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Topic: The Nintendo Switch Thread

Posts 32,121 to 32,140 of 69,785

NEStalgia

@OorWullie Haha, yeah, that wouldn't work out so well It really only works well when you're physically in the same location (which is fair, it's not intended to let you run multiple copies, it's just a handy biproduct of letting you play your games on any system (an essential feature), along with letting everyone on your primary play your games (also an essential feature)

Siblings, sig. others, roomates, parents are probably the most likely users of it.

@Grumblevolcano yeah....

NEStalgia

FaeKnight

toiletduck wrote:

FaeKnight wrote:

Now, back to Super Mario 3 for me. I'm having trouble beating world 2-1, and want to just once manage to finally beat one of the traditional Super Mario games. Preferably without having to use a warp pipe. Despite how much I love these games, SMB2 USA is the only one I've ever beaten.

Which ones do you consider 'traditional SMB'?

SMB 1, 3, World, Land 1 and 2 (mostly, the levels that become side scrolling shooters are weird) mainly. While it's a good game, SMB2 USA doesn't feel like a Super Mario game even though it introduces things that became series staples such as Shy Guys. Probably because it's a reskin of a different game. The 3d games also depart from the traditional format, which isn't a bad thing. The various RPGs and Paper Mario games again are departures from the traditional format, although not always a bad thing.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | X:

NEStalgia

Actually I asked Jax earlier, but I should have posted it more broad: Have any of you found meaningful write speed differences with different SD cards? I've yet to figure out if it's Switch's NIC, card reader, or just a slow SD card that makes it download so slowly even wired. On paper a launch era Evo Select U3 should be fast...but it's so slow I can't help but think the card is a bottleneck.

NEStalgia

toiletduck

NEStalgia wrote:

@toiletduck I'd think "traditional" means SMB1, SMB3, SMBW. Yoshi's Island changed the formula radically and then they were on to 3D games and then "New" which is kind of more of an SMBW reboot than anything else.

I see what you mean. I've always had a lot of trouble with SMB1 and 3. I don't think I've ever beaten those without use of a Game Genie (unlimited lives) and/or warp pipes. I did beat SMB2 (EU); that was a totally different game though.

SMW however is a different story. I remember the days and nights when my friend and I came out of school and did a run in which we finished all 96 (actually 98 including one extra exit and the final boss) exits. In our glorydays, we'd do it without using power ups or Yoshi. I guess that's the only game I was kinda good at

I wonder if I have the patience now that I'm older to really try and get the NES Mario's. Last time I tried I had trouble to get the timings and stuff because of NSMB. Heck, I even tried wall jumping at times A decently working official left D-pad would certainly help, since I'd play games like this mainly on the go.

toiletduck

Switch Friend Code: SW-2231-9448-5129

FaeKnight

@toiletduck As a point of fact... Wall jumping became a thing in later games of the series because of a glitch people found that let you, with pixel perfect timing, do wall jumps in SMB1.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | X:

NEStalgia

@toiletduck Haha, I never got to the end of SMB1. The arcade reset nature prevented it. It was always the mushroom levels that messed me up! And "Lost Levels" heck no!

But SMB3 I beat more times than I could count. I'd just steamroll through it, that game was so addictive! I think I could do the bowser brick wall battle blindfolded back then! And world, yeah, I think I eventually completed the entire Star Road. It took years of patience! That game was a masterpiece for the ages. It never gets old.

Today? I don't know I'm not up to snuff on platformers as I once was. I can do some decent DKC:TF so I guess I haven't totally lost the magic touch?

NEStalgia

IceClimbers

My only complaint as of right now (well, besides lack of cloud save support for Splatoon 2) is the upcoming lineup for NES titles. That trickle feels worse than the Wii U VC trickle. I feel like 5 a month that are a mixture of obscure crappy titles and the decent ones would be a lot more enticing and still manageable.

