
Developer Eighting, which is most well-known for developing licensed fighting games on Japanese tokusatsu shows and anime has revealed it led the development of the Basketball update for Nintendo Switch Sports.
A post on the developer's website revealed that it was "in charge of planning and developing the free update" for the sports title. The update launched earlier today (or yesterday, depending on your timezone), and gives you multiple ways to play this brand new sport. This brings the total number of sports in the game to eight. Coincidence? Well... yes, probably.
Eighting has a pretty colourful development history. The studio was formed in 1993 by former Naxat Soft and Compile staff, many of whom worked on the Aleste series. Over the years, it's worked with Hudson Soft, Konami, Bandai Namco, Capcom, and Nintendo on multiple occasions.
With Nintendo in particular, it developed Kuru Kuru Kururin and its two sequels, and Master of Illusion (or Magic Made Fun, co-developed with Tenyo). It's also responsible for the new content in Pikmin 3 Deluxe and co-developed Pikmin 4 alongside Nintendo EPD.
Other titles the studio has worked on are Bloody Roar, Tekken Advance, Castlevania Judgment, Marvel vs. Capcom 3, Monster Hunter Generations Ultimate, and DNF Duel. It's currently developing Hunter x Hunter: Nen x Impact and is helping with Marvel vs. Capcom Fighting Collection: Arcade Classics.
Are you surprised to see Eighting's name on Nintendo Switch Sports? How are you finding Basketball? Let us know in the comments.
[source 8ing.co.jp]
Comments 25
Huh, interesting that this update is made by Developer Eighting instead of Nintendo themselves unlike the base game, that in part explains why we're getting it only now.
Anyway, pretty cool and even more so considering the games Developer Eighting (co-)developed!
Eighting seems to be doing quite a bit for Nintendo. I wonder if Nintendo would buy Eighting to secure the team for the Pikmin franchise and stuff like this? (Probably not but I suppose it’s possible)
Dang Eighting sure has been busy lately. With this and Pikmin as support with Nintendo, it getting back into developing fighting games fully with DNF and Nen Impact, and I guess even now working with Capcom again with the MvC Collection. Hopefully It means that they're getting into the mood into developing more major titles in the future
Neat fact. Will store away for future use.
Well, please consider Boxing to be included in the game.
That developer is specialist in fighting games.
I feel that this game will be updated during the next generation....proving the switch games will run on switch 2.
Hmmm - my initial play of the mode says the motion controls aren't as well implemented as in the other games, which is a big disappointment b/c the motion controls are what makes Switch Sports such an amazing unique experience.
This would explain why they don't feel right or up to Nintendo's usual standards.
Hm... Eighting's origins are Naxat Soft and Compile? I know I've played works from both, with the latter handling one of my favorite Broderbund games The Guardian Legend (And on that note, with Sigma Star Saga on the re-release horizon, it'd be a good time to bring this game back). Their resume is respectfully good, I see.
Eighting? Now, that's a name I haven't heard in a while...
I have never been much of a fighting gamer, I wonder what past title of theirs I have played
Castlevania Judgement getting a mention just to remind people that every developer has a duffer in their portfolio
In case anyone's wondering, EPDs was Wii Music
@Bobb They worked on Tatsunoko Vs Capcom if that's any help
@Anti-Matter I'm pretty sure you've mentioned adding boxing to the game on every single basketball article
Eighting’s been a prolific, reliable and excellent outsourced dev for a while now, but i will always know them as Raizing, creators of my favorite shmup of all time: Dimahoo.
Mahou Densetsu, Battle Garegga, Armed Police Batrider(i just like typing that) and 1944: The Loop Master are also worth mentioning. None of these are on Switch save 1944:TLM which is part of the Capcom Classics Collection.
Which sucks for me.
@martynstuff I did play that! That game was bonkers and I didn't recognize half of the roster but it was fun times nonetheless
Wonder if there's any Compile staff who worked on Guru Logic Champ? One of the best puzzle games on GBA.
@MeloMan The Guardian Legend is great. I got it for a gift for xmas in 89 , and knew nothing of it, as i had asked for Mega Man 2 or Castlevania, i think, and both were sold out.
GL sat in its box for a while, as i was galled at not having got what i wanted, but when i finally cracked into it, i fell in love.
Good for them, but that only raises further questions. Why spend the extra resources to contract a studio for a game that's already capped its revenue?
@Diogmites Those were some great titles of their time to ask for, but isn't it great when a delightful substitute takes place once in a while? I had always wanted to play TGL back in the day, but never got a chance to play it until some time in the late 90s. I was not expecting a Zelda-like, shmup, that also felt like a cross between Metroid and Blaster Master.
@MeloMan Yeah! That’s a great description! I wasn’t quite sure what to expect either, though the back of the box gave me some idea. At first, the shmuppy parts were my favorite, but once i got the hang of the dungeons, i loved those just as well, if not more. Which is kind of how my feelings about Kid Icarus: Uprising progressed as i played too. A strange parallel to draw perhaps, as KI:U is a 3d game, but shares the shmup/dungeon structure.
Yeah, next up please put in UFC including the FLESH engine from Dead Island 2 for the Avatar faces. 😁
@cyrus_zuo I don't think I have played any Switch game where I thought the motion controls were better than the Wii.
@LinktotheFuture - I think tennis is worlds better on switch, there is a lot you can do with your shot, it's not just timing.
@Zeebor15 I'd say this game selling 3.51 million units of its 13.11 total during the last fiscal year (https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf, page 18) is a pretty good reason.
@JohnnyMind ...huh. Well if it's still selling to people that don't know any better why put in the extra effort still?
@Zeebor15 I can see where you're coming from, but I think that by doing so they're increasing the chance of it selling around as much if not even more in the current fiscal year - by adding Basketball as a free update not only they gave people one more reason to get the game, but also they had a reason to show it during the latest Direct, could make a couple of new ads for it etc.
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