Note: NBA 2K24 does not allow you to take in-game screenshots on Switch. The images throughout this review were taken from the game's page on Nintendo's website.
Whenever September rolls around, you can expect a new entry in 2K's NBA series to bounce onto the court. These games aren't usually all that revolutionary, with a handful of new features and surprisingly good performance on Switch giving them enough to get by. We expected the same from NBA 2K24, but having got to grips with the latest title, the rinse-and-repeat formula is beginning to show its age, and purchasing the series annually has never been a less attractive prospect.
It is usually the case that each new title can be summed up by, "It's the same as last year's, only X has been added and Y has been tweaked", but the Switch version of NBA 2K24 notably has fewer options than its predecessor.
So, what features make up the roster this time around? Those who have played an NBA 2K title before will find no major surprises here. MyCareer, MyTeam, and MyLeague are still your main ways to play, with the new 'Mamba Moments' subbing into the slot occupied by last year's brilliant 'Jordan Challenge'. 2K24's next-gen release brought a whole batch of new features to the table (Crossplay, ProPlay, The W, MyNBA), but with none of them making the cut on Switch, this version feels more watered-down than usual.
Let's look at what the Switch does offer. Beginning with the newbie, Mamba Moments sees you playing through seven iconic games from Kobe Bryant's 20-year career, replicating historic plays in an attempt to collect stars and 'beat' the game mode. If this sounds like last year's Jordan Challenge, that's because it is, but while last year's new mode was presented as a history lesson for MJ's career — complete with changing TV graphics and CRT filters — Mamba Moments instead becomes quickly repetitive. This isn't a celebration of Kobe's legendary performances but rather a whistle-stop tour of some of his accolades (the omission of his 81-point game in 2006 is baffling to us). A short piece of footage from the games themselves prior to each tip-off provides a nice bit of context, but this feels like a step back from what we have seen before.
Similarly disappointing is the MyCareer mode — which is usually one of our favourites. Much like NBA 2K23, the Switch misses out on the next-gen consoles' new expansive hub world, 'The City' — where players can buy new gear, play streetball or simply strut their stuff — and instead has to settle for the much smaller 'The Neighborhood'. The mode is still very much built on a pay-to-win structure, with player upgrades and gear dependent on 2K's in-game currency (VC), which otherwise relies on a silly amount of grinding to catch up with others that walk the courts.
All of this is expected, of course, but what we had not foreseen was that the Switch would miss out on the MyCareer story mode this year — something that has been continued on Sony and Microsoft's consoles. Instead of watching your player make their way into the league and gradually accumulate minutes and respect (as was the case in 2K23 on Switch), the Nintendo version of '24 sees you dropped straight into a starting role with a 60 overall rating. With no cutscenes, action, or character growth, our designed player felt about as realistic as the handful of NPCs that coldly throw challenges at you as you walk around The Neighborhood.
Fortunately, MyTeam once again proves itself to be the standout mode. There have been a couple of new additions for 2K24 including an all-new player market and salary cap. The latter of these is a fun way to make things feel that bit more realistic (worry not, 2K23's decision to remove player contracts has continued into this year) but the new way to buy cards is the real MVP, making it a good amount easier to add some star power to your team in the early days — we are particular fans of the new collections and 'Deal of the Day' features.
The control scheme has stayed pretty much the same as it was in NBA 2K23, with a clear shot meter making it easier to land a perfect release. Elsewhere, the mildly frustrating alley-oop commands make a return, though the dunk and lay-up animations look crisp and realistic amongst the otherwise less-detailed player visuals.
Sticking with the on-court action, 2K24 is once again surprisingly smooth on Switch. Of course, the visuals are nothing compared to what you can find on more powerful consoles (good luck identifying any key players as they get back on defence), but the bread and butter of the gameplay is nicely responsive, with the quality sticking pretty firmly at 30 FPS by our estimation in games.
What we see outside of the games themselves isn't quite as polished, sadly. From the stuttering opening cutscene (a montage of Bryant's best bits) to the minuscule text of the in-game menus, getting yourself into a game is more draining than the act of playing itself. This isn't helped by long load times and server issues that make the simple act of switching between game modes comparable to trying to win a Championship Ring. There were several occasions during our playtime where the game required a manual restart from the Switch's home menu, and one fix that saw us needing to delete and reinstall the game just to get past the initial loading screen — hardly ideal scenarios to play in.
Conclusion
NBA 2K24 is less a continuation of what made the series good on Switch and more a downgrade of what has come before it. Even with how smoothly this one plays on the console, with some clean animations and a sprinkling of improvements to MyTeam being the real MVPs, all of this is overshadowed by just how watered-down this year's entry feels. With none of the new game modes making the jump to Switch apart from the disappointing Mamba Moments, a severely lessened MyCareer and a model that continues to be plagued by microtransactions and long load times, the 2K franchise on Switch has never needed more of a boost. If you are after a basketball game on the go, last year's offering is a much better option.
Comments 26
“Switch misses out on the new”.
I mean, it’s a weaker console so it kinda makes sense that it is more on par with PS4 and Xbox One versions.
Welcome to sports games on last gen hardware. Or in the switches case, underpowered hardware on its last leg.
Meh these games are the same every year. Once you play one then you had play all of them already.
