my case, I supported these devs on the PS4 simply because they delivered a good game and I want it to keep improving. Also, they haven't been doing that well, so they do need the support. I won't blame or judge the people that don't pay because it would be dumb to do it since they are in ll their right to test this format before they decide to spend, if they are gonna do it to begin with, but it's thanks to the people that give money to show their faith on these game that they continue to stay alive for everyone.
Patch in native voice chat And I'll buy it!
I got this on launch day despite not being great at FPSes. Something about it just caught my interest and didn't let go. I'm not sorry about shelling out for the Founder's Pack. For $30 you have every champion unlocked and can easily find one that fits your style instead of grinding through the whole roster. Worth it in my opinion.
The game is very slick, totally smooth playing once you're past the loading screens, and has cool characters that you can customize with different loadouts.
Unfortunately Paladins does not feature a lot of lore, which I think is a pretty big misstep. I've never played Overwatch but I know the story and I know the characters have backstories and relationships that you can dig into. Splatoon 2 doesn't just throw you into an arena, it gives you a single-player campaign with a story, opens with an Off the Hook segment, and lets players pick sides in Splatfests and show off their art in the lobby. Even ARMS takes opportunities to discuss character rivalries and other tidbits that do a lot to help you identify with the characters you select. Paladins has a single screen of info about each champion.
But overall it's a good game. Probably would bave done a hell of a lot better if it hadn't launched on the same day as Fortnite.
@Agramonte Not everyone has the time to grind out all the characters. Why can't people just spend the money they earn to what has value to them without being criticized?
waiting for this to be free ive seen so many gameplay videos and it really looks good. Not sure if similar to timesplitters but it gives me that feel and i love timesplitters!!!
@Swoltacular
I agree. OW just has a Polish and balancing that can't be matched. It feels like a $60 game; PALADINS is still fun, but it definitely feels like a F2P title.
@Savino
That's how I tried it, lol
@zionich @roy130390 I said "pay upfront"
F2P the developer earns your trust first and the players rewards the ones that do a good job with support. Nobody said not to support or buy all the characters, crystals, boxes you want.
They did a F2P open beta on every other console months before the release. You could play the game early and buy the "founder Edition" for 19.99 in game - AFTER . And join the launch months later on May 8th... They even gave you 200 crystals if you logged in early
This is upside down and 29.99 (up from 19.99) from what every other platform got. It is basically the Beta Test behind a 29.99 pay wall.
I bought it and don't regret one bit. I enjoy playing it loads
Try to fool Switch users into paying for a F2P game...ok
Also with Fortnite out makes this look even worse.
@Agramonte Yes, I now what you said, and it doesn't chage anything. Yes, there was already a beta, and while there wasn't one for Switch, there was no need for another one. I can assure you you were not in the "beta" of most of the games you have adquired, if they even had one. It still needs people to pay "upfront" to be a thing, and while there isn't a beta, there are reviews just like with any other game out there. If it still doesn't convince you, simply don't buy it, but I don't see the point or benefit in saying that others shouldn't buy it too. Even if it wasn't on Switch it has already won the trust of gamers, and it's delivering the same game on Switch. Free to play or not, there's always people that simply risk on investing in the game one way or another in order to inform others if it's worth it and keep the game alive until others decide to spend on it.
Also, I wouldn't be so sure if the 10 dollar difference is responsability of Hi-Rez considering that every game seems to be more expensive on Switch, but even if it was, the state of the game isn't the same as it was when it had that price. Even with the bugs that the Switch version has, I wouldn't call it another "beta".
I just checked ths on my PS4 version:
The champions pack, which is the one that you are buying with the Switch version, is $29.99 on every console right now, so no, the Switch version isn't more expensive. It just has more champions and it's more polished (regardless of whatever bugs it has on Switch) than the version they were selling at $19.99 .
@Beckerjr yeah I mean all them switch owners are forced to buy the none f2p version.
Nobody is is getting fooled or ripped off as everybody has a choice.
It's really this simple. If you wanna buy the founders pack then you can. If you wanna wait for the F2P version then you can wait for that.
Oh and just had a look at the UK charts. paladins sits at 12 and in the USA it sits 8th
Plenty of switch owners have made there choice and are perfectly happy to pay for the founders pack.
@JasmineDragon Paladins actually charts in the eshop unlike Fortnite which is no where to be seen.
@roy130390 No, that is the "champions pack"... everyone who was in the game from day one got the "founders pack" like the one on Switch. Available till launch day.
https://psdeals.net/us-store/game/953038/paladins-founders-pack
And I am in the their new game "Rea; RoyaL' since Jun5th and it is the same thing. We all get to play F2P and decide if we support the game AFTER... It is how free to play games work everywhere. Nobody needs to pay $29 to help the community - we all there from day 1.
@Agramonte Yes, but the content from the founders pack on Switch is pretty much the champions pack, and the thing is, the game wasn't on Switch on day 1. It's not like they owe Switch owners for that, pc and consoles simply had it when it was still on beta.
You can play the game for free and decide to support the game AFTER, since they work like that everywhere else... if you simply wait for it. You are pretty much paying for an early access and the champions pack and that's your choice. Considering that the early access didn't modify the price since the founders pack is pretty much the champions pack, it's quite a deal for anyone interested in the champions pack.
@roy130390 Ok man... It is everyones choice. More people playing the better regardless. Just hope it does not become a trend on Switch.
Pretty much loving it. it really scratch that team shooter itch I had. It did take me some time to adjust since I was so used to playing OverWatch on PC with motion control aiming and almost every motion shooter on a Nintendo system. I wonder if they did it this way to even the playing field against Xbox owners. "Bright side" is I now know that my right joycon analog stick is messed up.
It feels like I am playing a closed beta though since I usually getting disconnected from the server and experience weird glitches even with wired connection. Hope they iron it out before the free version comes out.
Also the loading time is killer long but I don't know if it's a switch thing or overall console thing.
@Agramonte Will all due respect how you worded it doesn't change my statement. Paying upfront has value to people for various reasons. It just seems a lot of people worry too much on how others choose to spend their money. I understand if it doesn't have value to you.
@CANCEROUS Good to know it's doing better than I thought. I haven't checked the eshop rankings, I'm just going by the talk around this site - probably a mistake, I know!
@zionich It shouldn't - that was not my intention. Sure it does - I mean that is why EA even has DEMOS behind early access pay walls. I think every random pay4access scheme by a publisher should fail (especially something that is labeled F2P). If it is finished people play... You buy thw $29 for founders or $10 skin pack at that point. I understand if that doesn't have the same "value" to you
Overwatch is trash
I believe I will wait for the free version!
@Dom So no motion controls? Well, that's a deal breaker, since dual analog controls suck. For that matter, so do gyro controls if you still have to use both sticks like in the Splatoon games. Just give us normal point and shoot motion controls with the Joy-cons like we had with the Wiimote back in the day! I realize that pointer controls are trickier without an IR sensor, but needing to calibrate the Joy-cons before each match is a small sacrifice to make to have access to the best possible control scheme for a console FPS.
For that matter, why the heck wasn't this mentioned in the review in the first place!!!! Shooter reviews on Switch should ALWAYS include a section on the motion controls or lack thereof!
@BulbasaurusRex Motion controls just wouldn't work with a precise and competitive shooter like this - it works really well with a Pro Controller. I'll add a line in about the motion controls. Cool?
@Dom Um, no, motion controls are ALWAYS the superior option for an FPS over dual analog.
Hey, it's free now! Downloading....
I should have gotten the Founder's Pack. Started playing this, and I love it! Love the Tanks!
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