We're still recovering from the New Year celebrations here on Nintendo Life, but in case you missed it - the Wario Land-inspired platformer Antonblast finally made its debut on the Switch last month after some last-minute delays.
While we've already shared our written review, our video review has now gone live and our lovely senior video producer Alex Olney has added his thoughts which you can now listen to in full (above). If you want a quick summary though, here are his final thoughts:
"Thank goodness we've got indies like Summitsphere to be able to make these kind of extreme versions of Nintendo games that we'd never get otherwise...I would say that bar the performance issues here and there, this is verging on Nintendo quality - it is absolutely superb."
One other major thing worth highlighting is the performance boost is now live for the Switch version of the game. This "blastmas miracle" (in the words of the developer) was rolled out around Christmas and bumps the framerate up to 60fps. It also included some other fixes!
If haven't given this game a go yet, there's also a demo you can download from the Nintendo Switch eShop.
Have you tried out Antonblast on the Switch yet? How are you finding it after the recent update? Let us know in the comments.
Comments 11
Glad the subtitle answered the question so I wouldn't have to answer in greater detail.
I struggle with these wannabe indie games that literally steal everything nostalgic and give us the same ol, Nintendo invented many a things and genres and styles and even they are carful to retread the same ground gameplay wise...even tho zelda and mario have had the same stories repeated for 30 years but indies that are so frickin plentiful of metroidvanias and zeldalikes and even wannabe papermarios i won't give any of these a chance ever because its so much b-vibes i rather play the inspiration instead....and good for those who crave these types of games but I rather watch Star Wars instead of Spaceballs...(Even those Spaceballs is great) because it makes the original content so so much better and knockoffs ..even those very divinely inspired...are still knockoffs.... like why rip off warios bizzare style to give us bizaro superman?
@ParadoxFawkes you gotta rethink your outlook on indies, man.
Man am I glad that for now (bigger) companies can't stop others and especially indies from making and releasing games inspired by their products or we would've missed out on so many great ones like Antonblast - personally, I'll gladly take a world where there's arguably an overabundance of those over not having them at all!
@N00BiSH i play alot of indies as there are many great ones but these obvious spiritual successors are lame
@ParadoxFawkes ... so they're only bad when they're spiritual successors, regardless of their actual quality? You baffle me.
@N00BiSH you don't seem to understand what I was saying but its fine go enjoy whatever you want
There can never be too many Wario Lands
FFS. Some are so precious as if Nintendo invented practically every game genre and are the only ones allowed to make anything like that from then on. The last Warioland game released was over 15 years ago and it was a gimmicky wiimote shaking game.
@ParadoxFawkes This is the most ass-backwards thinking. The last Wario Land we got was 15 years ago, and there are countless first party series out there from other companies that are the same genre or take inspiration from other companies titles. Literally look at Astro Bot, which won GOTY, and even got mentioned by its devs the heavy inspiration from Nintendo and gave them praise for it. As long as it introduces new ideas and is a good quality title why be so bitter.
@coolioam not bitter, the whole games industry has been lacking when it comes to originality, its cool if they want to capture the gameplay but also why copy the style and characters? People just want nostalgia so badly they overlook such things... If you want to play it go ahead, I rather just play the original Wario games
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