First unveiled as a suspiciously Samus-shaded title at the Nintendo World Championships, Metroid Prime: Blast Ball was more recently revealed to be part of the upcoming Metroid Prime: Federation Force for 3DS. While the main multiplayer action of Federation Force wasn't on the show floor at this year's E3, we did get a chance to take Blast Ball's blend of shooting and sports for a roll, and had fun in spite of some clunky controls.
The rules of Blast Ball are simple: playing in teams of three, you'll suit up into a Metroid-style mech and - using a first-person perspective and a massive arm-mounted cannon - try to knock an enormous, electrified orb into the opposing team's goal. It plays very much like first-person football, though the deadliness of the ball makes for a very different style of sport - you'll need to keep it at bay with your blaster rather than your boot, since being hit with the ball will damage your suit. Take too much damage - from smacking into the ball or from enemy fire - and you'll need to wait to respawn, leaving your team a player down in the interim.
Movement is mapped to the Circle Pad, 'B' jumps and 'A' fires your cannon, either in rapid bursts with quick presses, or a charged shot if held down. Holding down 'R' allows you to strafe with the Circle Pad or fine-tune your aim with the gyroscope, while holding 'L' locks onto the ball, keeping it front and centre in your visor's Prime-style display.
Locking on is extremely helpful - we lost track of the enormous ball surprisingly quickly without it - but unfortunately, in our quick play session, the controls just didn't seem to match up to the mission at hand. The biggest issue is that while locked on to the ball, your mech's lateral movement is much slower than you'd expect, making it difficult to circle around to the angle you'd need to send the ball flying in the direction you'd like. We found it easier to let go of the lock, run downfield a bit, and then re-lock on, but that's a relatively clumsy process that cost us several chances, and the close-quartered court we played in didn't leave a lot of leeway for lock-ons on the run.
Even without aiming issues, it felt difficult to fire a shot that felt productive, rather than adding to the general chaos - a single shot (even a charged one) didn't seem to affect the trajectory of the ball very much, and with six people firing on the poor sphere at once it tended to be either stuck in the crossfire or rolling slowly down a side-wall. We were also surprised not to find a more traditional twin-stick-style setup, given the C-stick on the New 3DS demo units; having strafing and reticle control relegated to secondary shoulder button overlays made our mech feel just unwieldily enough that goal-scoring was a tricky proposition.
Still, perhaps precision and finesse were never going to be a strong suit of space soccer played by massive mechs, and in that context our time with Blast Ball still offered up plenty of chaotic fun. Even on the noisy show floor, our team was able to coordinate some basic strategy, with one player doing their best to act as a keeper while the other two charged forward, and though we won't claim we always knew what we were doing, landing the ball in the opposing net was a satisfying surprise every time. And thankfully, even when the controls frustrated, the absurdity of batting a ball around with a blaster remained fun throughout, especially with five other players laughing and cursing in equal measure to either side.
The demo also looked great, with a fun HUD - which cracks when you take too much damage! - smooth framerate and beautiful lighting effects on the ball and arena. The overall aesthetic is perhaps not as meaningfully Metroid as some might've hoped, and the character and mech models feel sadly generic, though there could be a very good reason for that; we'll have to see how Blast Ball fits into the full Federation Force package to be sure.
In fact, that might be a good attitude to adopt for the gameplay in general. While Blast Ball's controls were tricky to get to grips with for ball sports, for instance, we imagine they'd feel very smooth for more straightforward shooting, and we can see Blast Ball being an excellent diversion within the frame of a larger game; we anticipate that online play will be included, too, which is also welcome. What that larger game looks like remains to be seen beyond Treehouse demonstrations, but as a quick taste of the newest title in the Metroid universe, Blast Ball certainly shows promise.
Comments 39
I think they should have been bolder and made the game it's own thing. Adding on the Metroid name only hurts it as it is now subject to the Nuts and Bolts effect. i.e. Banjo-Kazooie: N&B was a good game, but because of the expectations attached it just angered fans and killed the series.
I hope the game takes advantage of the New 3DS to give things a boost
I can understand the anger of those who don't think this game should have the Metroid branding attached to it - but Metroid is dead? Seriously? That's like saying the Mario series is dead because of Mario Tennis. It only takes one new entry in the series to give an indication that this isn't the case - a game Retro Studios are probably working on right now.
So much melodrama around this E3. People need to 'take a chill pill' as people used to say.
I'll be curious to see if the main game has a story an/or defined characters, and if the game is defined by online play- remember a 3DS isn't really portable if you have to connect it to Wi fi. I really think It needs to show a single player campaign.
@GraveLordXD IT seems to be a big problem with the game industry, letting their B tier or A minus Tier games go to waste despite obvious demand. Mega Man, Castlevania, Banjo Kazoie... All go to the point theat the original creators jumped ship and started their own. With Blackjack and Hookers as stretch goals.
