From a steady stream of Shin Megami Tensei titles to an ever-growing assortment of Etrian Odyssey outings, it's safe to say that Atlus has shown the 3DS a massive amount of JRPG love over the past few years. The company's lineup at E3 last month continued that happy trend, but what was especially exciting was that both of the big RPGs on offer - Stella Glow and The Legend of Legacy - were new IPs rather than entries in existing series. We took a look at both of these upcoming adventures and came away very impressed - between musical magic, storybook aesthetics and classic comfort gaming, RPG fans have a lot to look forward to from Atlus this year.
Stella Glow
Only recently released in Japan, and only slightly less recently announced for localization, Stella Glow is an SRPG swan song for Luminous Arc developer Imageepoch. It's a swan song in more ways than one, in fact - the story and gameplay are both built around the theme of music as a central conceit.
The main character Alto, for instance, has his life changed forever when he hears a melody lilting in from the forest; since music hasn't been heard in his hometown for thousands of years, he heads out to investigate, and what he finds sets off a chain of events that starts him on a quest to save the world. To do that, Alto and his allies will take advantage of 'Song Magic', the main form of sorcery in Stella Glow, where characters derive their powers from different original vocal tracks. These songs are such an important part of the game that the original Japanese language recordings will be left intact, even while the dialogue voiceovers are recast in English. The two songs we heard were wonderful - as well as powerful! - and the musical metaphors that run through both story and gameplay gave Stella Glow a fun feel that instantly drew us in.
After Alto's adventure got started we were able to check out some of the combat, and the SRPG battles reminded us quite a bit of Fire Emblem: Awakening - right down to the red and blue overlay. Grid-based movement and attacking felt comfortably familiar, and skirmishes played out similarly to Nintendo's flagship strategy series as well, with the camera swooping in low to catch conflicts between units in a beautiful 3D view. We saw glimpses of interesting strategy too, even very early on, with positioning playing a big role; enemies can't counter if you attack from behind, for instance, and will deal less damage with counter attacks if you face them from the sides as opposed to head-on.
We only got to spend a short time with Stella Glow, but what we saw had us eager to take up the baton and see the rest of the score. The bright, colourful art style and character designs - in both their chibi 3D models and crisp 2D portraits - were instantly appealing, and the music was lovely - the ethereal vocal tracks complemented the orchestral field and battle soundtrack (composed by Chrono Trigger's Yasunori Mitsuda) beautifully. We still have plenty to learn ahead of a Holiday release in North America, but Stella Glow is already looking like an SRPG worth singing about.
Legend of Legacy
Following our session with Stella Glow, we switched gears to take a look at Legend of Legacy, a brand new JRPG with a sizable cast of characters and an all-star cast of legendary developers, who count Chrono Trigger and the SaGa series among their many credits.
Legend of Legacy takes place on the island of Avalon, a recently rediscovered holy land with plenty of secrets to unearth. You'll form your party from a group of seven different adventurers - including a frog prince! - and each character has a different reason for exploring the island. In gameplay terms, that translates into traversing a joyously traditional overworld, engaging enemies in turn-based combat, and watching the story unfold through in-engine cutscenes.
As soon as we picked up the 3DS to play, Legend of Legacy reminded us instantly - and very favourably - of Bravely Default; not because it apes that game's style, but because it felt both fresh and familiar in a similar way. The chunky character models seemed to strike a similarly stylized midpoint between 90's and modern design, the pure, unadulterated fantasy setting gave us flashbacks to both Final Fantasy IX and the Flying Fairy, and Avalon's fields and forests recalled the glory days of 32-bit JRPG world maps just as well as Luxendarc. It was also absolutely gorgeous to look at, with a breathtaking pop-up book effect that sees scenery hoisted up piece by piece as you walk within range; it looked incredible with the 3D effect on, and easily stands alongside Bravely Default's dynamically zooming town views as one of the most stunning stereoscopic set-pieces we've witnessed on the 3DS.
After we'd wandered around for several minutes admiring the storybook style we jumped into some battles. In the grand EarthBound-inspired, user-friendly tradition, enemies were visible on the field and could be avoided or approached at will. Combat took the form of a relatively traditional turn-based system, with a distinct focus on formations; there were several different alignments to pick from in the demo, each with what felt like significant tactical consequences. We went with a 'Pegasus' formation for our first few fights, for instance, which saw our up-front central character buckled down and soaking up all incoming damage while our other two party members chanced sneak-attacks from the flanks. That strategy worked well, but when we tried to switch up our tactics without switching formations we suffered the consequences - making sure your orders fit your formation looks to be a big part of the battle system, and that added a satisfying layer of strategy even in our early encounters.
