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Topic: Gamecube Vs. Wii, which had the best Library?

Posts 61 to 78 of 78

kkslider5552000

tanookisuit wrote:

The Gamecube hands down. The easy reason is that it was the last time both Nintendo made a system with specs up to par

Stopped reading, go away

Non-binary, demiguy, making LPs, still alive

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TheMisterManGuy

tanookisuit wrote:

The Wii though was a gimped system, barely over the last gen in power with motion controls on a split controller. It had to compete both against its own lack of power, but also third parties not wanting to bother with it seriously because of Nintendo doing that and trying to advertise it exclusively for a couple years to the non-gaming population while dropping quality standards for sales too. You have a system there with over a 1000 games and if you exclude the ports (call of duty, music games, etc) maybe 1-3% (10-30) games are actually good enough and not riddled with motion issues or badly done that are fun and truly worth enjoying.

Actually, you can find at least 50-70 quality Wii games if you look harder. Really though, I think people will start to discover what the Wii truly offered as time progresses. It happened with the Saturn, the Gamecube, Dreamcast, and even the Vita to an extent.

[Edited by TheMisterManGuy]

TheMisterManGuy

unrandomsam

WaveBoy wrote:

The N64 and GCN are sorely lacking in 2D platformers, this is another area where the Wii Excells in.

Yeah but the Wii (and Wii U) seriously lack most other good genres.

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

kkslider5552000

Yellowtails wrote:

kkslider5552000 wrote:

tanookisuit wrote:

The Gamecube hands down. The easy reason is that it was the last time both Nintendo made a system with specs up to par

Stopped reading, go away

He's right, though. Wii specs didn't match the 360 or PS3. Nintendo should have their specs at least up to par, or it'll seem like they're taking shortcuts.

if Nintendo wanted to waste money, sure...

Non-binary, demiguy, making LPs, still alive

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VmprHntrD

Yellowtails: I'm maybe blurring it, I think Pac-Man stuff looks great still graphics aren't my issue, not much of that was my issue, it's just played out history is what that post was going off of. If someone like KK wants to just ignore my post, I guess it's a fanboy response but this is a Nintendo board so I can't say I'm surprised some would get hot over that. I was speaking entirely on specs, nothing more or less there.

Wii is the only Nintendo system that actually pushed me into disgust and hate that I sold it once i had the WiiU, and could count the hours I used it other than a netflix/youtube box on a hand maybe two in the last year before that. I tried so hard for 2 years to find enough to keep me happy with a unique game, relented when Circuit City died and got a PS3 w/3 games and a component cable with tax for the price of the system at that point to get my fix. I found many of the franchise games of NIntendo from GC to Wii were downhill slides into questionable design, poorer mechanics and just shoddily done for whatever reason especially Kart and Brawl that I sold them and went back.

Misterman - If you can find that many games that were unique to the system that were not ports or conversions of PS2, XB, GC or 'next gen' of then systems that's awesome, but I did not. I can generate a list from memory if you're curious.

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VmprHntrD

I really don't want to derail this thread on the shoulda coulda, but there is another thread here where I laid out the case against not so much the Wii but the WiiU going on now but it all is rooted within what NIntendo did on the Wii anyways. My brother is a video game producer at Pipeworks (formerly EA, Rockstar, Sega, THQ) and as anyone knows there's friends, old connections, and interoffice talk and things. The skinny of it is that had the Wii been even with motion but up to snuff more or less with the last gen, it would have had greater support like the Cube. Just as this go around third parties got with all 3 companies and asked for specific specs in the hardware to get full support, Sony and MS did this, which is why the systems are super similar in specs with Sony just edging it out. Nintendo set a budget, a new hopeful(failed) disruption tech with the tablet pad, and due to that to keep prices in check skimped on the parts using upgraded Wii which are upgraded Gamecube parts. Therefore like the Wii, but full more farther worse, they got hung out to rot with support. So going full circle, had they been up to specs for the most part, Wii and WiiU would have been supported like the Gamecube if not better and completely evenly as was supposedly the deal. No one is to blame other than the Big N's stodgy old board of fools in Japan for any of it.

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kkslider5552000

tanookisuit wrote:

Yellowtails: I'm maybe blurring it, I think Pac-Man stuff looks great still graphics aren't my issue, not much of that was my issue, it's just played out history is what that post was going off of. If someone like KK wants to just ignore my post, I guess it's a fanboy response but this is a Nintendo board so I can't say I'm surprised some would get hot over that. I was speaking entirely on specs, nothing more or less there.