@GraveLordXD This isn't a slap in the face to anyone. People just want it to be a slap in the face because they like having something to complain about.
We already have confirmed that they have multiple Metroid titles in the works, it's all but guarantee that we have a real proper entry coming from Retro.
What if Nintendo, because they weren't quite ready to show the real entries which are not quite far enough into development, decided to not only give us new entries but a spin off as well to show that they still have interest in the franchise and that it is in fact not dead. What if they, in an effort to bring more online games which people are always complaining about not having enough of, came up with this idea, and like all other games they make tied it to one of their main franchises. People act like Prime Pinball didn't exist, or Prime Hunters. They've been using this franchise to experiment with different types of spin off games for the better part of a decade.
It would be one thing if they came out and said hey everyone, this is the direction of the series from now on. This is the future of Metroid. But we all know that's not the case. And while I know we're all anxious to see the next main entry, people should take the time to stop and smell the roses There's more than just mainline entries when it comes to Nintendo franchises and Metroid is no exception.
I am betting that Retro is working on a Metroid game as we speak and part of the reason it wasn't shown was because it simply isn't ready. The same could go for Animal Crossing Wii U but seeing as there is party type game coming out the future of that series on the U is in doubt at this point.
mabe thay suld have had "From the Metroid Prime Univerce" but even then I still think ppl would be kicking off. as i sed in my previus coment my only complaint is the Visuals but its a erly buld so il let it slide for now not that itl tern me off the game - And as others have sed the Chibi esq stile is a odd option.. If it was more like Metroid Blast on Nintendo Land itd fit but it seams to be trying to be its own thing. Itherway im quite excited for Fediration Force.
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Also id like to ad... No one noteced that the Ice Monster in the trailer (And treehouse Gameplay) is infact a Cancled Boss for Metroid Prime... I thaght that was a nice toch..
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Metroid Prime Fediration Force
http://images.nintendolife.com/screenshots/68817/large.jpg
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Metroid Prime Consept Art
http://www.metroid-database.com/mp/art/Metroid_Prime_Boss_Concepts.jpg
Is it me or do the visuals on this look more like a DS game than a 3DS one?
@Guybrush20X6 Right. This and Federation Force should've just been their own thing. There definitely would've been significantly less backlash.
I'd really appreciate it if this article didn't mention Samus. She isn't in this game, and also not in Federation Force, so donlt throw dirt on her name after this insult to the entire Metroid franchise and its fans.
@JaxonH It isn't confirmed that Retro Studios is working on a new Metroid, right? That's just speculation.
Also, last time a Metroid game was in the works it got cancelled, just like Metroid Dread, and Metroid 64... Being ''in the works'', doesn't guarantee anything.
@JaxonH You're pretty much Right. But.
But this is E3. Expectations are there. everyone, EVERYONE is looking at you. what do you have in up your sleeves? This isn't a simple direct. I, too, was expecting a way more than that metroid spin off. too much, probably. But this is THIS time of year. And I can see why everyone feels that way. I feel it too. They could have shown this in a direct and I would have been happy, genuinely. We were expecting something big, something on the mainline of the series, and, I hate to say it this way, but expectation were not met. they were melted.
I can't see much in the way of so called AA titles being released for Wii U beyond Zelda. The install base just isn't good enough for them. Metroid, F-Zero and other franchises really aren't system sellers. Nintendo will not pay high development costs for new games in staple series which is why they are looking at re-using assets. This E3 has made that very clear.
If retro had shown off prime iv and then this was shown as a 3ds companion game I don't think there'd be many complaints.same as if it was a new ip.the problem is much of what nintendo put out just now Is so linear that people want stuff like metroid or zelda to offer something different,metroid was always known for being non-linear (which was one of the biggest criticisisms of other m)and multiplayer is generally such a controlled environment that people are naturally gonna feel like it's betraying the series.that said I think the game has potential,who knows maybe it's in 2016 because they wanted tae gauge reaction to the prime title and to see whether they should rebrand it as something new.
I hope it flops. it is like they create a new IP that looks kind of garbage and are unsure of it so to try and convince people to buy the new IP they slap a popular IP on it. I for one will never buy this and I hope it flops.
Metroid ball blast just sounds like soccer, with pellet guns. Also her cannon is not oversized or too big. It is realistic in terms of what could be done with technology.
Also that ball looks like one of those fly nests from Super Metroid.
They drop the ball (haha) when they attached Metroid brand to it. When I fiorst saw it at the championship I was ok with it, borderline excited. New ip from nintendo, probably a eshop game. I will sure check this out. And then...it suppose to be a metroid game. seriously?
I woke up with a hangover this morning and that felt better than looking at MP:FF stills.
It's almost been 24 hours and I still can't digest this fugliness.