Looking at footage of this makes me grateful 2K stays away from the WWE games on here, 18 was awful, and I don’t imagine it’s going to get any better with the increase in graphics. Maybe if the Switch 2 is in the ballpark of PS5 they might try it again.
Oh, yeah, new "Basketball Casino 2K24". Nothing unusual, as usual.
I wish we had nba jam
@JakedaArbok That also explains 2K lazy effort on handling the WWE license. When THQ handles it back then they hired multiple studios to developed different entry for each platform, usually Yuke's got the SmackDown entries on PlayStation, AKI got the WrestleMania/PPV series on Nintendo, and Anchor handles the Xbox Raw series. 2K focusing only on next-gen and not all platforms means they aren't as widely experience as THQ. Even when THQ only focus on one series, all entries got almost equal experience on all platforms. I found a lot of 2K WWE games though having better graphics lack the realistic models and design of past games. The WWE games were more fun to play on Nintendo hardware back then too, leaving Nintendo out of this means they lose the vast audience they could had gotten.
Fumble isn’t a basketball term.
The game, overall, is very good, like the others. Only the most hardcore will miss the points listed as cons.
As I do since NBA 2K3 for GameCube, I just buy one version and it is more than enough for me.
The biggest problem is the 5Gb save game...
@Bradicas Yeah. Now, I don't know much about sports either, but I think something like "whiffs the pitch" might work better here.
@Serpenterror
Yeah, if they produced a more arcadey, free flowing series on Nintendo to alternate from the 2K games it would appeal to the user base more and be able to not look as good as long as the frame rate was steady. I feel like they might have considered it if Battlegrounds wasn’t as poorly received as it was (for good reason, but still). A studio more based around fighting games might be able to do the job slightly better, but it’s free money that’s falling through the cracks at the moment.
@Vyacheslav333
You do not need to play the mode with microtransactions to enjoy the game.
@canaryfarmer "Brick" would be a better term, but I bet that they are waiting for Westbrick on cover, haha.
@Tirza Brick would work better.
Bradicas was right - fumble is a football thing.
@Bradicas Geez, you sport fanatics are picky.
Fine, let’s just say this entry isn’t a home run.
Not only is it not worth upgrading from 2K23, but 2K24 is actually somehow WORSE than that game. You’re best off getting a cheap copy of 2K23 and updating the roster using the community feature.
I'm fine with NBA 2K19. Yeah, rosters are pretty outdated now, but oh well.
Yet you still give it a 5?
@blindsquarel Lions fan I see, we are few and far between.
@Spoony_Tech
Cardinals fan, but your point still stands.
Lions are my second team, which makes me question why I chose the 2 worst teams I possibly could.
Considering how licensed sports games consistently aim to stay with the latest hardware, these downgrades were inevitable. NBA 2K had many good moments on the Switch as arguably the best option out of all licensed sports games, but it seems like that is about to change with Sony, as ridiculous as it sounds, taking the crown. Maybe EA, if their latest game does well, but so far it seems to be Sony.
@blindsquarel Well things have been looking up from the bottom to the top of the organization so here's hoping for good things to come!
It's been a tradition for me to buy it every year, even with the issues. I just want the updated rosters and it's just quick play for us anyway.😅 everything else from mycareer to myplayer, I'm not really interested in those.
The SF6 story mode reminded me of watching the Giant Bomb guys (RIP...) run around the world in NBA2KWhatever and meeting Jake from State Farm. That's all.
If you played NBA 2k23 on the switch and are looking for fresh new content, DO NOT BUY THIS GAME. I created an account on this website just to write this review. Feels like 90% of the new content is only available on the new PlayStation and Xbox (next gen) versions of this game. However, NBA2k24 is being sold to PC and switch (current gen) consumers as if it’s the same thing.
Current gen is so so disappointing this year. To me, it feels like a blatant money grab after being so hype for 2k24 and getting the same game as 2k23 with updated rosters. Save yourself the $70 you’d spend on this game (and $50 for each build because in career mode they instantly make you a starter with no backstory and you’re a 60 overall). It’s funny how over the years they’ve slowly transitioned the most played game modes onto online servers with heavy marketing on their currencies to incentivize micro transactions. Also, how many games do you know that have a battle pass and also cost over $60 to buy initially. This is setting a bad precedence for the future.
If you look at the company that owns 2k and Rockstar Games, Take Two Interactive, they recently acquired the mobile game developer Zynga (which has many games that rely on micro transactions as their main source of revenue) for 12.4 billon USD. And in an GameSpot interview the CEO of Take Two mentioned “ "We are fielding a game for 100% of the audience and monetising 10% or so, perhaps a bit more, often a bit less. And it's our view that we ought to be monetising 100% of the audience.” They value the gamers who spend money on micro transactions over the ones that only spend 69.99 or a one time cost. It’s clear to me that Take Two values monetization tactics and pay2win over the creation of a better gaming experience. I feel bad for the developers who are creatively stifled and forced into creating content that serves the pockets of their bosses’ shareholders. Sorry for the long read and I hope my review helps others make better decisions than I did by purchasing this casino-esque basketball game. Going to refund this asap.
Edit- I refunded the game. Remember that you vote with your wallet. I will not support Take Two Interactive as long as they continue churning out trash like this.
of the AAA sports titles on the switch, I feel like the show series runs the best.
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