This game was originally covered as part of our Nindie Round Up series that sought to give coverage to a wider breadth of Switch eShop games beyond our standard reviews. In an effort to make our impressions easier to find, we're presenting the original text below in our mini-review format.
Taking us to the skies, Airheart – Tales of Broken Wings is a charming twin-stick shooter that boasts a well-developed world to explore, some solid voice acting, a decent narrative, and decent gameplay.
The imagination in Airheart’s world design and art style is something to applaud, and may just be the game's greatest strength. The ability to see the beautiful aerial levels layered in the sky below you as you battle it out at higher altitudes is a really nice touch and makes the world feel alive. Similarly, the concepts of sky fishing, sky pirates, and a mythical sky whale to track down, while not completely original, all work to make this more than your run-of-the-mill shooter.
Combat-wise, Airheart is fine, but doesn’t quite, ahem, ‘stick the landing.’ Featuring a top-down perspective with 360-degree control, the control can feel a little clunky. Airheart is certainly playable, but at times it can be fiddly and frustrating. That said, the ‘mechanics’ of the plane crafting are certainly more appealing, giving an expansive array of abilities to add to your little plane, ranging from new wings to additional weapons.
The main concept revolves around collecting fish (the game's currency) while fighting off sky pirates. You can go up a level – where more fish swim – whenever you please, but you’ll also encounter more brutal opponents. You’ll need to use judgement to assess when to call it a day, as, if you play on hard mode, permadeath is enabled. There is a sliver of hope in being able to redirect your plane towards base camp, but it’s difficult and losing all of your hard-earned gear is a tough pill to swallow.
Airheart's visuals are colourful and appealing. It adopts a cartoonish style, but manages to inject its own personality into the characters, vehicles, and surroundings, giving it a unique and awe-inspiring feel. The music also shifts as you ascend further, which is a really welcome addition to keep things fresh and avoid a droning sense of repetition.
Overall, Airheart – Tales of Broken Wings is a solid time. A decent enough story with some fantastic world-building, fun progression via crafting, and some really intense quick decisions to be made, make this far more than just ‘falling with style.’
Comments 1
How did I totally miss this article?
I bought Airheart on sale years ago for super cheap (less than $3, I think) and have played a decent amount, amassing a lot of upgrades and better airframes to ascend higher and take on the tougher enemies. For the money I spent I thought the game was a steal!
BUT, whether played on my OG Switch or later on my OLED, this game tends to crash and kick me back to the Home Screen, stripping me of that mission’s worth of progress. Ironically enough, this crash arises when you’ve been shot down and you’re trying to crash-land your plane on your base to salvage some progress. This is a real bummer when I’m playing in normal (non-permadeath) mode and the initial load screen for this game is so lengthy. I hoped in vain for a bug fix for a long time. For that reason, it’s been many months since I booted up the game, despite actually enjoying it (when it works).
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...