Translation: "I died once, but I got better"

The Fire Emblem series is probably best known for its "when it's gone, it's gone" approach to units: if they die in battle, they're gone for ever. That's not the case in every Fire Emblem game though: Japan-only DS remake Fire Emblem: Hero of Light and Shadow let you turn this feature on or off, and that option returns in the forthcoming Fire Emblem: Awakening on 3DS.

Awakening comes with a Classic mode, whereby felled units stay felled, and a Casual mode that resurrects any dead units for use in the next battle. If either of these two sound too easy, there are three difficulty levels ranging from Normal to Lunatic, so the game should still provide a healthy challenge.

The news comes a few days after we learnt Fire Emblem 3DS will have a custom unit creator and Dual mode in battles.

[source andriasang.com]