
Bethesda has announced and released a new update for DOOM + DOOM II on Nintendo Switch, introducing a vast selection of improvements and fixes that should make the pair even better than before (thanks, Nintendo Everything).
The new update brings the surprise release up to version 1.0.3 and, specifically for the Switch, adds an option to reverse the roll when using gyro aiming. Otherwise, all information here can be applied to all platforms.
So enough waffling, let's see what Nightdive Studios has been tinkering with...
Improvements
All Platforms
General
- Added 21:9 resolution graphics for DOOM, DOOM II, The Plutonia Experiment and TNT: Evilution
- Left turn, right turn and strafe keys added to keyboard bindings, allowing playing with old-school keyboard-only tank controls
- Added 3D sound option in Sound Menu, allowing more than two speaker setups to be used – this allows individual sound effect levels to be taken into account compared to the original DOOM sound system
- Cheats can now be activated from the pause menu. Entering the original game’s cheat codes will unlock them for future use. You can also unlock all cheats from the Gameplay Settings menu
Multiplayer
- The multiplayer match browser can now be filtered and sorted
- Added timer and frag limit added to the multiplayer scoreboard
Mods
- Players can now search for mods by name in the Mod Browser
- Release notes for mods are now visible in the Mod Details screen
- Checking for Mod updates can now be manually done from the Play Menu
- Added a link in the Play Menu to the Mod’s details page to allow quicker access to unsubscribe, like, and report
- The current page and last selection are kept when backing out from a Mod’s details screen
Nintendo Switch
General
- Added an option to reverse the roll when using gyro control
Fixes
All Platforms
General
- When a save game is incompatible due to a map update, you will now restart the level from the beginning, with the inventory you had at the time of the save
- Globally reduced input latency by at least one frame at 60hz
- Various audio issues fixed, including ones around playing looping sounds, positioning, and limits on simultaneous voices
- Loading saves no longer causes enemies to attack other map objects
- Loading saves will correctly restore enemy infighting and tracking of Arch-Vile and Revenant targets
- The correct DOOMguy expression is now displayed on the HUD when being damaged with more than 120 HP
- Progress on the “Until It Is Done” achievement can now be made when playing DOOM & SIGIL
- All difficulty modifiers will restore correctly when loading a save game
- Weapon lowers properly when dying when turning view bobbing off
Episode-Specific
- Resolved soft-locks in MAP03 in Legacy of Rust and TNT: Evilution MAP06 (at the lift near the start of the map)
- Fixed an issue in which some enemies were getting stuck in TNT: Evilution MAP31
Multiplayer
- Fixed an issue in which all platforms could not see each other in the Match Browser
- Fixed an issue in which wall textures would sometime not scroll correctly for multiplayer clients
Mods
- The game will no longer force quit when attempting to load incompatible Mods, sending you back to the Menu instead
- Fixed an issue in which saves made from certain Mods would not load
- Extended Boom feature compatibility to support a broader range of Mods. If your Boom or MBF21 Mods were having issues prior to this update, please try them again, and thanks everyone for all the reports so far!
- Automap will render correctly for large maps in Mods
Did you pick up the Doom + Doom II dual release on Nintendo Switch? What do you make of it? Let us know with a comment in the usual place.
[source slayersclub.bethesda.net, via nintendoeverything.com]
Comments 27
IDDQD and IDKFA will live forever in my mind rent free
Glad that this will be even better when I finally give it a try!
Cheats should have been a feature on release. It's great they've been added with this new update.
@doom64_abit
Cheats were always there just not from that menu.
Have they turned the music volume up?
The last update quietened it significantly.
Can we just get bots for offline deathmatch?
Now those are patch notes! Really great stuff!
They still haven't fixed the music compatibility issues for mods or let the sigil games play their modern soundtracks...
i want the psx version, because of the sound.
@SBandy1 Dunno what it is but I have always been a music off player, makes it more sinister. Haven't played OG Doom in ages, it's a huge favourite of mine and love having a playthrough every now and then. Chuffed it's been so well supported too.
Now we just need a functioning version of Brutal Doom.
but when will they let me download the Thatcher's Techbase mod on Switch?
„Globally reduced input latency by at least one frame at 60hz“
These are the greatest news!
@WiltonRoots
Interesting, may have to try the no music thing for a more horror filled vibe closer to Halloween!
I think the Doom 1 and 2 releases on modern platforms are some of the best value in gaming. They each cost me 3 quid or something and just keep getting more free content and improvements.
@SBandy1 yep they cost me peanuts but worth every penny. All time top 10 game. My first experience of Doom 2 was on the Mac.
‘Added an option to reverse the roll when using gyro control’ what does that mean? Excuse my ignorance. Currently playing through DOOM and noticed the update this morning, incredible value and serve, credit where it’s due.
@ShiroiTaka It's the most famous cheat codes ever.
I did not even know switch had support for 21:9. That seems nice!
When I played them back in 2021 Doom 2 crashed sometimes when I loaded back into it from the Switch home menu. I wonder if that was patched up to now?
zombies doomed me neighbors is my fav mod I wish I could play on switch.
@PALversusNTSC : I'm really hoping that we'll see that on Evercade, as that seems to be the go-to platform for rereleases of those kinds of oddities.
I'd love a collection of all the weird and wonderful classic DOOM ports in one place.
It's also pretty pathetic that a port of such an old (and relatively simple) game is riddled with bugs at the hands of modern developers.
This new port was crashing frequently on me to the point of being virtually unplayable. I'll give it another look tonight.
Crazy they still update and add stuff this late in the game.
Is this 3D sound option for surround sound systems?
I updated it today, but i can't find the cheats ! where are they ?
Was the gallery crash fixed?
@SillyG What about it, now?
These are such good ports.
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