We loved what we played of Legend of Legacy, and happily we won't have to wait too much longer to explore the rest of Avalon - it's slated for a Fall release in North America. We're excited to see how the story unfolds, and how combat and exploration progress throughout the adventure, but we certainly have high hopes - from our brief time with the game, Legend of Legacy looks set to carry on the 3DS' classic JRPG kick with style.
Be sure to check out our other hands on features from E3:
- Digging Up Details on Harvest Moon: Seeds of Memories
- Getting Into The Spirit With Yo-Kai Watch
- Plugging In To Chibi-Robo!: Zip Lash
- Logging More Flight Time With Star Fox Zero
- Celebrating a Gaming Icon With Super Mario Maker
- Our Impressions of the Full Nindies@Home Line-Up
- Getting Into the Fold With Mario & Luigi: Paper Jam
- Linking Up in The Legend of Zelda: Tri Force Heroes
- Holding Court with Mario Tennis: Ultra Smash
- Our Maiden Flight In Star Fox Zero Prompts Mixed Emotions
- Kicking Off With Metroid Prime: Blast Ball
Comments 46
If these hit at the 40$ price point like they should then day one for me. Atlus has singlehandedly made the 3ds my favorite system of all time. They've almost put out/localized more games then Nintendo on the 3ds!
@Spoony_Tech Absolutely! This + the renewed drive behind the FE series, make the 3DS a system worthy of owning all by themselves. "Typical" Nintendo games, like Luigi's Mansion for example, are only icing on the cake.
I just don't care for these. I like RPGs sometimes but I just never dived these anime cutesy characters and the art style. I might have a bit of interest in Stella Glow but I doubt Id ever buy it.
I'll pick up Stella Glow (along with Lord of Magna) later on, as long as they're still available physically. There's a deluge of great JRPGs on Vita that I still need to fight through, so it'll be a while before I can make a return to my 3DSes and give them some love. I especially need to finish Hyperdevotion Noire before picking up Stella Glow; can't have too many chibi SRPGs on my mind or I'll start getting confused.
And before anymore comparisons are made, Stella Glow is nothing like Fire Emblem (pre- and post-Awakening). Gameplay is more like Final Fantasy Tactics, IF's SRPGs like Agarest War, and many other similar SRPGs.
I'll most likely get Legend of Legacy for the general presentation alone. The pop-in environments are not only a very cool design choice, this method also makes draw distance a non-issue. Not so sure about Stella Glow, since I feel like it's just a mix of Ar Tonelico with Fire Emblem...
These both look really great. I didn't know Stella Glow was developed by the Luminous Arc people. That was a fun entry-level SRPG. I've been wanting to play the second one for a while now.
Flashbacks of Final Fantasy IX you say? I'm suddenly very interested.
@Spoony_Tech I'm right there with ya Tech!
Legend of Legacy looks amazing. Definitely getting that. I am still on the fence about Stella Glow.
Had Legend of Legacy pre ordered but now Ima have to lock in Stella Glow as well
Definitely more interested in both of these titles. Maybe for Christmas. . .
Legend of Legacy is on my to buy list for sure, but I'll have to see more of Stella Glow.
I'm not particularly keen on either of these, but if someone pointed at me with a gun and made me choose, I'd pick Stella Glow.
I'm guessing there is nothing new on eShop this week after current events. There hasn't been a download listed this week either.
I'll have both thankyaverymuch.
Very excited to get both of these. Legend of Legacy seems like the kind of game I'd love to see more of on Wii U, except fully exploring that system's capabilities.
ill be getting both, i dont know about gameplay, but they i love the art. I am the book by the cover person.
day one for each! gimmie gimmie!
It is great to see that they are both so promising. From fall of this year through much of 2016 there is a truly wonderful array of RPGs coming out for the 3DS. It will be an expensive time for me!
Legends of Legacy looks very nice, and I'm curious about how the focus on formations will work out. I've not really managed to get into Fire Emblem yet, so I won't get Stella Glow.
Now my interest is picked for both, specially for Stella Glow if it has some similarities to FE
Hopefully we'll get both in EU awell!
@zipmon I saw a video review about Legend of Legacy that stated the game was mind numbingly hard and required insane amounts of grinding, but that was playing the Japanese version. Did you notice any of this?
I've been interested in Legend of Legacy for quite a while now. I think it looks awesome! I cannot wait to play it.
@Oaf7724 I didn't, but I also only got to play a short section near the beginning of the game - I was told though that Atlus is tweaking the game's balance for the Western release based on feedback from the Japanese version! New Game Plus will let money carry over now, for instance, where it didn't in the original release, so that should make it easier to go through to see multiple endings. I didn't hear anything concrete about whether they're tweaking the difficulty, but I wouldn't be surprised - it sounded like they were doing balance adjustments across the gameplay in general!
Simple: I want both. Just hoping for an EU release of Legacy (since Stella was already confirmed for 2016).