I actually just hate meaningless drivel that assumes that games focused on power are a good idea to focus on if you want creativity or quality when everyone with a brain at this point has pointed out for forever how frequently meaningless high-end quality power are for the vast majority of gaming. Even Wii U's most impressive looking game in Mario Kart is not anywhere near my favorite game I've played this year (despites its fantastic track design).

This is an idea that should have been retired by human thoughts around the time Wii was dominating while major companies went into HD gaming only to go bankrupt.

Or when Minecraft was one of the best selling Xbox games.

Or when Angry Birds sold a billion or so copies.

Or when Ryse and Knack proved to suck because they were made to showcase graphics.

Or when Sony went on an essentially pro-indie tour for their own powerful console.

Or when Wii U started outselling Xbox without a single notable retail release for 3-4 months.

Or I could just compare Xenoblade and FFXIII and be done with it. Also, spoiler alert, graphical fidelity is not the only thing because let's be honest here, most games use that power primarily for graphical fidelity.

also i can bet money you didn't play Little King's Story or Muramasa or the like so kindly **** off

[Edited by kkslider5552000]

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
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unrandomsam

TheMisterManGuy wrote:

tanookisuit wrote:

The Wii though was a gimped system, barely over the last gen in power with motion controls on a split controller. It had to compete both against its own lack of power, but also third parties not wanting to bother with it seriously because of Nintendo doing that and trying to advertise it exclusively for a couple years to the non-gaming population while dropping quality standards for sales too. You have a system there with over a 1000 games and if you exclude the ports (call of duty, music games, etc) maybe 1-3% (10-30) games are actually good enough and not riddled with motion issues or badly done that are fun and truly worth enjoying.

Actually, you can find at least 50-70 quality Wii games if you look harder. Really though, I think people will start to discover what the Wii truly offered as time progresses. It happened with the Saturn, the Gamecube, Dreamcast, and even the Vita to an extent.

The situations are totally different.

The Saturn and Dreamcast stuff that was all Japanese and the information was harder to obtain. (Information was in Magazines who were erratic at covering imports).

The Gamecube stuff was known at the time. (The only ones I bought after were those Hudson Selection ones).

What is on the Wii is known now.

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

Storytime7

tanookisuit wrote:

Misterman - If you can find that many games that were unique to the system that were not ports or conversions of PS2, XB, GC or 'next gen' of then systems that's awesome, but I did not. I can generate a list from memory if you're curious.

I'll do it:

A Boy and His Blob
Animal Crossing: City Folk
Battalion Wars 2
Donkey Kong Country Returns
Epic Mickey
Excitebots: Trick Racing
Fire Emblem: Radiant Dawn
Kirby's Epic Yarn
Kirby's Return to Dream Land
Klonoa (this is a remake, but it's exclusive to the Wii)
Little King's Story
LostWinds
LostWinds 2: Winter of the Melodias
Madworld
Mario Kart Wii
Mega Man 9
Mega Man 10
Metroid Prime 3: Corruption
Monster Hunter Tri
Muramasa: The Demon Blade
Nights: Journey of Dreams
No More Heroes
No More Heroes 2: Desperate Struggle
New Super Mario Bros. Wii
Pandora's Tower
Punch Out!!
Red Steel 2
Rhythm Heaven Fever
Rune Factory Frontier
Sin and Punishment: Star Successor
Sonic Colors
Super Mario Galaxy
Super Mario Galaxy 2
Super Paper Mario
Super Smash Bros. Brawl
Tatsunoko vs. Capcom
The Last Story
The Legend of Zelda: Skyward Sword
Trauma Center: New Blood
Trauma Team
Wario Land: Shake it!
WarioWare: Smooth Moves
Wii Sports
Wii Sports Resort
World of Goo
Xenoblade Chronicles
Zack and Wiki

A bit under 50 titles, but most of these games are exclusives (at least they were initially), and the ones that are not were released at the same time (and in some cases, before) as they were on other platforms. Most of them were received pretty well, too.