So for example:

October: Solomon's Key, NES Open Tournament Golf, Super Dodge Ball, Kid Icarus, Urban Champion
November: Metroid, Mighty Bomb Jack, TwinBee, Super C, Kirby's Adventure
December: Wario's Woods, Ninja Gaiden, Adventures of Lolo, Zelda II, Pinball

Then something like:

January: Punch-Out, Donkey Kong Jr, Adventure Island, Bubble Bobble, Golf
Feb: Clu Clu Land, Double Dragon II, Volleyball, Galaga, StarTropics
March: Super Mario Bros 2, Castlevania, Double Dribble, Pac-Man, Wrecking Crew
April: Earthbound Beginnings, Ninja Gaiden II, City Connection, Donkey Kong 3, Adventures of Bayou Billy
May: StarTropics II, Final Fantasy, Mach Rider, Castlevania II, Adventures of Lolo II
June: SMB The Lost Levels, Summer Carnival '92 RECCA, Double Dragon III, Sky Kid, Lode Runner
July (down to 3 a month): Duck Hunt, Hogan's Alley, Wild Gunman
August: Ninja Gaiden III, Mysterious Murasame Castle, Adventures of Lolo 3
Sept: Mighty Final Fight, Donkey Kong Jr Math, Adevnture Island 2

Well, you get the idea.

3DS Friend Code: 2363-5630-0794

IceClimbers

Now for my guesses as to the actual lineup (based off of nothing lol):

Jan: Kid Icarus, Bubble Bobble, City Connection
Feb: Pinball, Galaga, Punch-Out
March: Zelda II, Castlevania, Mighty Final Fight
April: Urban Champion, Pac-Man, Ninja Gaiden II

Then continue with the agonizing trickle

3DS Friend Code: 2363-5630-0794

EvilLucario

@IceClimbers Urban Champion.

What sick hell do you wish for people to dive into.

Metroid, Xenoblade, EarthBound shill

I run a YouTube/Twitch channel for fun. Check me out if you want to!

Please let me know before you send me a FC request, thanks.

Switch Friend Code: SW-4023-8648-9313 | X:

FaeKnight

You consider Metroid to be an obscure title?!

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | X:

Ralizah

@EvilLucario I'm honestly kind of surprised we didn't get Urban Champion as one of the first games, considering Nintendo's weird insistence on pushing that mediocrity.

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

Grumblevolcano

How about 2019 be even more the year of Final Fantasy on Nintendo consoles than the Direct showed. You start off with I to VI being distributed via the paid online service (some think SNES games are coming in the future) or as a collection, then the games announced in the Direct come out, then Square announces a FFXIII collection for PS4/XB1/PC/Switch and finally at the end of the year Switch gets the real version of FFXV and a FFVIII port/remaster is announced for PS4/XB1/PC/Switch

[Edited by Grumblevolcano]

Grumblevolcano

Nemodius

I have 2 real requests of Nintendo, there are many, MANY website that offer fan made game roms for game systems, most of them are "modded", the rom is changed, sometimes minor changes, characters, levels, items added, sometimes games are completely redesigned, I have seen some awesome sequels, prequels, alternatives, ect., not just Mario games, but Zeldas, Metroids, F.F.'s, ect., now this makes me wonder, Nintendo put out a very successful Mario Maker, a lesser popular but still good idea of LABO app maker, PS had a very cool F.F. maker, so I think the Switch has the power to offer some makers for a side scroll Metroid maker, a overhead Zelda, an RPG maker, ect., the Switch has capabilities (as a bonus it would help reduce illegal hacking and stuff), if Nintendo is to keep being able to compete with PS & XBO, they need to offer more, it's great more and more games are being ported from competing systems and Switch's hybrid portable console status gives it a tiny leg up, it is just that, a tiny leg up and Nintendo can't rely on that forever, because the other systems do have things that keep them just right up there, Nintendo NEEDS to get on the ball, maker games, and streaming video services, ect. I've always been loyal to Nintendo and want to see this system succeed, but they need to offer more and stop holding back like they have a history of

[Edited by Nemodius]

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

NEStalgia

@Grumblevolcano "then Square announces a FFXIII collection for PS4/XB1/PC/Switch and finally at the end of the year Switch gets the real version of FFXV and a FFVIII port/remaster is announced for PS4/XB1/PC/Switch "

I was reading along but then I lost my Focus.