@JaxonH Thank you! My thoughts exactly. I will enjoy this game upon release while I wait for whatever they have in store for Metroid next year.
@Savino Not even close. There were others just as annoyed as I was. E3 last year raised my spirits about them up after what seemed to be such a grim Wii U, then throughout this year... just disappointment after disappointment and then this. To be honest. This E3 direct told me how much more money I will not be spending on gaming. I had 3 games planned to buy this year before E3, I still have 3 games planned to buy this year which may drop to 2 depending on how Star Fox turns out.
I will enjoy this game but it should have been it's own IP so everyone wouldn't be giving out about it.
This should have been a $10 downloadable title. Not a "Metroid" game.
It looks cool. Has a chance to be something special if people would let it be.
But they won't.
@ottospooky
You say: "The install base just isn't good enough for AAA titles. Metroid, F-Zero and other franchises really aren't system sellers. Nintendo will not pay high development costs for new games..."
I say: This sucks. If true, it means they just don't believe in theirselves. I bet those who complain for the lack of AAA titles are those who bought the Wii U at launch because they believed in Nintendo.
GC had 2 Metroid. Wii had 2 Metroid and an optimized port of the GC games. Wii U got a straight port of a port without any kind of optimization. This is the reason why Metroid fans saw Pinball and Hunters as harmless spin off and this thing as a fishbone in their throat.
I don't know if I'm interested in Blast Ball, but Federation Force looks pretty good. Online/Co-op looks good, can't wait to see all the customization options. Otherwise I'm just wondering if there are any single player modes.
Yet another game I have zero interest in. I like my Metroid 2D, but I'd certainly give a HD Prime game on Wii U a shot. This, however, doesn't look like my cup of tea at all.
I feel I should also mention that I've seen a lot of people saying they're done with Nintendo, and, well, that is far from my case. Looking back at their conference, I realized that they still have more games I want than any other company. The real problem was that I didn't really like any of their NEW announcements, and well, E3 should be about new announcements. That left quite the sour taste in my mouth, but the Wii U still has the best lineup for this year in my opinion, and I can't wait for that ball to finally start rolling.
@ricklongo
Yep, the new stuff was weak.
In all fairness, the Federation Force game itself looks like a lot of fun. The Treehouse play session seemed to have interesting missions with 4 player co-op really being nailed and all with online and on such an underperforming device like the 3DS (not requiring the new 3DS as far as I know.)
When I look at the rest of the year, our Wii U is going to be worn out.
Its too bad that Nintendo did not have any of the main game levels for people to play at this E3. Nintendo were hoping that we would all be over the moon simply because they have a new Metroid game coming. However, the focus on multiplayer seems to have turned many people off. It may be that the main game campaign is actually really good as a single player experience. However, we cannot know since it is not playable at E3.
I bet that many people will mentally write this game off, and then start to change their minds later in the year when videos and impressions start to surface and they find out that the single player campaign is fun.
A good analogy for this game is how Microsoft fans reacted to the announcement of Halo Reach. There were lots of people who were very upset that MS would create a Halo game that did not have Master Chief in it. However, when the game actually came out it sold fine. It may not be the most beloved game in the franchise, but it was still good.
Looks like "Moon"
It bewilders me why this is considered a Metroid game.
Oh, and Federation Force was shown at E3. It was during the Treehouse broadcast yesterday.
Eh
So this game is a shooter on the New 3DS, but doesn't use the C-stick? Count me out completely. Metroid is supposed to be about feeling isolated in an unknown environment, not sports.
@andreoni79 I agree - they're shafting their bread and butter consumers - Nintendo stalwarts. Those are the people who bought the Wii u. This is obvious because no one other than those willing to invest the time in finding our about the fact it was even a new console even bought the damn thing. Even retailers didn't even know what it was. History will not be kind to the Wii U. It's the worst performing Nintendo console ever other than the virtual boy.
But I sort of disagree that they don't believe in theirselves - they don't believe in the console. We will probably never know for sure but I would be willing to stake actual money on the fact that there are games they intended to release on Wii u but those titles will now be ported over to other future hardware, whatever the iteration that will take. The subtle mention of the NX, the amiibo emphasis and the relentless talk of transformation. This is all changing. This does not signify a Sega like exit from the hardware business but evidence of a reliance on causal gamers. Nintendo gamers dont make up enough of their custom. The games we've seen showcased at E3 were merely an exersise in throwing a bone to those clamouring for Zelda, AC, Metroid and yes even Stafox.
You mean Soccer right?
I'm not generally interested in sports games. Since Blast ball seems like a big part of this game, it only further discourages me from picking it up.
@Spectra_Twilight Agreed. Maybe this isn't a day one buy, but I'm willing to give this game a chance, unless it simply reviews terribly and people are saying that it's simply not worth your money...
@andreoni79 I've never wanted so badly to be a metroid before seeing that pic, lol.
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