I played the japanese version of Legend of Legacy, and I had mixed feelings about it. Visually and musically it was gorgeous and 3D was very inmersive in this game. There were some dungeons (near the end game) whose designs impressed me. I wrote a review of the game in february 2015 after beating it for the first time.
First thing is that the (japanese) game is difficult. Regular monsters can beat you anytime if you are unlucky. There is an option to save everywhere, so use it often! I'm curious to see if difficulty is modified in the western release.
About gameplay, surely there are lots of options about party formations, but in true, the game seems specifically designed to use one party member in every side (one in the attack side, another one in the defence side and the last one in the support side). At first it's not hard to beat enemies with other formations, but bosses at the mid-end of the game are very hard to defeat if your characters are not raised properly (I am one of the gamers that think there isn't anything impossible in a game, however ). Again, this could be tweaked in the western release, so we'll see.
The japanese game also had (what I think is) an unfair mechanic. For example, to use magic you need 2 turns unless you are near a temple: one to call the specific spirit to your side and another one to cast the spell. Monsters can do the same but in only one turn: everytime they use a spell, that specific spirit goes to their side automatically so you can't use those spells until you call them back again to your side. Imagine what could happen if there are several monsters at once in a battle...
By the way, despite its flaws (in my opinion, of course) I ENJOYED the game.
Preordered Legend of Legacy the first day I got wind of it. I wanted it for two reasons: the first one, probably stupid, is because I want to play Bravely Default so bad but I don't want to deal with the negativity I read about during the second half of the game. Reason two is because of who is behind the game. Ok and a third reason: is because you can get a frog character just like in the 90's....
So after reading this I am even more stoked about playing it. I was going nuts with my 3DS this year but recently fell away from it after lack of hype from E3... Still doing the daily street pass thing and I still take it everywhere but I'm not playing it as much as I was. Anyway.. Yes, I cannot wait to play LoL and I hope there's preorder bonus' (that won't kick the price up past $40!)
If these games turn out to be as good as NintendoLife says they are, I'll end up buying both of them. They are both my style of games.
I don't play too many Atlus games but Legend of Legacy looks right up my alley! I will be keeping my eye on that one for sure.
@Spoony_Tech True. FE reeled me into the system, Atlus kept me there.
I just wish there were more titles like Trauma Team or Radiant Historia, just like back in the DS days.
@GrailUK I don't know about Evropa, but we're getting a demo of EO2U this week. Yesterday, supposedly.
Hmm, oddly enough, I'm quite impressed with what I hear with Stella Glow. Not so much with Legend of Legacy, though.
If they weren't releasing around the time Xenoblade X was, it's an easy decision.
@TheWPCTraveler If ever there was a game that desperately needed a sequel of some sort it's Radiant Historia. That might be the best ds game period!
I've had my eye on Legend of Legacy for a while now. I eagerly await its release.
IIRC Stella Glow is the game that's made by the same team as the Luminous Arc games, which I found completely forgettable so I'll be giving this a miss or at least be waiting until much later before getting it.
Now Legend of Legacy interests me greatly, Day one purchase for me, it's a good thing I bought that US 3DS.
Good to hear these are looking promising. I doubt either will be a day one purchase for me, but I might get them if I ever finish my 3DS backlog.
Both look like pick-ups for me. I love strategy RPGs and regular JRPGs alike. Oh and yeah, Atlus is pretty awesome. I love the support they've been giving the 3DS whether it's their IPs like SMT or whether it's localizing another developers' work like these two.
Legen of Legacy continuing the tradition of Bravely Default of getting quite favourable coverage whilst having a completely daft name.
What about Etrian Odyssey Untold 2? Any stuff on that?
@-Godot I'm playing it for review right now, and it's great!
Ugh, I need to hurry and learn to read Japanese so I can use my import 3DS! All of the gems that I'm simply missing out on...
@zipmon Cool, thanks!
I'm interested in both of these, since I'm an RPG fan, however... WHY, Japan? Why do you HATE noses? It's the most distinctive part of the humanoid face! Why must you constantly embark upon crusades of nose chopping hatery? These characters have little or no features to tell them apart, they're copy pasted clones of each other. If you told me that they're all the children of a mass DNA bank experiment, I wouldn't bat an eyelash. With distinctive noses, however, that bizarre idea is at least a little less plausible.
You had me at "flashbacks of Final Fantasy IX & Bravely Default"...Damn now the long wait to play it...xD
I want that Legend of Legacy. I can't wait
Sigh, someone pick up Legend of Legacy for Europe damnit... Hate this "North America-only" mindset. If it is coming to the west, it is in almost all cases instantly confirmed for NA, while we in EU have to get on our knees and beg for it before they realize the markets want almost all the same games. Oh well. Prays for Legend of Legacy EU release.
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