@jhewitt3476 Mario Maker is great, but it's also a shining example of why not to overindulge the "maker" genre. Most of the levels generated flat out sucked, and it showcases just why tons of experience and professionalism are required to make truly fun games. At least Mario is linear gameplay that can't be too messed up, but to well design puzzle systems of a Zelda or Metroidvania style game takes a lot of game design and player insight to really nail down. That's why so many even big budget commercial games are mediocre at best. A game that's flooded with really bad level design in such a genre would really burn itself out fast. The idea is cool, but the reality of talent levels in such things really kind of breaks the ability for it to be a big thing. Those levels come out of revision after revision after revision of drafts.

NEStalgia

NEStalgia

@subpopz They say that, but it's hard to figure out what is embellishment and what isn't. "Up to 100Mb/s / 90Mb/s Read/write! And then other text says 80 read 20 write..... the memory business is pretty scammy and there's always someone that knows "Oh you shouldn't buy the Super Ultra Fireball Plus, you should be buying the Pro Fireball Ultra Plus Super! Yeah the specs say they're the same but the one is tested under fake conditions where the other is benched real world!"

Most people blame the WiFi, and yeah 2.4 is bad on Switch, but I've actually found that sometimes it's actually measurably faster on the 5ghz wifi than on the wired (with the official Hori USB-LAN adapter, and it does link at 1GB on the same switch I can pull 250-300MB/s on other consoles (that's limited by the HDD write speed or CPU, not the actual bandwidth.) On Switch, even wired? 20Mb/s max. But worse it frequently stalls "unable to communicate with server" and a flashing x on the download icon. I tend to have to monitor it like a hawk and keep restarting the download.

I know it's not the Switch, because it's the same on all 3 Switches. I know it's not the network switch because that screams massively faster for other consoles and PCs. And it's not the wifi because it's roughly the same wired and wireless if not faster wireless. That left the SD card (or the eShop itself) as the probable culprits. Though doing direct ad-hoc wifi to download from local Switch seems about the same speed. So maybe that's just as fast as Switch goes. It could be a CPU-bound limitation. The "25Mb/s down 8Mb/s up!" tests, even wired are telling when on the same network switch X1X tests at around 600/550. I don't expect that out of Switch, but a respectable 40-50 for downloads seems not unreasonable. (at least games aren't 100GB on Switch, lol)

NEStalgia

Nemodius

@NEStalgia I totally agree a Metroid and Zelda maker are severe endeavors just to make, I even did an analysis of why it would be from the standpoint of the Nintendo programmers, but even though many might not be top quality, it's just too much fun, Super Metroid with some missing things added or just a whole new one, a remake of Zelda 1 using the ALTTP engine "LoZ: Zero Mission" LOL, it's not about the quality of the version YOU make so much as the fun you had doing it, I made a SW level on Mario Maker with blocks in the shapes of Jedis and Tie Fighters, ect and as you pass the music blocks I had set up, it would play Dart Vader's music, it wasn't the best level constructed, but it was fun to make and even more fun to play

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

link3710

@IceClimbers Metroid, TwinBee, Ninja Gaiden, and Wario's Woods being obscure titles seems to be pushing it. Those are probably among the 15ish ones that I actually know, and I never owned any of them on my NES. Urban Champion is universally hated, so seeing that as a starring role over any of those is pretty ridiculous.

But yeah, that method would probably work better... I'm hoping we're only getting 3 a month because they're planning it to last the entire lifespan of the Switch, and SNES games will get 3 a month on top of that, and then GB on top of that, etc.

link3710

link3710

@jhewitt3476 Please no to the Super Metroid remake. You have one of the most perfect games in existence, a remake is only going to disappoint compared to the original.

link3710

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