The retro fighter SNK vs. Capcom SVC Chaos this week received a new update adding feature improvements and bug fixes.
This includes some handy new additions as well as fixes and corrections which will resolve "rare crashes" and a few other things. Below are the full patch notes, courtesy of Code Mystics on social media:
"We're happy to announce the #SVCChaos 1.02 patch, previously released on Steam and GOG, is now available on PS4 and Switch as well. Full console patch notes below."
A fan also asked if this update would be included with the upcoming physical release, but according to the source "that's a question only the publisher could answer.
Features

- Options > Game > Hitboxes now has a “Practice” setting, where hitboxes will be enabled in Practice Mode only
- Infinite continues in one-player arcade mode
- Character select timer increased to 30 seconds
- Will now cycle back to attract mode if idle on title splash screen
- Slowed down pre-match dialogue
- Added unlockable endings to Gallery
Bug fixes
- Fixed scaling of scanlines in STRETCH mode
- Addressed rare crashes due to spectating challenges and rapid Gallery use
- Correction to reporting of Draw/Time Out games in online win/loss tally
- Corrections to hitbox colors
Although this crossover admittedly didn't rate well here on Nintendo Life, it's still an interesting slice of fighting game history. This update also follows on from an update to the recently released Marvel vs. Capcom Fighting Collection earlier this week.
Have you downloaded this update yet? Let us know in the comments.
[source x.com, via nintendoeverything.com]
Comments 20
So glad they've finally added infinite continues in arcade mode (thanks again @Vyacheslav333 for telling me about it even before this) and the rest of the additions/fixes seem great as well, will eventually get this game for sure now - again, don't know exactly when considering all the games coming out these months etc., but at least now I'm 100% certain about it!
Infinite continues! Yay!
@JohnnyMind No problem. 😉
On another note, Amazon FR and NL are selling Marvel vs Capcom collection, however, as confirmed before, they are download codes 😑
Amazon US has the version with a cartridge and, if preordered, it will come with a comic book.
The fact that infinite continues had to be patched in is a little sad, but I'm glad it's there now. Makes the single player arcade mode so much more playable.
Having more time to choose characters is great for multiplayer, too.
Woot! for infinite continues, now if only the AI was a little less cheasy lol.
Why not just had infinite continues a.k.a. Free Play as an option at the Option menu instead of completely getting rid of continues altogether? Why not just implement a coin option like the Capcom Fighting Collection series of games? The best thing I love about the Capcom Fighting Collection of games is that you could turn Free Play off and use Coin Mode to mimic the arcade experience. You can even turn on the original arcade boot up screen too to make it had more of the arcade feel. None of that are in SVC Chaos. Also why is Tournament Mode apply only to online? Most of us old gamers want this mode offline too so we could tournament play against each other locally.
Going to jump back in, now that there are infiniti continues in the game hehehehe.
That’s what I hated about Neo Geo games is that it most of them had limited credits. But a nice update, but would be better if it added save states.
@shonenjump86 NEO•GEO AES versions, to be more accurate.
Also, since SVC Chaos is not something like CPS-II version of SFZ3/SFA3, there's no need for save states. They would ruin experience.
@Solarstriker It’s an SNK game, the AI is not going to be less cheesy.
Mfw there’s more details about the game n patch notes than the “full” review.
@Vyacheslav333 I'm surprise you knew about that issue in SFA3/SFZ3. At the very least the home version kinda fix that with Final Battle Mode.
Still not paying twenty dollars for it 😁
@Serpenterror You're surprised? Why? I've mentioned it multiple, if not numerous times before. I even said before that vanilla CPS-II version of SFZ3/SFA3 is kusogē. And I beated CPS-II SFZ3 as some characters before as well. SFZ3 Double Upper is the best way to play SFZ3. All the other means are inferior and not worth the time playing them.
Wait, this game had limited continues? What the hey?
@HammerGalladeBro Yep, since its rerelease, lol. Apparently, some people at Code Mystics thought that it would be a great idea to replicate a "true NEO•GEO AES experience", so it had limited continues like the original AES version... However, apparently, ORIGINAL AES version had infinite continues, so... I dunno. It's all messed up. It's the first Code Mystics's weird port. All of their previous ports were good at launch.
@Overzeal
(question: "Mfw")
@Mario500
My face when
@Vyacheslav333 save states would have just been easier just to unlock trophies for PS4. That’s all I really wanted it for.
@shonenjump86 Understood.
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