[Edited by Storytime7]

Storytime7

VmprHntrD

You could **** off too dude, I did have both of them, and both of them were ported games to Sony! I'd have listed them if they were only on Wii. For the record I thought Little King Story was awful, the control was sorely lacking but Muramasa was a piece of beauty. I could care less if a game taps or doesn't a systems power. The post was about finding enough games really worthwhile that only exclusively game out on the Wii on a disc. Break away from Nintendo, very slim pickings. Storytime there has a nice list of stuff, I did a one point own at least 2/3 of those. Little Kings Story, both Lost Winds (tablet), MM9+10, Monster Hunter Tri technically(was a PSP game initially, upgraded for Wii/3DS), Muramasa (Sony), No More Heroes (Sony/MS), and World of Goo weren't exclusive albeit much of that are excellent titles. See that's the problem there really with the Wii, there's not a heap of exclusive stuff, and what mostly is, NIntendo and partners(2nd party) made. Nintendo fostered the problems and have kept them alive generation over generation now in that they make a system for Nintendo game buyers and little else. I wish they'd wise up and try competing again or going in a drastic direction entirely so they're not grouped with the other guys before it's too late for them.

Yellowtails: I Know that, and when the WIi was tapped out graphically it could be pretty nice for sub-HD visuals, there was untapped potential there, it's a shame no one really cared much to try with it. It is a shame that the sequels from GC to Wii were fairly poorer and those ported were worse (twilight princess) and I to thought the youtube app was junk as it was super chunky and tended to like to stutter but it wasn't so bad as to not use it.

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VmprHntrD

Having a weakest system on the block doesn't have to be a death blow, but depending HOW people use it, that's your issue. MK8 could have done more like with the antigravity but it didn't, and the other modes just aped MK7 to cut corners. At least it's not terrible like the Wii game was, but when people pop up saying they still prefer how things in a gamecube game were more refreshing that's worrisome. My full blown beef with the Wii is very easy and yeah fingers can go at nintendo for the SD, pandering to non-gamers, or whatever else, and yeah you could pick on both them and third parties for what did come out and what shouldn't have (most the shovelware.) Ultimately the problem with the thing was that it was nipped to not allow 720p while the hardware could take it, and because the fact that nearly no one bothered to really tap the system for its greater potential and the select few that did (mostly just NIntendo and friends) it really came too late to do any good like Xenoblade which was insane for the system. There was just too much going against it to ever have a real chance. The WiiU there isn't that bad, but it's being forced to at this rate as the hardware is a smidge nicer than PS3/360 and if people would really try and shove the library ports over as they come out on those, while making more unique greats like the upcoming known 2014/15 stuff and more it could cut a nice niche to keep using it interesting and fun.

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mystman12

You've all forgotten about Kirby Air Ride! GameCube wins. /thread

Seriously though, that's tough. GameCube has awesome games like Kirby Air Ride, Luigi's Mansion, Super Mario Sunshine, plus I grew up with the Cube. The Wii however has Brawl (Which I prefer over Melee) Smooth Moves, Mario Kart Wii, (Which I prefer over DD) World of Goo, Pinball Hall of Fame: The Williams Collection, (The game that got me into pinball) Mario Galaxy, and Donkey Kong Country Returns. (I never actually played the Wii version though.) So while I think I have more Wii games I like than GameCube games, Kirby Air Ride (My most favorite multiplayer game ever) and nostalgia keep me from just picking a favorite.

I like makin' games!
Future Pinball games!
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and SmileBASIC games!
Waiting for Kirby Air Ride 2. One day, it will come. One day...

X:

unrandomsam

If F-Zero GX can exist then I cannot see why these days any racing game cannot do 4 player split screen at 60fps (And look nicer with the extra power).

If that was possible as far as I am concerned the above should also be.

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

_Octoling_

GameCube.

Majora's Mask = Best Game Of All Time
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PieEater163

It has to be the Gamecube, especially when you consider my favorite Wii games are ones you play with the Gamecube controller.

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blackknight77

Tough race and a close call but I would go with giving the edge to the Gamecube

Reopen the Wii Shop Channel

Socar

GAME CUBE EASILY!!!!!!!!!!!!! And its for two simple reasons. It had F-Zero and its got a better library.

In my experience, I really didn't want much on the Wii just for the galaxy series, Super Paper mario, DK and Kirby. Now with prime trilogy in mind, I guess that and Shake it are the only ones that I want to get and play for my Wii U(when ever I get it that is)

After so long...I'm back. Don't ask why

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Ryu_Niiyama

That is a hard question for me. There were a lot of gems on both. I think though I'd go with Wii but just barely.

Taiko is good for the soul, Hoisa!
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